/* AUTOGENERATED FILE. DO NOT EDIT. */ //=======Test Runner Used To Run Each Test Below===== #define RUN_TEST(TestFunc, TestLineNum) \ { \ Unity.CurrentTestName = #TestFunc; \ Unity.CurrentTestLineNumber = TestLineNum; \ Unity.NumberOfTests++; \ if (TEST_PROTECT()) \ { \ setUp(); \ TestFunc(); \ } \ if (TEST_PROTECT() && !TEST_IS_IGNORED) \ { \ tearDown(); \ } \ UnityConcludeTest(); \ } //=======Automagically Detected Files To Include===== #include "unity.h" #include #include //=======External Functions This Runner Calls===== extern void setUp(void); extern void tearDown(void); void resetTest(void); extern void test_PositiveInteger(void); extern void test_NegativeInteger(void); extern void test_PositiveIntegerPositiveFraction(void); extern void test_NegativeIntegerNegativeFraction(void); extern void test_PositiveIntegerNegativeFraction(void); extern void test_NegativeIntegerPositiveFraction(void); extern void test_SingleDecimalInteger(void); extern void test_SingleDecimalRounding(void); //=======Test Reset Option===== void resetTest() { tearDown(); setUp(); } char *progname; //=======MAIN===== int main(int argc, char *argv[]) { progname = argv[0]; Unity.TestFile = "sfptostr.c"; UnityBegin("sfptostr.c"); RUN_TEST(test_PositiveInteger, 11); RUN_TEST(test_NegativeInteger, 19); RUN_TEST(test_PositiveIntegerPositiveFraction, 27); RUN_TEST(test_NegativeIntegerNegativeFraction, 35); RUN_TEST(test_PositiveIntegerNegativeFraction, 43); RUN_TEST(test_NegativeIntegerPositiveFraction, 51); RUN_TEST(test_SingleDecimalInteger, 59); RUN_TEST(test_SingleDecimalRounding, 67); return (UnityEnd()); }