//===-- SystemZTargetMachine.cpp - Define TargetMachine for SystemZ -------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "SystemZTargetMachine.h" #include "SystemZTargetTransformInfo.h" #include "llvm/CodeGen/Passes.h" #include "llvm/CodeGen/TargetPassConfig.h" #include "llvm/Support/TargetRegistry.h" #include "llvm/Transforms/Scalar.h" #include "llvm/CodeGen/TargetLoweringObjectFileImpl.h" using namespace llvm; extern cl::opt MISchedPostRA; extern "C" void LLVMInitializeSystemZTarget() { // Register the target. RegisterTargetMachine X(TheSystemZTarget); } // Determine whether we use the vector ABI. static bool UsesVectorABI(StringRef CPU, StringRef FS) { // We use the vector ABI whenever the vector facility is avaiable. // This is the case by default if CPU is z13 or later, and can be // overridden via "[+-]vector" feature string elements. bool VectorABI = true; if (CPU.empty() || CPU == "generic" || CPU == "z10" || CPU == "z196" || CPU == "zEC12") VectorABI = false; SmallVector Features; FS.split(Features, ',', -1, false /* KeepEmpty */); for (auto &Feature : Features) { if (Feature == "vector" || Feature == "+vector") VectorABI = true; if (Feature == "-vector") VectorABI = false; } return VectorABI; } static std::string computeDataLayout(const Triple &TT, StringRef CPU, StringRef FS) { bool VectorABI = UsesVectorABI(CPU, FS); std::string Ret = ""; // Big endian. Ret += "E"; // Data mangling. Ret += DataLayout::getManglingComponent(TT); // Make sure that global data has at least 16 bits of alignment by // default, so that we can refer to it using LARL. We don't have any // special requirements for stack variables though. Ret += "-i1:8:16-i8:8:16"; // 64-bit integers are naturally aligned. Ret += "-i64:64"; // 128-bit floats are aligned only to 64 bits. Ret += "-f128:64"; // When using the vector ABI, 128-bit vectors are also aligned to 64 bits. if (VectorABI) Ret += "-v128:64"; // We prefer 16 bits of aligned for all globals; see above. Ret += "-a:8:16"; // Integer registers are 32 or 64 bits. Ret += "-n32:64"; return Ret; } static Reloc::Model getEffectiveRelocModel(Optional RM) { // Static code is suitable for use in a dynamic executable; there is no // separate DynamicNoPIC model. if (!RM.hasValue() || *RM == Reloc::DynamicNoPIC) return Reloc::Static; return *RM; } SystemZTargetMachine::SystemZTargetMachine(const Target &T, const Triple &TT, StringRef CPU, StringRef FS, const TargetOptions &Options, Optional RM, CodeModel::Model CM, CodeGenOpt::Level OL) : LLVMTargetMachine(T, computeDataLayout(TT, CPU, FS), TT, CPU, FS, Options, getEffectiveRelocModel(RM), CM, OL), TLOF(make_unique()), Subtarget(TT, CPU, FS, *this) { initAsmInfo(); } SystemZTargetMachine::~SystemZTargetMachine() {} namespace { /// SystemZ Code Generator Pass Configuration Options. class SystemZPassConfig : public TargetPassConfig { public: SystemZPassConfig(SystemZTargetMachine *TM, PassManagerBase &PM) : TargetPassConfig(TM, PM) {} SystemZTargetMachine &getSystemZTargetMachine() const { return getTM(); } void addIRPasses() override; bool addInstSelector() override; void addPreSched2() override; void addPreEmitPass() override; }; } // end anonymous namespace void SystemZPassConfig::addIRPasses() { if (getOptLevel() != CodeGenOpt::None) addPass(createSystemZTDCPass()); TargetPassConfig::addIRPasses(); } bool SystemZPassConfig::addInstSelector() { addPass(createSystemZISelDag(getSystemZTargetMachine(), getOptLevel())); if (getOptLevel() != CodeGenOpt::None) addPass(createSystemZLDCleanupPass(getSystemZTargetMachine())); return false; } void SystemZPassConfig::addPreSched2() { if (getOptLevel() != CodeGenOpt::None) addPass(&IfConverterID); } void SystemZPassConfig::addPreEmitPass() { // Do instruction shortening before compare elimination because some // vector instructions will be shortened into opcodes that compare // elimination recognizes. if (getOptLevel() != CodeGenOpt::None) addPass(createSystemZShortenInstPass(getSystemZTargetMachine()), false); // We eliminate comparisons here rather than earlier because some // transformations can change the set of available CC values and we // generally want those transformations to have priority. This is // especially true in the commonest case where the result of the comparison // is used by a single in-range branch instruction, since we will then // be able to fuse the compare and the branch instead. // // For example, two-address NILF can sometimes be converted into // three-address RISBLG. NILF produces a CC value that indicates whether // the low word is zero, but RISBLG does not modify CC at all. On the // other hand, 64-bit ANDs like NILL can sometimes be converted to RISBG. // The CC value produced by NILL isn't useful for our purposes, but the // value produced by RISBG can be used for any comparison with zero // (not just equality). So there are some transformations that lose // CC values (while still being worthwhile) and others that happen to make // the CC result more useful than it was originally. // // Another reason is that we only want to use BRANCH ON COUNT in cases // where we know that the count register is not going to be spilled. // // Doing it so late makes it more likely that a register will be reused // between the comparison and the branch, but it isn't clear whether // preventing that would be a win or not. if (getOptLevel() != CodeGenOpt::None) addPass(createSystemZElimComparePass(getSystemZTargetMachine()), false); addPass(createSystemZLongBranchPass(getSystemZTargetMachine())); // Do final scheduling after all other optimizations, to get an // optimal input for the decoder (branch relaxation must happen // after block placement). if (getOptLevel() != CodeGenOpt::None) { if (MISchedPostRA) addPass(&PostMachineSchedulerID); else addPass(&PostRASchedulerID); } } TargetPassConfig *SystemZTargetMachine::createPassConfig(PassManagerBase &PM) { return new SystemZPassConfig(this, PM); } TargetIRAnalysis SystemZTargetMachine::getTargetIRAnalysis() { return TargetIRAnalysis([this](const Function &F) { return TargetTransformInfo(SystemZTTIImpl(this, F)); }); }