//===-- main.cpp ------------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include #include #include #include #include std::default_random_engine g_random_engine{std::random_device{}()}; std::uniform_int_distribution<> g_distribution{0, 3000000}; uint32_t g_val = 0; uint32_t access_pool (bool flag = false) { static std::mutex g_access_mutex; if (!flag) g_access_mutex.lock(); uint32_t old_val = g_val; if (flag) g_val = old_val + 1; if (!flag) g_access_mutex.unlock(); return g_val; } void thread_func (uint32_t thread_index) { // Break here to test that the stop-hook mechanism works for multiple threads. printf ("%s (thread index = %u) startng...\n", __FUNCTION__, thread_index); uint32_t count = 0; uint32_t val; while (count++ < 15) { // random micro second sleep from zero to 3 seconds int usec = g_distribution(g_random_engine); printf ("%s (thread = %u) doing a usleep (%d)...\n", __FUNCTION__, thread_index, usec); std::this_thread::sleep_for(std::chrono::microseconds{usec}); if (count < 7) val = access_pool (); else val = access_pool (true); printf ("%s (thread = %u) after usleep access_pool returns %d (count=%d)...\n", __FUNCTION__, thread_index, val, count); } printf ("%s (thread index = %u) exiting...\n", __FUNCTION__, thread_index); } int main (int argc, char const *argv[]) { std::thread threads[3]; printf ("Before turning all three threads loose...\n"); // Set break point at this line, and add a stop-hook. // Create 3 threads for (auto &thread : threads) thread = std::thread{thread_func, std::distance(threads, &thread)}; // Join all of our threads for (auto &thread : threads) thread.join(); return 0; }