//===-- main.cpp ------------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include #include #include #include #include std::default_random_engine g_random_engine{std::random_device{}()}; std::uniform_int_distribution<> g_distribution{0, 3000000}; std::condition_variable g_condition_variable; std::mutex g_mutex; int g_count; char *g_char_ptr = nullptr; void barrier_wait() { std::unique_lock lock{g_mutex}; if (--g_count > 0) g_condition_variable.wait(lock); else g_condition_variable.notify_all(); } void do_bad_thing_with_location(unsigned index, char *char_ptr, char new_val) { unsigned what = new_val; printf("new value written to array(%p) and index(%u) = %u\n", char_ptr, index, what); char_ptr[index] = new_val; } uint32_t access_pool (bool flag = false) { static std::mutex g_access_mutex; static unsigned idx = 0; // Well-behaving thread only writes into indexs from 0..6. if (!flag) g_access_mutex.lock(); // idx valid range is [0, 6]. if (idx > 6) idx = 0; if (flag) { // Write into a forbidden area. do_bad_thing_with_location(7, g_char_ptr, 99); } unsigned index = idx++; if (!flag) g_access_mutex.unlock(); return g_char_ptr[index]; } void thread_func (uint32_t thread_index) { printf ("%s (thread index = %u) startng...\n", __FUNCTION__, thread_index); barrier_wait(); uint32_t count = 0; uint32_t val; while (count++ < 15) { // random micro second sleep from zero to 3 seconds int usec = g_distribution(g_random_engine); printf ("%s (thread = %u) doing a usleep (%d)...\n", __FUNCTION__, thread_index, usec); std::this_thread::sleep_for(std::chrono::microseconds{usec}); if (count < 7) val = access_pool (); else val = access_pool (true); printf ("%s (thread = %u) after usleep access_pool returns %d (count=%d)...\n", __FUNCTION__, thread_index, val, count); } printf ("%s (thread index = %u) exiting...\n", __FUNCTION__, thread_index); } int main (int argc, char const *argv[]) { g_count = 4; std::thread threads[3]; g_char_ptr = new char[10]{}; // Create 3 threads for (auto &thread : threads) thread = std::thread{thread_func, std::distance(threads, &thread)}; struct { int a; int b; int c; } MyAggregateDataType; printf ("Before turning all three threads loose...\n"); // Set break point at this line. barrier_wait(); // Join all of our threads for (auto &thread : threads) thread.join(); delete[] g_char_ptr; return 0; }