# $FreeBSD$ TYPE ROWCOL NAME SYMBOL/UCS SRC_ZONE 0x00-0xFF OOB_MODE ILSEQ DST_ILSEQ 0xFFFE DST_UNIT_BITS 16 BEGIN_MAP #======================================================================= # File name: SYMBOL.TXT # # Contents: Map (external version) from Mac OS Symbol # character set to Unicode 4.0 and later. # # Copyright: (c) 1994-2002, 2005 by Apple Computer, Inc., all rights # reserved. # # Contact: charsets@apple.com # # Changes: # # c02 2005-Apr-05 Change mappings for 0xBD, 0xE0. Update # header comments. Matches internal xml # and Text Encoding Converter 2.0. # b4,c1 2002-Dec-19 Update mappings for encoded glyph fragments # 0xBE, 0xE6-EF, 0xF4, 0xF6-FE to use new # Unicode 3.2 characters instead of sequences # involving corporate-use characters. Update # URLs, notes. Matches internal utom. # b03 1999-Sep-22 Update contact e-mail address. Matches # internal utom, ufrm, and Text # Encoding Converter version 1.5. # b02 1998-Aug-18 Encoding changed for Mac OS 8.5; add new # mapping from 0xA0 to EURO SIGN. Matches # internal utom, ufrm. # n05 1998-Feb-05 Update to match internal utom, ufrm # and Text Encoding Converter version 1.3: # Use standard Unicodes plus transcoding hints # instead of single corporate characters, also # change mappings for 0xE1 & 0xF1 from U+2329 # & U+232A to their canonical decompositions; # see details below. Also update header # comments to new format. # n03 1995-Apr-15 First version (after fixing some typos). # Matches internal ufrm. # # Standard header: # ---------------- # # Apple, the Apple logo, and Macintosh are trademarks of Apple # Computer, Inc., registered in the United States and other countries. # Unicode is a trademark of Unicode Inc. For the sake of brevity, # throughout this document, "Macintosh" can be used to refer to # Macintosh computers and "Unicode" can be used to refer to the # Unicode standard. # # Apple Computer, Inc. ("Apple") makes no warranty or representation, # either express or implied, with respect to this document and the # included data, its quality, accuracy, or fitness for a particular # purpose. In no event will Apple be liable for direct, indirect, # special, incidental, or consequential damages resulting from any # defect or inaccuracy in this document or the included data. # # These mapping tables and character lists are subject to change. # The latest tables should be available from the following: # # # # For general information about Mac OS encodings and these mapping # tables, see the file "README.TXT". # # Format: # ------- # # Three tab-separated columns; # '#' begins a comment which continues to the end of the line. # Column #1 is the Mac OS Symbol code (in hex as 0xNN) # Column #2 is the corresponding Unicode or Unicode sequence # (in hex as 0xNNNN or 0xNNNN+0xNNNN). # Column #3 is a comment containing the Unicode name. # In some cases an additional comment follows the Unicode name. # # The entries are in Mac OS Symbol code order. # # Some of these mappings require the use of corporate characters. # See the file "CORPCHAR.TXT" and notes below. # # Control character mappings are not shown in this table, following # the conventions of the standard UTC mapping tables. However, the # Mac OS Symbol character set uses the standard control characters # at 0x00-0x1F and 0x7F. # # Notes on Mac OS Symbol: # ----------------------- # # This is a legacy Mac OS encoding; in the Mac OS X Carbon and Cocoa # environments, it is only supported directly in programming # interfaces for QuickDraw Text, the Script Manager, and related # Text Utilities. For other purposes it is supported via transcoding # to and from Unicode. # # The Mac OS Symbol encoding shares the script code smRoman # (0) with the Mac OS Roman encoding. To determine if the Symbol # encoding is being used, you must check if the font name is # "Symbol". # # Before Mac OS 8.5, code point 0xA0 was unused. In Mac OS 8.5 # and later versions, code point 0xA0 is EURO SIGN and maps to # U+20AC (the Symbol font is updated for Mac OS 8.5 to reflect # this). # # The layout of the Mac OS Symbol character set is identical to # the layout of the Adobe Symbol encoding vector, with the # addition of the Apple logo character at 0xF0. # # This character set encodes a number of glyph fragments. Some are # used as extenders: 0x60 is used to extend radical signs, 0xBD and # 0xBE are used to extend vertical and horizontal arrows, etc. In # addition, there are top, bottom, and center sections for # parentheses, brackets, integral signs, and other signs that may # extend vertically for 2 or more lines of normal text. As of # Unicode 3.2, most of these are now encoded in Unicode; a few are # not, so these are mapped using corporate-zone Unicode characters # (see below). # # In addition, Symbol separately encodes both serif and sans-serif # forms for copyright, trademark, and registered signs. Unicode # encodes only the abstract characters, so one set of these (the # sans-serif forms) are also mapped using corporate-zone Unicode # characters (see below). # # The following code points are unused, and are not shown here: # 0x80-0x9F, 0xFF. # # Unicode mapping issues and notes: # --------------------------------- # # The goals in the mappings provided here are: # - Ensure roundtrip mapping from every character in the Mac OS # Symbol character set to Unicode and back # - Use standard Unicode characters as much as possible, to # maximize interchangeability of the resulting Unicode text. # Whenever possible, avoid having content carried by private-use # characters. # # Some of the characters in the Mac OS Symbol character set do not # correspond to distinct, single Unicode characters. To map these # and satisfy both goals above, we employ various strategies. # # a) If possible, use private use characters in combination with # standard Unicode characters to mark variants of the standard # Unicode character. # # Apple has defined a block of 32 corporate characters as "transcoding # hints." These are used in combination with standard Unicode # characters to force them to be treated in a special way for mapping # to other encodings; they have no other effect. Sixteen of these # transcoding hints are "grouping hints" - they indicate that the next # 2-4 Unicode characters should be treated as a single entity for # transcoding. The other sixteen transcoding hints are "variant tags" # - they are like combining characters, and can follow a standard # Unicode (or a sequence consisting of a base character and other # combining characters) to cause it to be treated in a special way for # transcoding. These always terminate a combining-character sequence. # # The transcoding coding hint used in this mapping table is the # variant tag 0xF87F. Since this is combined with standard Unicode # characters, some characters in the Mac OS Symbol character set map # to a sequence of two Unicodes instead of a single Unicode character. # # For example, the Mac OS Symbol character at 0xE2 is an alternate, # sans-serif form of the REGISTERED SIGN (the standard mapping is for # the abstract character at 0xD2, which here has a serif form). So 0xE2 # is mapped to 0x00AE (REGISTERED SIGN) + 0xF87F (a variant tag). # # b) Otherwise, use private use characters by themselves to map # Mac OS Symbol characters which have no relationship to any standard # Unicode character. # # The following additional corporate zone Unicode characters are # used for this purpose here: # # 0xF8E5 radical extender # 0xF8FF Apple logo # # NOTE: The graphic image associated with the Apple logo character # is not authorized for use without permission of Apple, and # unauthorized use might constitute trademark infringement. # # Details of mapping changes in each version: # ------------------------------------------- # # Changes from version c01 to version c02: # # - Update mappings for 0xBD from 0xF8E6 to 0x23D0 (use new Unicode # 4.0 char) # - Correct mapping for 0xE0 from 0x22C4 to 0x25CA # # Changes from version b02 to version b03/c01: # # - Update mappings for encoded glyph fragments 0xBE, 0xE6-EF, 0xF4, # 0xF6-FE to use new Unicode 3.2 characters instead of using either # single corporate-use characters (e.g. 0xBE was mapped to 0xF8E7) or # sequences combining a standard Unicode character with a transcoding # hint (e.g. 0xE6 was mapped to 0x0028+0xF870). # # Changes from version n05 to version b02: # # - Encoding changed for Mac OS 8.5; 0xA0 now maps to 0x20AC, EURO # SIGN. 0xA0 was unmapped in earlier versions. # # Changes from version n03 to version n05: # # - Change strict mapping for 0xE1 & 0xF1 from U+2329 & U+232A # to their canonical decompositions, U+3008 & U+3009. # # - Change mapping for the following to use standard Unicode + # transcoding hint, instead of single corporate-zone # character: 0xE2-0xE4, 0xE6-0xEE, 0xF4, 0xF6-0xFE. # ################## 0x00 - 0x7F = 0x0000 - 0xA0 = 0x20AC 0xA1 = 0x03D2 0xA2 = 0x2032 0xA3 = 0x2264 0xA4 = 0x2044 0xA5 = 0x221E 0xA6 = 0x0192 0xA7 = 0x2663 0xA8 = 0x2666 0xA9 = 0x2665 0xAA = 0x2660 0xAB = 0x2194 0xAC = 0x2190 0xAD = 0x2191 0xAE = 0x2192 0xAF = 0x2193 0xB0 = 0x00B0 0xB1 = 0x00B1 0xB2 = 0x2033 0xB3 = 0x2265 0xB4 = 0x00D7 0xB5 = 0x221D 0xB6 = 0x2202 0xB7 = 0x2022 0xB8 = 0x00F7 0xB9 = 0x2260 0xBA = 0x2261 0xBB = 0x2248 0xBC = 0x2026 0xBD = 0x23D0 0xBE = 0x23AF 0xBF = 0x21B5 0xC0 = 0x2135 0xC1 = 0x2111 0xC2 = 0x211C 0xC3 = 0x2118 0xC4 = 0x2297 0xC5 = 0x2295 0xC6 = 0x2205 0xC7 = 0x2229 0xC8 = 0x222A 0xC9 = 0x2283 0xCA = 0x2287 0xCB = 0x2284 0xCC = 0x2282 0xCD = 0x2286 0xCE = 0x2208 0xCF = 0x2209 0xD0 = 0x2220 0xD1 = 0x2207 0xD2 = 0x00AE 0xD3 = 0x00A9 0xD4 = 0x2122 0xD5 = 0x220F 0xD6 = 0x221A 0xD7 = 0x22C5 0xD8 = 0x00AC 0xD9 = 0x2227 0xDA = 0x2228 0xDB = 0x21D4 0xDC = 0x21D0 0xDD = 0x21D1 0xDE = 0x21D2 0xDF = 0x21D3 0xE0 = 0x25CA 0xE1 = 0x3008 #0xE2 = 0x00AE+0xF87F #0xE3 = 0x00A9+0xF87F #0xE4 = 0x2122+0xF87F 0xE5 = 0x2211 0xE6 = 0x239B 0xE7 = 0x239C 0xE8 = 0x239D 0xE9 = 0x23A1 0xEA = 0x23A2 0xEB = 0x23A3 0xEC = 0x23A7 0xED = 0x23A8 0xEE = 0x23A9 0xEF = 0x23AA 0xF0 = 0xF8FF 0xF1 = 0x3009 0xF2 = 0x222B 0xF3 = 0x2320 0xF4 = 0x23AE 0xF5 = 0x2321 0xF6 = 0x239E 0xF7 = 0x239F 0xF8 = 0x23A0 0xF9 = 0x23A4 0xFA = 0x23A5 0xFB = 0x23A6 0xFC = 0x23AB 0xFD = 0x23AC 0xFE = 0x23AD END_MAP