//===-- BreakpointResolverFileLine.cpp --------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "lldb/Breakpoint/BreakpointResolverFileLine.h" // C Includes // C++ Includes // Other libraries and framework includes // Project includes #include "lldb/Breakpoint/BreakpointLocation.h" #include "lldb/Core/Log.h" #include "lldb/Core/Module.h" #include "lldb/Core/StreamString.h" #include "lldb/Symbol/CompileUnit.h" #include "lldb/Symbol/Function.h" using namespace lldb; using namespace lldb_private; //---------------------------------------------------------------------- // BreakpointResolverFileLine: //---------------------------------------------------------------------- BreakpointResolverFileLine::BreakpointResolverFileLine( Breakpoint *bkpt, const FileSpec &file_spec, uint32_t line_no, lldb::addr_t offset, bool check_inlines, bool skip_prologue, bool exact_match) : BreakpointResolver(bkpt, BreakpointResolver::FileLineResolver, offset), m_file_spec(file_spec), m_line_number(line_no), m_inlines(check_inlines), m_skip_prologue(skip_prologue), m_exact_match(exact_match) {} BreakpointResolverFileLine::~BreakpointResolverFileLine() {} BreakpointResolver *BreakpointResolverFileLine::CreateFromStructuredData( Breakpoint *bkpt, const StructuredData::Dictionary &options_dict, Error &error) { std::string filename; uint32_t line_no; bool check_inlines; bool skip_prologue; bool exact_match; bool success; lldb::addr_t offset = 0; success = options_dict.GetValueForKeyAsString(GetKey(OptionNames::FileName), filename); if (!success) { error.SetErrorString("BRFL::CFSD: Couldn't find filename entry."); return nullptr; } success = options_dict.GetValueForKeyAsInteger( GetKey(OptionNames::LineNumber), line_no); if (!success) { error.SetErrorString("BRFL::CFSD: Couldn't find line number entry."); return nullptr; } success = options_dict.GetValueForKeyAsBoolean(GetKey(OptionNames::Inlines), check_inlines); if (!success) { error.SetErrorString("BRFL::CFSD: Couldn't find check inlines entry."); return nullptr; } success = options_dict.GetValueForKeyAsBoolean( GetKey(OptionNames::SkipPrologue), skip_prologue); if (!success) { error.SetErrorString("BRFL::CFSD: Couldn't find skip prologue entry."); return nullptr; } success = options_dict.GetValueForKeyAsBoolean( GetKey(OptionNames::ExactMatch), exact_match); if (!success) { error.SetErrorString("BRFL::CFSD: Couldn't find exact match entry."); return nullptr; } FileSpec file_spec(filename, false); return new BreakpointResolverFileLine(bkpt, file_spec, line_no, offset, check_inlines, skip_prologue, exact_match); } StructuredData::ObjectSP BreakpointResolverFileLine::SerializeToStructuredData() { StructuredData::DictionarySP options_dict_sp( new StructuredData::Dictionary()); options_dict_sp->AddStringItem(GetKey(OptionNames::FileName), m_file_spec.GetPath()); options_dict_sp->AddIntegerItem(GetKey(OptionNames::LineNumber), m_line_number); options_dict_sp->AddBooleanItem(GetKey(OptionNames::Inlines), m_inlines); options_dict_sp->AddBooleanItem(GetKey(OptionNames::SkipPrologue), m_skip_prologue); options_dict_sp->AddBooleanItem(GetKey(OptionNames::ExactMatch), m_exact_match); return WrapOptionsDict(options_dict_sp); } Searcher::CallbackReturn BreakpointResolverFileLine::SearchCallback(SearchFilter &filter, SymbolContext &context, Address *addr, bool containing) { SymbolContextList sc_list; assert(m_breakpoint != NULL); // There is a tricky bit here. You can have two compilation units that // #include the same file, and // in one of them the function at m_line_number is used (and so code and a // line entry for it is generated) but in the // other it isn't. If we considered the CU's independently, then in the // second inclusion, we'd move the breakpoint // to the next function that actually generated code in the header file. That // would end up being confusing. // So instead, we do the CU iterations by hand here, then scan through the // complete list of matches, and figure out // the closest line number match, and only set breakpoints on that match. // Note also that if file_spec only had a file name and not a directory, there // may be many different file spec's in // the resultant list. The closest line match for one will not be right for // some totally different file. // So we go through the match list and pull out the sets that have the same // file spec in their line_entry // and treat each set separately. const size_t num_comp_units = context.module_sp->GetNumCompileUnits(); for (size_t i = 0; i < num_comp_units; i++) { CompUnitSP cu_sp(context.module_sp->GetCompileUnitAtIndex(i)); if (cu_sp) { if (filter.CompUnitPasses(*cu_sp)) cu_sp->ResolveSymbolContext(m_file_spec, m_line_number, m_inlines, m_exact_match, eSymbolContextEverything, sc_list); } } StreamString s; s.Printf("for %s:%d ", m_file_spec.GetFilename().AsCString(""), m_line_number); SetSCMatchesByLine(filter, sc_list, m_skip_prologue, s.GetString()); return Searcher::eCallbackReturnContinue; } Searcher::Depth BreakpointResolverFileLine::GetDepth() { return Searcher::eDepthModule; } void BreakpointResolverFileLine::GetDescription(Stream *s) { s->Printf("file = '%s', line = %u, exact_match = %d", m_file_spec.GetPath().c_str(), m_line_number, m_exact_match); } void BreakpointResolverFileLine::Dump(Stream *s) const {} lldb::BreakpointResolverSP BreakpointResolverFileLine::CopyForBreakpoint(Breakpoint &breakpoint) { lldb::BreakpointResolverSP ret_sp(new BreakpointResolverFileLine( &breakpoint, m_file_spec, m_line_number, m_offset, m_inlines, m_skip_prologue, m_exact_match)); return ret_sp; }