//===-- DebuggerThread.h ----------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef liblldb_Plugins_Process_Windows_DebuggerThread_H_ #define liblldb_Plugins_Process_Windows_DebuggerThread_H_ #include #include #include "ForwardDecl.h" #include "lldb/Host/HostProcess.h" #include "lldb/Host/HostThread.h" #include "lldb/Host/Predicate.h" #include "lldb/Host/windows/windows.h" namespace lldb_private { //---------------------------------------------------------------------- // DebuggerThread // // Debugs a single process, notifying listeners as appropriate when interesting // things occur. //---------------------------------------------------------------------- class DebuggerThread : public std::enable_shared_from_this { public: DebuggerThread(DebugDelegateSP debug_delegate); virtual ~DebuggerThread(); Error DebugLaunch(const ProcessLaunchInfo &launch_info); Error DebugAttach(lldb::pid_t pid, const ProcessAttachInfo &attach_info); HostProcess GetProcess() const { return m_process; } HostThread GetMainThread() const { return m_main_thread; } std::weak_ptr GetActiveException() { return m_active_exception; } Error StopDebugging(bool terminate); void ContinueAsyncException(ExceptionResult result); private: void FreeProcessHandles(); void DebugLoop(); ExceptionResult HandleExceptionEvent(const EXCEPTION_DEBUG_INFO &info, DWORD thread_id); DWORD HandleCreateThreadEvent(const CREATE_THREAD_DEBUG_INFO &info, DWORD thread_id); DWORD HandleCreateProcessEvent(const CREATE_PROCESS_DEBUG_INFO &info, DWORD thread_id); DWORD HandleExitThreadEvent(const EXIT_THREAD_DEBUG_INFO &info, DWORD thread_id); DWORD HandleExitProcessEvent(const EXIT_PROCESS_DEBUG_INFO &info, DWORD thread_id); DWORD HandleLoadDllEvent(const LOAD_DLL_DEBUG_INFO &info, DWORD thread_id); DWORD HandleUnloadDllEvent(const UNLOAD_DLL_DEBUG_INFO &info, DWORD thread_id); DWORD HandleODSEvent(const OUTPUT_DEBUG_STRING_INFO &info, DWORD thread_id); DWORD HandleRipEvent(const RIP_INFO &info, DWORD thread_id); DebugDelegateSP m_debug_delegate; HostProcess m_process; // The process being debugged. HostThread m_main_thread; // The main thread of the inferior. HANDLE m_image_file; // The image file of the process being debugged. ExceptionRecordSP m_active_exception; // The current exception waiting to be handled Predicate m_exception_pred; // A predicate which gets signalled when an exception // is finished processing and the debug loop can be // continued. HANDLE m_debugging_ended_event; // An event which gets signalled by the debugger thread when it // exits the debugger loop and is detached from the inferior. std::atomic m_pid_to_detach; // Signals the loop to detach from the process (specified by pid). std::atomic m_is_shutting_down; // Signals the debug loop to stop processing certain types of // events that block shutdown. bool m_detached; // Indicates we've detached from the inferior process and the debug loop can exit. static lldb::thread_result_t DebuggerThreadLaunchRoutine(void *data); lldb::thread_result_t DebuggerThreadLaunchRoutine(const ProcessLaunchInfo &launch_info); static lldb::thread_result_t DebuggerThreadAttachRoutine(void *data); lldb::thread_result_t DebuggerThreadAttachRoutine(lldb::pid_t pid, const ProcessAttachInfo &launch_info); }; } #endif