//===-- SystemRuntime.cpp ---------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "lldb/Target/SystemRuntime.h" #include "lldb/Core/PluginManager.h" #include "lldb/Target/Process.h" #include "lldb/lldb-private.h" using namespace lldb; using namespace lldb_private; SystemRuntime *SystemRuntime::FindPlugin(Process *process) { SystemRuntimeCreateInstance create_callback = nullptr; for (uint32_t idx = 0; (create_callback = PluginManager::GetSystemRuntimeCreateCallbackAtIndex( idx)) != nullptr; ++idx) { std::unique_ptr instance_ap(create_callback(process)); if (instance_ap) return instance_ap.release(); } return nullptr; } //---------------------------------------------------------------------- // SystemRuntime constructor //---------------------------------------------------------------------- SystemRuntime::SystemRuntime(Process *process) : m_process(process), m_types() {} SystemRuntime::~SystemRuntime() = default; void SystemRuntime::DidAttach() {} void SystemRuntime::DidLaunch() {} void SystemRuntime::Detach() {} void SystemRuntime::ModulesDidLoad(ModuleList &module_list) {} const std::vector &SystemRuntime::GetExtendedBacktraceTypes() { return m_types; } ThreadSP SystemRuntime::GetExtendedBacktraceThread(ThreadSP thread, ConstString type) { return ThreadSP(); }