/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License (the "License"). * You may not use this file except in compliance with the License. * * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE * or http://www.opensolaris.org/os/licensing. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at usr/src/OPENSOLARIS.LICENSE. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END */ /* * Copyright 2008 Sun Microsystems, Inc. All rights reserved. * Use is subject to license terms. */ #pragma ident "%Z%%M% %I% %E% SMI" #include #include #include #include uint64_t dmu_object_alloc(objset_t *os, dmu_object_type_t ot, int blocksize, dmu_object_type_t bonustype, int bonuslen, dmu_tx_t *tx) { objset_impl_t *osi = os->os; uint64_t object; uint64_t L2_dnode_count = DNODES_PER_BLOCK << (osi->os_meta_dnode->dn_indblkshift - SPA_BLKPTRSHIFT); dnode_t *dn = NULL; int restarted = B_FALSE; mutex_enter(&osi->os_obj_lock); for (;;) { object = osi->os_obj_next; /* * Each time we polish off an L2 bp worth of dnodes * (2^13 objects), move to another L2 bp that's still * reasonably sparse (at most 1/4 full). Look from the * beginning once, but after that keep looking from here. * If we can't find one, just keep going from here. */ if (P2PHASE(object, L2_dnode_count) == 0) { uint64_t offset = restarted ? object << DNODE_SHIFT : 0; int error = dnode_next_offset(osi->os_meta_dnode, DNODE_FIND_HOLE, &offset, 2, DNODES_PER_BLOCK >> 2, 0); restarted = B_TRUE; if (error == 0) object = offset >> DNODE_SHIFT; } osi->os_obj_next = ++object; /* * XXX We should check for an i/o error here and return * up to our caller. Actually we should pre-read it in * dmu_tx_assign(), but there is currently no mechanism * to do so. */ (void) dnode_hold_impl(os->os, object, DNODE_MUST_BE_FREE, FTAG, &dn); if (dn) break; if (dmu_object_next(os, &object, B_TRUE, 0) == 0) osi->os_obj_next = object - 1; } dnode_allocate(dn, ot, blocksize, 0, bonustype, bonuslen, tx); dnode_rele(dn, FTAG); mutex_exit(&osi->os_obj_lock); dmu_tx_add_new_object(tx, os, object); return (object); } int dmu_object_claim(objset_t *os, uint64_t object, dmu_object_type_t ot, int blocksize, dmu_object_type_t bonustype, int bonuslen, dmu_tx_t *tx) { dnode_t *dn; int err; if (object == DMU_META_DNODE_OBJECT && !dmu_tx_private_ok(tx)) return (EBADF); err = dnode_hold_impl(os->os, object, DNODE_MUST_BE_FREE, FTAG, &dn); if (err) return (err); dnode_allocate(dn, ot, blocksize, 0, bonustype, bonuslen, tx); dnode_rele(dn, FTAG); dmu_tx_add_new_object(tx, os, object); return (0); } int dmu_object_reclaim(objset_t *os, uint64_t object, dmu_object_type_t ot, int blocksize, dmu_object_type_t bonustype, int bonuslen, dmu_tx_t *tx) { dnode_t *dn; int err; if (object == DMU_META_DNODE_OBJECT && !dmu_tx_private_ok(tx)) return (EBADF); err = dnode_hold_impl(os->os, object, DNODE_MUST_BE_ALLOCATED, FTAG, &dn); if (err) return (err); dnode_reallocate(dn, ot, blocksize, bonustype, bonuslen, tx); dnode_rele(dn, FTAG); return (0); } int dmu_object_free(objset_t *os, uint64_t object, dmu_tx_t *tx) { dnode_t *dn; int err; ASSERT(object != DMU_META_DNODE_OBJECT || dmu_tx_private_ok(tx)); err = dnode_hold_impl(os->os, object, DNODE_MUST_BE_ALLOCATED, FTAG, &dn); if (err) return (err); ASSERT(dn->dn_type != DMU_OT_NONE); dnode_free_range(dn, 0, DMU_OBJECT_END, tx); dnode_free(dn, tx); dnode_rele(dn, FTAG); return (0); } int dmu_object_next(objset_t *os, uint64_t *objectp, boolean_t hole, uint64_t txg) { uint64_t offset = (*objectp + 1) << DNODE_SHIFT; int error; error = dnode_next_offset(os->os->os_meta_dnode, (hole ? DNODE_FIND_HOLE : 0), &offset, 0, DNODES_PER_BLOCK, txg); *objectp = offset >> DNODE_SHIFT; return (error); }