/******************************************************************************* * * Module Name: utmisc - common utility procedures * $Revision: 1.125 $ * ******************************************************************************/ /****************************************************************************** * * 1. Copyright Notice * * Some or all of this work - Copyright (c) 1999 - 2005, Intel Corp. * All rights reserved. * * 2. License * * 2.1. This is your license from Intel Corp. under its intellectual property * rights. You may have additional license terms from the party that provided * you this software, covering your right to use that party's intellectual * property rights. * * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a * copy of the source code appearing in this file ("Covered Code") an * irrevocable, perpetual, worldwide license under Intel's copyrights in the * base code distributed originally by Intel ("Original Intel Code") to copy, * make derivatives, distribute, use and display any portion of the Covered * Code in any form, with the right to sublicense such rights; and * * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent * license (with the right to sublicense), under only those claims of Intel * patents that are infringed by the Original Intel Code, to make, use, sell, * offer to sell, and import the Covered Code and derivative works thereof * solely to the minimum extent necessary to exercise the above copyright * license, and in no event shall the patent license extend to any additions * to or modifications of the Original Intel Code. No other license or right * is granted directly or by implication, estoppel or otherwise; * * The above copyright and patent license is granted only if the following * conditions are met: * * 3. Conditions * * 3.1. Redistribution of Source with Rights to Further Distribute Source. * Redistribution of source code of any substantial portion of the Covered * Code or modification with rights to further distribute source must include * the above Copyright Notice, the above License, this list of Conditions, * and the following Disclaimer and Export Compliance provision. In addition, * Licensee must cause all Covered Code to which Licensee contributes to * contain a file documenting the changes Licensee made to create that Covered * Code and the date of any change. Licensee must include in that file the * documentation of any changes made by any predecessor Licensee. Licensee * must include a prominent statement that the modification is derived, * directly or indirectly, from Original Intel Code. * * 3.2. Redistribution of Source with no Rights to Further Distribute Source. * Redistribution of source code of any substantial portion of the Covered * Code or modification without rights to further distribute source must * include the following Disclaimer and Export Compliance provision in the * documentation and/or other materials provided with distribution. In * addition, Licensee may not authorize further sublicense of source of any * portion of the Covered Code, and must include terms to the effect that the * license from Licensee to its licensee is limited to the intellectual * property embodied in the software Licensee provides to its licensee, and * not to intellectual property embodied in modifications its licensee may * make. * * 3.3. Redistribution of Executable. Redistribution in executable form of any * substantial portion of the Covered Code or modification must reproduce the * above Copyright Notice, and the following Disclaimer and Export Compliance * provision in the documentation and/or other materials provided with the * distribution. * * 3.4. Intel retains all right, title, and interest in and to the Original * Intel Code. * * 3.5. Neither the name Intel nor any other trademark owned or controlled by * Intel shall be used in advertising or otherwise to promote the sale, use or * other dealings in products derived from or relating to the Covered Code * without prior written authorization from Intel. * * 4. Disclaimer and Export Compliance * * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A * PARTICULAR PURPOSE. * * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY * LIMITED REMEDY. * * 4.3. Licensee shall not export, either directly or indirectly, any of this * software or system incorporating such software without first obtaining any * required license or other approval from the U. S. Department of Commerce or * any other agency or department of the United States Government. In the * event Licensee exports any such software from the United States or * re-exports any such software from a foreign destination, Licensee shall * ensure that the distribution and export/re-export of the software is in * compliance with all laws, regulations, orders, or other restrictions of the * U.S. Export Administration Regulations. Licensee agrees that neither it nor * any of its subsidiaries will export/re-export any technical data, process, * software, or service, directly or indirectly, to any country for which the * United States government or any agency thereof requires an export license, * other governmental approval, or letter of assurance, without first obtaining * such license, approval or letter. * *****************************************************************************/ #define __UTMISC_C__ #include #include #include #define _COMPONENT ACPI_UTILITIES ACPI_MODULE_NAME ("utmisc") /******************************************************************************* * * FUNCTION: AcpiUtAllocateOwnerId * * PARAMETERS: OwnerId - Where the new owner ID is returned * * RETURN: Status * * DESCRIPTION: Allocate a table or method owner ID. The owner ID is used to * track objects created by the table or method, to be deleted * when the method exits or the table is unloaded. * ******************************************************************************/ ACPI_STATUS AcpiUtAllocateOwnerId ( ACPI_OWNER_ID *OwnerId) { ACPI_NATIVE_UINT i; ACPI_STATUS Status; ACPI_FUNCTION_TRACE ("UtAllocateOwnerId"); /* Guard against multiple allocations of ID to the same location */ if (*OwnerId) { ACPI_REPORT_ERROR (("Owner ID [%2.2X] already exists\n", *OwnerId)); return_ACPI_STATUS (AE_ALREADY_EXISTS); } /* Mutex for the global ID mask */ Status = AcpiUtAcquireMutex (ACPI_MTX_CACHES); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Find a free owner ID */ for (i = 0; i < 32; i++) { if (!(AcpiGbl_OwnerIdMask & (1 << i))) { ACPI_DEBUG_PRINT ((ACPI_DB_VALUES, "Current OwnerId mask: %8.8X New ID: %2.2X\n", AcpiGbl_OwnerIdMask, (unsigned int) (i + 1))); AcpiGbl_OwnerIdMask |= (1 << i); *OwnerId = (ACPI_OWNER_ID) (i + 1); goto Exit; } } /* * If we are here, all OwnerIds have been allocated. This probably should * not happen since the IDs are reused after deallocation. The IDs are * allocated upon table load (one per table) and method execution, and * they are released when a table is unloaded or a method completes * execution. */ *OwnerId = 0; Status = AE_OWNER_ID_LIMIT; ACPI_REPORT_ERROR (( "Could not allocate new OwnerId (32 max), AE_OWNER_ID_LIMIT\n")); Exit: (void) AcpiUtReleaseMutex (ACPI_MTX_CACHES); return_ACPI_STATUS (Status); } /******************************************************************************* * * FUNCTION: AcpiUtReleaseOwnerId * * PARAMETERS: OwnerIdPtr - Pointer to a previously allocated OwnerID * * RETURN: None. No error is returned because we are either exiting a * control method or unloading a table. Either way, we would * ignore any error anyway. * * DESCRIPTION: Release a table or method owner ID. Valid IDs are 1 - 32 * ******************************************************************************/ void AcpiUtReleaseOwnerId ( ACPI_OWNER_ID *OwnerIdPtr) { ACPI_OWNER_ID OwnerId = *OwnerIdPtr; ACPI_STATUS Status; ACPI_FUNCTION_TRACE_U32 ("UtReleaseOwnerId", OwnerId); /* Always clear the input OwnerId (zero is an invalid ID) */ *OwnerIdPtr = 0; /* Zero is not a valid OwnerID */ if ((OwnerId == 0) || (OwnerId > 32)) { ACPI_REPORT_ERROR (("Invalid OwnerId: %2.2X\n", OwnerId)); return_VOID; } /* Mutex for the global ID mask */ Status = AcpiUtAcquireMutex (ACPI_MTX_CACHES); if (ACPI_FAILURE (Status)) { return_VOID; } /* Normalize the ID to zero */ OwnerId--; /* Free the owner ID only if it is valid */ if (AcpiGbl_OwnerIdMask & (1 << OwnerId)) { AcpiGbl_OwnerIdMask ^= (1 << OwnerId); } (void) AcpiUtReleaseMutex (ACPI_MTX_CACHES); return_VOID; } /******************************************************************************* * * FUNCTION: AcpiUtStrupr (strupr) * * PARAMETERS: SrcString - The source string to convert * * RETURN: None * * DESCRIPTION: Convert string to uppercase * * NOTE: This is not a POSIX function, so it appears here, not in utclib.c * ******************************************************************************/ void AcpiUtStrupr ( char *SrcString) { char *String; ACPI_FUNCTION_ENTRY (); if (!SrcString) { return; } /* Walk entire string, uppercasing the letters */ for (String = SrcString; *String; String++) { *String = (char) ACPI_TOUPPER (*String); } return; } /******************************************************************************* * * FUNCTION: AcpiUtPrintString * * PARAMETERS: String - Null terminated ASCII string * MaxLength - Maximum output length * * RETURN: None * * DESCRIPTION: Dump an ASCII string with support for ACPI-defined escape * sequences. * ******************************************************************************/ void AcpiUtPrintString ( char *String, UINT8 MaxLength) { UINT32 i; if (!String) { AcpiOsPrintf ("<\"NULL STRING PTR\">"); return; } AcpiOsPrintf ("\""); for (i = 0; String[i] && (i < MaxLength); i++) { /* Escape sequences */ switch (String[i]) { case 0x07: AcpiOsPrintf ("\\a"); /* BELL */ break; case 0x08: AcpiOsPrintf ("\\b"); /* BACKSPACE */ break; case 0x0C: AcpiOsPrintf ("\\f"); /* FORMFEED */ break; case 0x0A: AcpiOsPrintf ("\\n"); /* LINEFEED */ break; case 0x0D: AcpiOsPrintf ("\\r"); /* CARRIAGE RETURN*/ break; case 0x09: AcpiOsPrintf ("\\t"); /* HORIZONTAL TAB */ break; case 0x0B: AcpiOsPrintf ("\\v"); /* VERTICAL TAB */ break; case '\'': /* Single Quote */ case '\"': /* Double Quote */ case '\\': /* Backslash */ AcpiOsPrintf ("\\%c", (int) String[i]); break; default: /* Check for printable character or hex escape */ if (ACPI_IS_PRINT (String[i])) { /* This is a normal character */ AcpiOsPrintf ("%c", (int) String[i]); } else { /* All others will be Hex escapes */ AcpiOsPrintf ("\\x%2.2X", (INT32) String[i]); } break; } } AcpiOsPrintf ("\""); if (i == MaxLength && String[i]) { AcpiOsPrintf ("..."); } } /******************************************************************************* * * FUNCTION: AcpiUtDwordByteSwap * * PARAMETERS: Value - Value to be converted * * RETURN: UINT32 integer with bytes swapped * * DESCRIPTION: Convert a 32-bit value to big-endian (swap the bytes) * ******************************************************************************/ UINT32 AcpiUtDwordByteSwap ( UINT32 Value) { union { UINT32 Value; UINT8 Bytes[4]; } Out; union { UINT32 Value; UINT8 Bytes[4]; } In; ACPI_FUNCTION_ENTRY (); In.Value = Value; Out.Bytes[0] = In.Bytes[3]; Out.Bytes[1] = In.Bytes[2]; Out.Bytes[2] = In.Bytes[1]; Out.Bytes[3] = In.Bytes[0]; return (Out.Value); } /******************************************************************************* * * FUNCTION: AcpiUtSetIntegerWidth * * PARAMETERS: Revision From DSDT header * * RETURN: None * * DESCRIPTION: Set the global integer bit width based upon the revision * of the DSDT. For Revision 1 and 0, Integers are 32 bits. * For Revision 2 and above, Integers are 64 bits. Yes, this * makes a difference. * ******************************************************************************/ void AcpiUtSetIntegerWidth ( UINT8 Revision) { if (Revision <= 1) { AcpiGbl_IntegerBitWidth = 32; AcpiGbl_IntegerNybbleWidth = 8; AcpiGbl_IntegerByteWidth = 4; } else { AcpiGbl_IntegerBitWidth = 64; AcpiGbl_IntegerNybbleWidth = 16; AcpiGbl_IntegerByteWidth = 8; } } #ifdef ACPI_DEBUG_OUTPUT /******************************************************************************* * * FUNCTION: AcpiUtDisplayInitPathname * * PARAMETERS: Type - Object type of the node * ObjHandle - Handle whose pathname will be displayed * Path - Additional path string to be appended. * (NULL if no extra path) * * RETURN: ACPI_STATUS * * DESCRIPTION: Display full pathname of an object, DEBUG ONLY * ******************************************************************************/ void AcpiUtDisplayInitPathname ( UINT8 Type, ACPI_NAMESPACE_NODE *ObjHandle, char *Path) { ACPI_STATUS Status; ACPI_BUFFER Buffer; ACPI_FUNCTION_ENTRY (); /* Only print the path if the appropriate debug level is enabled */ if (!(AcpiDbgLevel & ACPI_LV_INIT_NAMES)) { return; } /* Get the full pathname to the node */ Buffer.Length = ACPI_ALLOCATE_LOCAL_BUFFER; Status = AcpiNsHandleToPathname (ObjHandle, &Buffer); if (ACPI_FAILURE (Status)) { return; } /* Print what we're doing */ switch (Type) { case ACPI_TYPE_METHOD: AcpiOsPrintf ("Executing "); break; default: AcpiOsPrintf ("Initializing "); break; } /* Print the object type and pathname */ AcpiOsPrintf ("%-12s %s", AcpiUtGetTypeName (Type), (char *) Buffer.Pointer); /* Extra path is used to append names like _STA, _INI, etc. */ if (Path) { AcpiOsPrintf (".%s", Path); } AcpiOsPrintf ("\n"); ACPI_MEM_FREE (Buffer.Pointer); } #endif /******************************************************************************* * * FUNCTION: AcpiUtValidAcpiName * * PARAMETERS: Name - The name to be examined * * RETURN: TRUE if the name is valid, FALSE otherwise * * DESCRIPTION: Check for a valid ACPI name. Each character must be one of: * 1) Upper case alpha * 2) numeric * 3) underscore * ******************************************************************************/ BOOLEAN AcpiUtValidAcpiName ( UINT32 Name) { char *NamePtr = (char *) &Name; char Character; ACPI_NATIVE_UINT i; ACPI_FUNCTION_ENTRY (); for (i = 0; i < ACPI_NAME_SIZE; i++) { Character = *NamePtr; NamePtr++; if (!((Character == '_') || (Character >= 'A' && Character <= 'Z') || (Character >= '0' && Character <= '9'))) { return (FALSE); } } return (TRUE); } /******************************************************************************* * * FUNCTION: AcpiUtValidAcpiCharacter * * PARAMETERS: Character - The character to be examined * * RETURN: 1 if Character may appear in a name, else 0 * * DESCRIPTION: Check for a printable character * ******************************************************************************/ BOOLEAN AcpiUtValidAcpiCharacter ( char Character) { ACPI_FUNCTION_ENTRY (); return ((BOOLEAN) ((Character == '_') || (Character >= 'A' && Character <= 'Z') || (Character >= '0' && Character <= '9'))); } /******************************************************************************* * * FUNCTION: AcpiUtStrtoul64 * * PARAMETERS: String - Null terminated string * Base - Radix of the string: 10, 16, or ACPI_ANY_BASE * RetInteger - Where the converted integer is returned * * RETURN: Status and Converted value * * DESCRIPTION: Convert a string into an unsigned value. * NOTE: Does not support Octal strings, not needed. * ******************************************************************************/ ACPI_STATUS AcpiUtStrtoul64 ( char *String, UINT32 Base, ACPI_INTEGER *RetInteger) { UINT32 ThisDigit = 0; ACPI_INTEGER ReturnValue = 0; ACPI_INTEGER Quotient; ACPI_FUNCTION_TRACE ("UtStroul64"); if ((!String) || !(*String)) { goto ErrorExit; } switch (Base) { case ACPI_ANY_BASE: case 10: case 16: break; default: /* Invalid Base */ return_ACPI_STATUS (AE_BAD_PARAMETER); } /* Skip over any white space in the buffer */ while (ACPI_IS_SPACE (*String) || *String == '\t') { String++; } /* * If the input parameter Base is zero, then we need to * determine if it is decimal or hexadecimal: */ if (Base == 0) { if ((*String == '0') && (ACPI_TOLOWER (*(String + 1)) == 'x')) { Base = 16; String += 2; } else { Base = 10; } } /* * For hexadecimal base, skip over the leading * 0 or 0x, if they are present. */ if ((Base == 16) && (*String == '0') && (ACPI_TOLOWER (*(String + 1)) == 'x')) { String += 2; } /* Any string left? */ if (!(*String)) { goto ErrorExit; } /* Main loop: convert the string to a 64-bit integer */ while (*String) { if (ACPI_IS_DIGIT (*String)) { /* Convert ASCII 0-9 to Decimal value */ ThisDigit = ((UINT8) *String) - '0'; } else { if (Base == 10) { /* Digit is out of range */ goto ErrorExit; } ThisDigit = (UINT8) ACPI_TOUPPER (*String); if (ACPI_IS_XDIGIT ((char) ThisDigit)) { /* Convert ASCII Hex char to value */ ThisDigit = ThisDigit - 'A' + 10; } else { /* * We allow non-hex chars, just stop now, same as end-of-string. * See ACPI spec, string-to-integer conversion. */ break; } } /* Divide the digit into the correct position */ (void) AcpiUtShortDivide ((ACPI_INTEGER_MAX - (ACPI_INTEGER) ThisDigit), Base, &Quotient, NULL); if (ReturnValue > Quotient) { goto ErrorExit; } ReturnValue *= Base; ReturnValue += ThisDigit; String++; } /* All done, normal exit */ *RetInteger = ReturnValue; return_ACPI_STATUS (AE_OK); ErrorExit: /* Base was set/validated above */ if (Base == 10) { return_ACPI_STATUS (AE_BAD_DECIMAL_CONSTANT); } else { return_ACPI_STATUS (AE_BAD_HEX_CONSTANT); } } /******************************************************************************* * * FUNCTION: AcpiUtCreateUpdateStateAndPush * * PARAMETERS: Object - Object to be added to the new state * Action - Increment/Decrement * StateList - List the state will be added to * * RETURN: Status * * DESCRIPTION: Create a new state and push it * ******************************************************************************/ ACPI_STATUS AcpiUtCreateUpdateStateAndPush ( ACPI_OPERAND_OBJECT *Object, UINT16 Action, ACPI_GENERIC_STATE **StateList) { ACPI_GENERIC_STATE *State; ACPI_FUNCTION_ENTRY (); /* Ignore null objects; these are expected */ if (!Object) { return (AE_OK); } State = AcpiUtCreateUpdateState (Object, Action); if (!State) { return (AE_NO_MEMORY); } AcpiUtPushGenericState (StateList, State); return (AE_OK); } /******************************************************************************* * * FUNCTION: AcpiUtWalkPackageTree * * PARAMETERS: SourceObject - The package to walk * TargetObject - Target object (if package is being copied) * WalkCallback - Called once for each package element * Context - Passed to the callback function * * RETURN: Status * * DESCRIPTION: Walk through a package * ******************************************************************************/ ACPI_STATUS AcpiUtWalkPackageTree ( ACPI_OPERAND_OBJECT *SourceObject, void *TargetObject, ACPI_PKG_CALLBACK WalkCallback, void *Context) { ACPI_STATUS Status = AE_OK; ACPI_GENERIC_STATE *StateList = NULL; ACPI_GENERIC_STATE *State; UINT32 ThisIndex; ACPI_OPERAND_OBJECT *ThisSourceObj; ACPI_FUNCTION_TRACE ("UtWalkPackageTree"); State = AcpiUtCreatePkgState (SourceObject, TargetObject, 0); if (!State) { return_ACPI_STATUS (AE_NO_MEMORY); } while (State) { /* Get one element of the package */ ThisIndex = State->Pkg.Index; ThisSourceObj = (ACPI_OPERAND_OBJECT *) State->Pkg.SourceObject->Package.Elements[ThisIndex]; /* * Check for: * 1) An uninitialized package element. It is completely * legal to declare a package and leave it uninitialized * 2) Not an internal object - can be a namespace node instead * 3) Any type other than a package. Packages are handled in else * case below. */ if ((!ThisSourceObj) || (ACPI_GET_DESCRIPTOR_TYPE (ThisSourceObj) != ACPI_DESC_TYPE_OPERAND) || (ACPI_GET_OBJECT_TYPE (ThisSourceObj) != ACPI_TYPE_PACKAGE)) { Status = WalkCallback (ACPI_COPY_TYPE_SIMPLE, ThisSourceObj, State, Context); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } State->Pkg.Index++; while (State->Pkg.Index >= State->Pkg.SourceObject->Package.Count) { /* * We've handled all of the objects at this level, This means * that we have just completed a package. That package may * have contained one or more packages itself. * * Delete this state and pop the previous state (package). */ AcpiUtDeleteGenericState (State); State = AcpiUtPopGenericState (&StateList); /* Finished when there are no more states */ if (!State) { /* * We have handled all of the objects in the top level * package just add the length of the package objects * and exit */ return_ACPI_STATUS (AE_OK); } /* * Go back up a level and move the index past the just * completed package object. */ State->Pkg.Index++; } } else { /* This is a subobject of type package */ Status = WalkCallback (ACPI_COPY_TYPE_PACKAGE, ThisSourceObj, State, Context); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* * Push the current state and create a new one * The callback above returned a new target package object. */ AcpiUtPushGenericState (&StateList, State); State = AcpiUtCreatePkgState (ThisSourceObj, State->Pkg.ThisTargetObj, 0); if (!State) { return_ACPI_STATUS (AE_NO_MEMORY); } } } /* We should never get here */ return_ACPI_STATUS (AE_AML_INTERNAL); } /******************************************************************************* * * FUNCTION: AcpiUtGenerateChecksum * * PARAMETERS: Buffer - Buffer to be scanned * Length - number of bytes to examine * * RETURN: The generated checksum * * DESCRIPTION: Generate a checksum on a raw buffer * ******************************************************************************/ UINT8 AcpiUtGenerateChecksum ( UINT8 *Buffer, UINT32 Length) { UINT32 i; signed char Sum = 0; for (i = 0; i < Length; i++) { Sum = (signed char) (Sum + Buffer[i]); } return ((UINT8) (0 - Sum)); } /******************************************************************************* * * FUNCTION: AcpiUtGetResourceType * * PARAMETERS: Aml - Pointer to the raw AML resource descriptor * * RETURN: The Resource Type with no extraneous bits (except the * Large/Small descriptor bit -- this is left alone) * * DESCRIPTION: Extract the Resource Type/Name from the first byte of * a resource descriptor. * ******************************************************************************/ UINT8 AcpiUtGetResourceType ( void *Aml) { ACPI_FUNCTION_ENTRY (); /* * Byte 0 contains the descriptor name (Resource Type) * Determine if this is a small or large resource */ if (*((UINT8 *) Aml) & ACPI_RESOURCE_NAME_LARGE) { /* Large Resource Type -- bits 6:0 contain the name */ return (*((UINT8 *) Aml)); } else { /* Small Resource Type -- bits 6:3 contain the name */ return ((UINT8) (*((UINT8 *) Aml) & ACPI_RESOURCE_NAME_SMALL_MASK)); } } /******************************************************************************* * * FUNCTION: AcpiUtGetResourceLength * * PARAMETERS: Aml - Pointer to the raw AML resource descriptor * * RETURN: Byte Length * * DESCRIPTION: Get the "Resource Length" of a raw AML descriptor. By * definition, this does not include the size of the descriptor * header or the length field itself. * ******************************************************************************/ UINT16 AcpiUtGetResourceLength ( void *Aml) { UINT16 ResourceLength; ACPI_FUNCTION_ENTRY (); /* * Byte 0 contains the descriptor name (Resource Type) * Determine if this is a small or large resource */ if (*((UINT8 *) Aml) & ACPI_RESOURCE_NAME_LARGE) { /* Large Resource type -- bytes 1-2 contain the 16-bit length */ ACPI_MOVE_16_TO_16 (&ResourceLength, &((UINT8 *) Aml)[1]); } else { /* Small Resource type -- bits 2:0 of byte 0 contain the length */ ResourceLength = (UINT16) (*((UINT8 *) Aml) & ACPI_RESOURCE_NAME_SMALL_LENGTH_MASK); } return (ResourceLength); } /******************************************************************************* * * FUNCTION: AcpiUtGetDescriptorLength * * PARAMETERS: Aml - Pointer to the raw AML resource descriptor * * RETURN: Byte length * * DESCRIPTION: Get the total byte length of a raw AML descriptor, including the * length of the descriptor header and the length field itself. * Used to walk descriptor lists. * ******************************************************************************/ UINT32 AcpiUtGetDescriptorLength ( void *Aml) { UINT32 DescriptorLength; ACPI_FUNCTION_ENTRY (); /* First get the Resource Length (Does not include header length) */ DescriptorLength = AcpiUtGetResourceLength (Aml); /* Determine if this is a small or large resource */ if (*((UINT8 *) Aml) & ACPI_RESOURCE_NAME_LARGE) { DescriptorLength += sizeof (AML_RESOURCE_LARGE_HEADER); } else { DescriptorLength += sizeof (AML_RESOURCE_SMALL_HEADER); } return (DescriptorLength); } /******************************************************************************* * * FUNCTION: AcpiUtGetResourceEndTag * * PARAMETERS: ObjDesc - The resource template buffer object * * RETURN: Pointer to the end tag * * DESCRIPTION: Find the END_TAG resource descriptor in an AML resource template * ******************************************************************************/ UINT8 * AcpiUtGetResourceEndTag ( ACPI_OPERAND_OBJECT *ObjDesc) { UINT8 *Aml; UINT8 *EndAml; Aml = ObjDesc->Buffer.Pointer; EndAml = Aml + ObjDesc->Buffer.Length; /* Walk the resource template, one descriptor per loop */ while (Aml < EndAml) { if (AcpiUtGetResourceType (Aml) == ACPI_RESOURCE_NAME_END_TAG) { /* Found the end_tag descriptor, all done */ return (Aml); } /* Point to the next resource descriptor */ Aml += AcpiUtGetResourceLength (Aml); } /* End tag was not found */ return (NULL); } /******************************************************************************* * * FUNCTION: AcpiUtReportError * * PARAMETERS: ModuleName - Caller's module name (for error output) * LineNumber - Caller's line number (for error output) * ComponentId - Caller's component ID (for error output) * * RETURN: None * * DESCRIPTION: Print error message * ******************************************************************************/ void AcpiUtReportError ( char *ModuleName, UINT32 LineNumber, UINT32 ComponentId) { AcpiOsPrintf ("%8s-%04d: *** Error: ", ModuleName, LineNumber); } /******************************************************************************* * * FUNCTION: AcpiUtReportWarning * * PARAMETERS: ModuleName - Caller's module name (for error output) * LineNumber - Caller's line number (for error output) * ComponentId - Caller's component ID (for error output) * * RETURN: None * * DESCRIPTION: Print warning message * ******************************************************************************/ void AcpiUtReportWarning ( char *ModuleName, UINT32 LineNumber, UINT32 ComponentId) { AcpiOsPrintf ("%8s-%04d: *** Warning: ", ModuleName, LineNumber); } /******************************************************************************* * * FUNCTION: AcpiUtReportInfo * * PARAMETERS: ModuleName - Caller's module name (for error output) * LineNumber - Caller's line number (for error output) * ComponentId - Caller's component ID (for error output) * * RETURN: None * * DESCRIPTION: Print information message * ******************************************************************************/ void AcpiUtReportInfo ( char *ModuleName, UINT32 LineNumber, UINT32 ComponentId) { AcpiOsPrintf ("%8s-%04d: *** Info: ", ModuleName, LineNumber); }