/*- * Copyright (c) 2005 Marcel Moolenaar * All rights reserved. * * Copyright (c) 2009 The FreeBSD Foundation * All rights reserved. * * Portions of this software were developed by Ed Schouten * under sponsorship from the FreeBSD Foundation. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include __FBSDID("$FreeBSD$"); #include #include #include #include #include #include #if defined(__amd64__) || defined(__i386__) #include #include #include #include #endif /* __amd64__ || __i386__ */ struct vga_softc { bus_space_tag_t vga_fb_tag; bus_space_handle_t vga_fb_handle; bus_space_tag_t vga_reg_tag; bus_space_handle_t vga_reg_handle; int vga_curcolor; }; /* Convenience macros. */ #define MEM_READ1(sc, ofs) \ bus_space_read_1(sc->vga_fb_tag, sc->vga_fb_handle, ofs) #define MEM_WRITE1(sc, ofs, val) \ bus_space_write_1(sc->vga_fb_tag, sc->vga_fb_handle, ofs, val) #define REG_READ1(sc, reg) \ bus_space_read_1(sc->vga_reg_tag, sc->vga_reg_handle, reg) #define REG_WRITE1(sc, reg, val) \ bus_space_write_1(sc->vga_reg_tag, sc->vga_reg_handle, reg, val) #define VT_VGA_WIDTH 640 #define VT_VGA_HEIGHT 480 #define VT_VGA_MEMSIZE (VT_VGA_WIDTH * VT_VGA_HEIGHT / 8) static vd_probe_t vga_probe; static vd_init_t vga_init; static vd_blank_t vga_blank; static vd_bitbltchr_t vga_bitbltchr; static vd_drawrect_t vga_drawrect; static vd_setpixel_t vga_setpixel; static vd_putchar_t vga_putchar; static vd_postswitch_t vga_postswitch; static const struct vt_driver vt_vga_driver = { .vd_name = "vga", .vd_probe = vga_probe, .vd_init = vga_init, .vd_blank = vga_blank, .vd_bitbltchr = vga_bitbltchr, .vd_drawrect = vga_drawrect, .vd_setpixel = vga_setpixel, .vd_putchar = vga_putchar, .vd_postswitch = vga_postswitch, .vd_priority = VD_PRIORITY_GENERIC, }; /* * Driver supports both text mode and graphics mode. Make sure the * buffer is always big enough to support both. */ static struct vga_softc vga_conssoftc; VT_DRIVER_DECLARE(vt_vga, vt_vga_driver); static inline void vga_setcolor(struct vt_device *vd, term_color_t color) { struct vga_softc *sc = vd->vd_softc; if (sc->vga_curcolor != color) { REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_SET_RESET); REG_WRITE1(sc, VGA_GC_DATA, color); sc->vga_curcolor = color; } } static void vga_blank(struct vt_device *vd, term_color_t color) { struct vga_softc *sc = vd->vd_softc; u_int ofs; vga_setcolor(vd, color); for (ofs = 0; ofs < VT_VGA_MEMSIZE; ofs++) MEM_WRITE1(sc, ofs, 0xff); } static inline void vga_bitblt_put(struct vt_device *vd, u_long dst, term_color_t color, uint8_t v) { struct vga_softc *sc = vd->vd_softc; /* Skip empty writes, in order to avoid palette changes. */ if (v != 0x00) { vga_setcolor(vd, color); /* * When this MEM_READ1() gets disabled, all sorts of * artifacts occur. This is because this read loads the * set of 8 pixels that are about to be changed. There * is one scenario where we can avoid the read, namely * if all pixels are about to be overwritten anyway. */ if (v != 0xff) MEM_READ1(sc, dst); MEM_WRITE1(sc, dst, v); } } static void vga_setpixel(struct vt_device *vd, int x, int y, term_color_t color) { vga_bitblt_put(vd, (y * VT_VGA_WIDTH / 8) + (x / 8), color, 0x80 >> (x % 8)); } static void vga_drawrect(struct vt_device *vd, int x1, int y1, int x2, int y2, int fill, term_color_t color) { int x, y; for (y = y1; y <= y2; y++) { if (fill || (y == y1) || (y == y2)) { for (x = x1; x <= x2; x++) vga_setpixel(vd, x, y, color); } else { vga_setpixel(vd, x1, y, color); vga_setpixel(vd, x2, y, color); } } } static inline void vga_bitblt_draw(struct vt_device *vd, const uint8_t *src, u_long ldst, uint8_t shift, unsigned int width, unsigned int height, term_color_t color, int negate) { u_long dst; int w; uint8_t b, r, out; for (; height > 0; height--) { dst = ldst; ldst += VT_VGA_WIDTH / 8; r = 0; for (w = width; w > 0; w -= 8) { b = *src++; if (negate) { b = ~b; /* Don't go too far. */ if (w < 8) b &= 0xff << (8 - w); } /* Reintroduce bits from previous column. */ out = (b >> shift) | r; r = b << (8 - shift); vga_bitblt_put(vd, dst++, color, out); } /* Print the remainder. */ vga_bitblt_put(vd, dst, color, r); } } static void vga_bitbltchr(struct vt_device *vd, const uint8_t *src, const uint8_t *mask, int bpl, vt_axis_t top, vt_axis_t left, unsigned int width, unsigned int height, term_color_t fg, term_color_t bg) { u_long dst, ldst; int w; /* Don't try to put off screen pixels */ if (((left + width) > VT_VGA_WIDTH) || ((top + height) > VT_VGA_HEIGHT)) return; dst = (VT_VGA_WIDTH * top + left) / 8; for (; height > 0; height--) { ldst = dst; for (w = width; w > 0; w -= 8) { vga_bitblt_put(vd, ldst, fg, *src); vga_bitblt_put(vd, ldst, bg, ~*src); ldst++; src++; } dst += VT_VGA_WIDTH / 8; } } /* Bitblt with mask support. Slow. */ static void vga_maskbitbltchr(struct vt_device *vd, const uint8_t *src, const uint8_t *mask, int bpl, vt_axis_t top, vt_axis_t left, unsigned int width, unsigned int height, term_color_t fg, term_color_t bg) { struct vga_softc *sc = vd->vd_softc; u_long dst; uint8_t shift; dst = (VT_VGA_WIDTH * top + left) / 8; shift = left % 8; /* Don't try to put off screen pixels */ if (((left + width) > VT_VGA_WIDTH) || ((top + height) > VT_VGA_HEIGHT)) return; if (sc->vga_curcolor == fg) { vga_bitblt_draw(vd, src, dst, shift, width, height, fg, 0); vga_bitblt_draw(vd, src, dst, shift, width, height, bg, 1); } else { vga_bitblt_draw(vd, src, dst, shift, width, height, bg, 1); vga_bitblt_draw(vd, src, dst, shift, width, height, fg, 0); } } /* * Binary searchable table for Unicode to CP437 conversion. */ struct unicp437 { uint16_t unicode_base; uint8_t cp437_base; uint8_t length; }; static const struct unicp437 cp437table[] = { { 0x0020, 0x20, 0x5e }, { 0x00a0, 0x20, 0x00 }, { 0x00a1, 0xad, 0x00 }, { 0x00a2, 0x9b, 0x00 }, { 0x00a3, 0x9c, 0x00 }, { 0x00a5, 0x9d, 0x00 }, { 0x00a7, 0x15, 0x00 }, { 0x00aa, 0xa6, 0x00 }, { 0x00ab, 0xae, 0x00 }, { 0x00ac, 0xaa, 0x00 }, { 0x00b0, 0xf8, 0x00 }, { 0x00b1, 0xf1, 0x00 }, { 0x00b2, 0xfd, 0x00 }, { 0x00b5, 0xe6, 0x00 }, { 0x00b6, 0x14, 0x00 }, { 0x00b7, 0xfa, 0x00 }, { 0x00ba, 0xa7, 0x00 }, { 0x00bb, 0xaf, 0x00 }, { 0x00bc, 0xac, 0x00 }, { 0x00bd, 0xab, 0x00 }, { 0x00bf, 0xa8, 0x00 }, { 0x00c4, 0x8e, 0x01 }, { 0x00c6, 0x92, 0x00 }, { 0x00c7, 0x80, 0x00 }, { 0x00c9, 0x90, 0x00 }, { 0x00d1, 0xa5, 0x00 }, { 0x00d6, 0x99, 0x00 }, { 0x00dc, 0x9a, 0x00 }, { 0x00df, 0xe1, 0x00 }, { 0x00e0, 0x85, 0x00 }, { 0x00e1, 0xa0, 0x00 }, { 0x00e2, 0x83, 0x00 }, { 0x00e4, 0x84, 0x00 }, { 0x00e5, 0x86, 0x00 }, { 0x00e6, 0x91, 0x00 }, { 0x00e7, 0x87, 0x00 }, { 0x00e8, 0x8a, 0x00 }, { 0x00e9, 0x82, 0x00 }, { 0x00ea, 0x88, 0x01 }, { 0x00ec, 0x8d, 0x00 }, { 0x00ed, 0xa1, 0x00 }, { 0x00ee, 0x8c, 0x00 }, { 0x00ef, 0x8b, 0x00 }, { 0x00f0, 0xeb, 0x00 }, { 0x00f1, 0xa4, 0x00 }, { 0x00f2, 0x95, 0x00 }, { 0x00f3, 0xa2, 0x00 }, { 0x00f4, 0x93, 0x00 }, { 0x00f6, 0x94, 0x00 }, { 0x00f7, 0xf6, 0x00 }, { 0x00f8, 0xed, 0x00 }, { 0x00f9, 0x97, 0x00 }, { 0x00fa, 0xa3, 0x00 }, { 0x00fb, 0x96, 0x00 }, { 0x00fc, 0x81, 0x00 }, { 0x00ff, 0x98, 0x00 }, { 0x0192, 0x9f, 0x00 }, { 0x0393, 0xe2, 0x00 }, { 0x0398, 0xe9, 0x00 }, { 0x03a3, 0xe4, 0x00 }, { 0x03a6, 0xe8, 0x00 }, { 0x03a9, 0xea, 0x00 }, { 0x03b1, 0xe0, 0x01 }, { 0x03b4, 0xeb, 0x00 }, { 0x03b5, 0xee, 0x00 }, { 0x03bc, 0xe6, 0x00 }, { 0x03c0, 0xe3, 0x00 }, { 0x03c3, 0xe5, 0x00 }, { 0x03c4, 0xe7, 0x00 }, { 0x03c6, 0xed, 0x00 }, { 0x03d5, 0xed, 0x00 }, { 0x2010, 0x2d, 0x00 }, { 0x2014, 0x2d, 0x00 }, { 0x2018, 0x60, 0x00 }, { 0x2019, 0x27, 0x00 }, { 0x201c, 0x22, 0x00 }, { 0x201d, 0x22, 0x00 }, { 0x2022, 0x07, 0x00 }, { 0x203c, 0x13, 0x00 }, { 0x207f, 0xfc, 0x00 }, { 0x20a7, 0x9e, 0x00 }, { 0x20ac, 0xee, 0x00 }, { 0x2126, 0xea, 0x00 }, { 0x2190, 0x1b, 0x00 }, { 0x2191, 0x18, 0x00 }, { 0x2192, 0x1a, 0x00 }, { 0x2193, 0x19, 0x00 }, { 0x2194, 0x1d, 0x00 }, { 0x2195, 0x12, 0x00 }, { 0x21a8, 0x17, 0x00 }, { 0x2202, 0xeb, 0x00 }, { 0x2208, 0xee, 0x00 }, { 0x2211, 0xe4, 0x00 }, { 0x2212, 0x2d, 0x00 }, { 0x2219, 0xf9, 0x00 }, { 0x221a, 0xfb, 0x00 }, { 0x221e, 0xec, 0x00 }, { 0x221f, 0x1c, 0x00 }, { 0x2229, 0xef, 0x00 }, { 0x2248, 0xf7, 0x00 }, { 0x2261, 0xf0, 0x00 }, { 0x2264, 0xf3, 0x00 }, { 0x2265, 0xf2, 0x00 }, { 0x2302, 0x7f, 0x00 }, { 0x2310, 0xa9, 0x00 }, { 0x2320, 0xf4, 0x00 }, { 0x2321, 0xf5, 0x00 }, { 0x2500, 0xc4, 0x00 }, { 0x2502, 0xb3, 0x00 }, { 0x250c, 0xda, 0x00 }, { 0x2510, 0xbf, 0x00 }, { 0x2514, 0xc0, 0x00 }, { 0x2518, 0xd9, 0x00 }, { 0x251c, 0xc3, 0x00 }, { 0x2524, 0xb4, 0x00 }, { 0x252c, 0xc2, 0x00 }, { 0x2534, 0xc1, 0x00 }, { 0x253c, 0xc5, 0x00 }, { 0x2550, 0xcd, 0x00 }, { 0x2551, 0xba, 0x00 }, { 0x2552, 0xd5, 0x00 }, { 0x2553, 0xd6, 0x00 }, { 0x2554, 0xc9, 0x00 }, { 0x2555, 0xb8, 0x00 }, { 0x2556, 0xb7, 0x00 }, { 0x2557, 0xbb, 0x00 }, { 0x2558, 0xd4, 0x00 }, { 0x2559, 0xd3, 0x00 }, { 0x255a, 0xc8, 0x00 }, { 0x255b, 0xbe, 0x00 }, { 0x255c, 0xbd, 0x00 }, { 0x255d, 0xbc, 0x00 }, { 0x255e, 0xc6, 0x01 }, { 0x2560, 0xcc, 0x00 }, { 0x2561, 0xb5, 0x00 }, { 0x2562, 0xb6, 0x00 }, { 0x2563, 0xb9, 0x00 }, { 0x2564, 0xd1, 0x01 }, { 0x2566, 0xcb, 0x00 }, { 0x2567, 0xcf, 0x00 }, { 0x2568, 0xd0, 0x00 }, { 0x2569, 0xca, 0x00 }, { 0x256a, 0xd8, 0x00 }, { 0x256b, 0xd7, 0x00 }, { 0x256c, 0xce, 0x00 }, { 0x2580, 0xdf, 0x00 }, { 0x2584, 0xdc, 0x00 }, { 0x2588, 0xdb, 0x00 }, { 0x258c, 0xdd, 0x00 }, { 0x2590, 0xde, 0x00 }, { 0x2591, 0xb0, 0x02 }, { 0x25a0, 0xfe, 0x00 }, { 0x25ac, 0x16, 0x00 }, { 0x25b2, 0x1e, 0x00 }, { 0x25ba, 0x10, 0x00 }, { 0x25bc, 0x1f, 0x00 }, { 0x25c4, 0x11, 0x00 }, { 0x25cb, 0x09, 0x00 }, { 0x25d8, 0x08, 0x00 }, { 0x25d9, 0x0a, 0x00 }, { 0x263a, 0x01, 0x01 }, { 0x263c, 0x0f, 0x00 }, { 0x2640, 0x0c, 0x00 }, { 0x2642, 0x0b, 0x00 }, { 0x2660, 0x06, 0x00 }, { 0x2663, 0x05, 0x00 }, { 0x2665, 0x03, 0x01 }, { 0x266a, 0x0d, 0x00 }, { 0x266c, 0x0e, 0x00 }, }; static uint8_t vga_get_cp437(term_char_t c) { int min, mid, max; min = 0; max = (sizeof(cp437table) / sizeof(struct unicp437)) - 1; if (c < cp437table[0].unicode_base || c > cp437table[max].unicode_base + cp437table[max].length) return '?'; while (max >= min) { mid = (min + max) / 2; if (c < cp437table[mid].unicode_base) max = mid - 1; else if (c > cp437table[mid].unicode_base + cp437table[mid].length) min = mid + 1; else return (c - cp437table[mid].unicode_base + cp437table[mid].cp437_base); } return '?'; } static void vga_putchar(struct vt_device *vd, term_char_t c, vt_axis_t top, vt_axis_t left, term_color_t fg, term_color_t bg) { struct vga_softc *sc = vd->vd_softc; uint8_t ch, attr; /* * Convert character to CP437, which is the character set used * by the VGA hardware by default. */ ch = vga_get_cp437(c); /* * Convert colors to VGA attributes. */ attr = bg << 4 | fg; MEM_WRITE1(sc, 0x18000 + (top * 80 + left) * 2 + 0, ch); MEM_WRITE1(sc, 0x18000 + (top * 80 + left) * 2 + 1, attr); } static void vga_initialize_graphics(struct vt_device *vd) { struct vga_softc *sc = vd->vd_softc; /* Clock select. */ REG_WRITE1(sc, VGA_GEN_MISC_OUTPUT_W, VGA_GEN_MO_VSP | VGA_GEN_MO_HSP | VGA_GEN_MO_PB | VGA_GEN_MO_ER | VGA_GEN_MO_IOA); /* Set sequencer clocking and memory mode. */ REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_CLOCKING_MODE); REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_CM_89); REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_MEMORY_MODE); REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_MM_OE | VGA_SEQ_MM_EM); /* Set the graphics controller in graphics mode. */ REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_MISCELLANEOUS); REG_WRITE1(sc, VGA_GC_DATA, 0x04 + VGA_GC_MISC_GA); /* Program the CRT controller. */ REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_HORIZ_TOTAL); REG_WRITE1(sc, VGA_CRTC_DATA, 0x5f); /* 760 */ REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_HORIZ_DISP_END); REG_WRITE1(sc, VGA_CRTC_DATA, 0x4f); /* 640 - 8 */ REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_HORIZ_BLANK); REG_WRITE1(sc, VGA_CRTC_DATA, 0x50); /* 640 */ REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_END_HORIZ_BLANK); REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_EHB_CR + 2); REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_HORIZ_RETRACE); REG_WRITE1(sc, VGA_CRTC_DATA, 0x54); /* 672 */ REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_END_HORIZ_RETRACE); REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_EHR_EHB + 0); REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_TOTAL); REG_WRITE1(sc, VGA_CRTC_DATA, 0x0b); /* 523 */ REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_OVERFLOW); REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_OF_VT9 | VGA_CRTC_OF_LC8 | VGA_CRTC_OF_VBS8 | VGA_CRTC_OF_VRS8 | VGA_CRTC_OF_VDE8); REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_MAX_SCAN_LINE); REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_MSL_LC9); REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_RETRACE_START); REG_WRITE1(sc, VGA_CRTC_DATA, 0xea); /* 480 + 10 */ REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_RETRACE_END); REG_WRITE1(sc, VGA_CRTC_DATA, 0x0c); REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_DISPLAY_END); REG_WRITE1(sc, VGA_CRTC_DATA, 0xdf); /* 480 - 1*/ REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_OFFSET); REG_WRITE1(sc, VGA_CRTC_DATA, 0x28); REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_VERT_BLANK); REG_WRITE1(sc, VGA_CRTC_DATA, 0xe7); /* 480 + 7 */ REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_END_VERT_BLANK); REG_WRITE1(sc, VGA_CRTC_DATA, 0x04); REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_MODE_CONTROL); REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_MC_WB | VGA_CRTC_MC_AW | VGA_CRTC_MC_SRS | VGA_CRTC_MC_CMS); REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_LINE_COMPARE); REG_WRITE1(sc, VGA_CRTC_DATA, 0xff); /* 480 + 31 */ REG_WRITE1(sc, VGA_GEN_FEATURE_CTRL_W, 0); REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_MAP_MASK); REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_MM_EM3 | VGA_SEQ_MM_EM2 | VGA_SEQ_MM_EM1 | VGA_SEQ_MM_EM0); REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_CHAR_MAP_SELECT); REG_WRITE1(sc, VGA_SEQ_DATA, 0); REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_SET_RESET); REG_WRITE1(sc, VGA_GC_DATA, 0); REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_ENABLE_SET_RESET); REG_WRITE1(sc, VGA_GC_DATA, 0x0f); REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_COLOR_COMPARE); REG_WRITE1(sc, VGA_GC_DATA, 0); REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_DATA_ROTATE); REG_WRITE1(sc, VGA_GC_DATA, 0); REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_READ_MAP_SELECT); REG_WRITE1(sc, VGA_GC_DATA, 0); REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_MODE); REG_WRITE1(sc, VGA_GC_DATA, 0); REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_COLOR_DONT_CARE); REG_WRITE1(sc, VGA_GC_DATA, 0x0f); REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_BIT_MASK); REG_WRITE1(sc, VGA_GC_DATA, 0xff); } static void vga_initialize(struct vt_device *vd, int textmode) { struct vga_softc *sc = vd->vd_softc; uint8_t x; /* Make sure the VGA adapter is not in monochrome emulation mode. */ x = REG_READ1(sc, VGA_GEN_MISC_OUTPUT_R); REG_WRITE1(sc, VGA_GEN_MISC_OUTPUT_W, x | VGA_GEN_MO_IOA); /* Unprotect CRTC registers 0-7. */ REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_RETRACE_END); x = REG_READ1(sc, VGA_CRTC_DATA); REG_WRITE1(sc, VGA_CRTC_DATA, x & ~VGA_CRTC_VRE_PR); /* * Wait for the vertical retrace. * NOTE: this code reads the VGA_GEN_INPUT_STAT_1 register, which has * the side-effect of clearing the internal flip-flip of the attribute * controller's write register. This means that because this code is * here, we know for sure that the first write to the attribute * controller will be a write to the address register. Removing this * code therefore also removes that guarantee and appropriate measures * need to be taken. */ do { x = REG_READ1(sc, VGA_GEN_INPUT_STAT_1); x &= VGA_GEN_IS1_VR | VGA_GEN_IS1_DE; } while (x != (VGA_GEN_IS1_VR | VGA_GEN_IS1_DE)); /* Now, disable the sync. signals. */ REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_MODE_CONTROL); x = REG_READ1(sc, VGA_CRTC_DATA); REG_WRITE1(sc, VGA_CRTC_DATA, x & ~VGA_CRTC_MC_HR); /* Asynchronous sequencer reset. */ REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_RESET); REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_RST_SR); if (!textmode) vga_initialize_graphics(vd); REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_PRESET_ROW_SCAN); REG_WRITE1(sc, VGA_CRTC_DATA, 0); REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_CURSOR_START); REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_CS_COO); REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_CURSOR_END); REG_WRITE1(sc, VGA_CRTC_DATA, 0); REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_ADDR_HIGH); REG_WRITE1(sc, VGA_CRTC_DATA, 0); REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_ADDR_LOW); REG_WRITE1(sc, VGA_CRTC_DATA, 0); REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_CURSOR_LOC_HIGH); REG_WRITE1(sc, VGA_CRTC_DATA, 0); REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_CURSOR_LOC_LOW); REG_WRITE1(sc, VGA_CRTC_DATA, 0x59); REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_UNDERLINE_LOC); REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_UL_UL); if (textmode) { /* Set the attribute controller to blink disable. */ REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_MODE_CONTROL); REG_WRITE1(sc, VGA_AC_WRITE, 0); } else { /* Set the attribute controller in graphics mode. */ REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_MODE_CONTROL); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_MC_GA); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_HORIZ_PIXEL_PANNING); REG_WRITE1(sc, VGA_AC_WRITE, 0); } REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(0)); REG_WRITE1(sc, VGA_AC_WRITE, 0); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(1)); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_R); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(2)); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_G); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(3)); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SG | VGA_AC_PAL_R); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(4)); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_B); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(5)); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_R | VGA_AC_PAL_B); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(6)); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_G | VGA_AC_PAL_B); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(7)); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_R | VGA_AC_PAL_G | VGA_AC_PAL_B); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(8)); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG | VGA_AC_PAL_SB); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(9)); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG | VGA_AC_PAL_SB | VGA_AC_PAL_R); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(10)); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG | VGA_AC_PAL_SB | VGA_AC_PAL_G); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(11)); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG | VGA_AC_PAL_SB | VGA_AC_PAL_R | VGA_AC_PAL_G); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(12)); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG | VGA_AC_PAL_SB | VGA_AC_PAL_B); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(13)); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG | VGA_AC_PAL_SB | VGA_AC_PAL_R | VGA_AC_PAL_B); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(14)); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG | VGA_AC_PAL_SB | VGA_AC_PAL_G | VGA_AC_PAL_B); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(15)); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG | VGA_AC_PAL_SB | VGA_AC_PAL_R | VGA_AC_PAL_G | VGA_AC_PAL_B); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_OVERSCAN_COLOR); REG_WRITE1(sc, VGA_AC_WRITE, 0); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_COLOR_PLANE_ENABLE); REG_WRITE1(sc, VGA_AC_WRITE, 0x0f); REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_COLOR_SELECT); REG_WRITE1(sc, VGA_AC_WRITE, 0); if (!textmode) { u_int ofs; /* * Done. Clear the frame buffer. All bit planes are * enabled, so a single-paged loop should clear all * planes. */ for (ofs = 0; ofs < VT_VGA_MEMSIZE; ofs++) { MEM_READ1(sc, ofs); MEM_WRITE1(sc, ofs, 0); } } /* Re-enable the sequencer. */ REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_RESET); REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_RST_SR | VGA_SEQ_RST_NAR); /* Re-enable the sync signals. */ REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_MODE_CONTROL); x = REG_READ1(sc, VGA_CRTC_DATA); REG_WRITE1(sc, VGA_CRTC_DATA, x | VGA_CRTC_MC_HR); if (!textmode) { /* Switch to write mode 3, because we'll mainly do bitblt. */ REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_MODE); REG_WRITE1(sc, VGA_GC_DATA, 3); REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_ENABLE_SET_RESET); REG_WRITE1(sc, VGA_GC_DATA, 0x0f); } } static int vga_probe(struct vt_device *vd) { return (CN_INTERNAL); } static int vga_init(struct vt_device *vd) { struct vga_softc *sc; int textmode; if (vd->vd_softc == NULL) vd->vd_softc = (void *)&vga_conssoftc; sc = vd->vd_softc; textmode = 0; #if defined(__amd64__) || defined(__i386__) sc->vga_fb_tag = X86_BUS_SPACE_MEM; sc->vga_fb_handle = KERNBASE + VGA_MEM_BASE; sc->vga_reg_tag = X86_BUS_SPACE_IO; sc->vga_reg_handle = VGA_REG_BASE; #elif defined(__ia64__) sc->vga_fb_tag = IA64_BUS_SPACE_MEM; sc->vga_fb_handle = IA64_PHYS_TO_RR6(VGA_MEM_BASE); sc->vga_reg_tag = IA64_BUS_SPACE_IO; sc->vga_reg_handle = VGA_REG_BASE; #else # error "Architecture not yet supported!" #endif TUNABLE_INT_FETCH("hw.vga.textmode", &textmode); if (textmode) { vd->vd_flags |= VDF_TEXTMODE; vd->vd_width = 80; vd->vd_height = 25; } else { vd->vd_width = VT_VGA_WIDTH; vd->vd_height = VT_VGA_HEIGHT; } vga_initialize(vd, textmode); return (CN_INTERNAL); } static void vga_postswitch(struct vt_device *vd) { /* Reinit VGA mode, to restore view after app which change mode. */ vga_initialize(vd, (vd->vd_flags & VDF_TEXTMODE)); /* Ask vt(9) to update chars on visible area. */ vd->vd_flags |= VDF_INVALID; }