/*- * Copyright (c) 2003 Alan L. Cox * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * $FreeBSD$ */ #ifndef _MACHINE_SF_BUF_H_ #define _MACHINE_SF_BUF_H_ #include #include #include #include #include struct vm_page; struct sf_buf { LIST_ENTRY(sf_buf) list_entry; /* list of buffers */ TAILQ_ENTRY(sf_buf) free_entry; /* list of buffers */ struct vm_page *m; /* currently mapped page */ vm_offset_t kva; /* va of mapping */ int ref_count; /* usage of this mapping */ }; /* * On 32-bit OEA, the only purpose for which sf_buf is used is to implement * an opaque pointer required by the machine-independent parts of the kernel. * That pointer references the vm_page that is "mapped" by the sf_buf. The * actual mapping is provided by the direct virtual-to-physical mapping. * * On OEA64 and Book-E, we need to do something a little more complicated. Use * the runtime-detected hw_direct_map to pick between the two cases. Our * friends in vm_machdep.c will do the same to ensure nothing gets confused. */ static __inline vm_offset_t sf_buf_kva(struct sf_buf *sf) { if (hw_direct_map) return (VM_PAGE_TO_PHYS((vm_page_t)sf)); return (sf->kva); } static __inline struct vm_page * sf_buf_page(struct sf_buf *sf) { if (hw_direct_map) return ((vm_page_t)sf); return (sf->m); } #endif /* !_MACHINE_SF_BUF_H_ */