; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt < %s -basicaa -newgvn -S | FileCheck %s ;; Now that we do store refinement, we have to verify that we add fake uses ;; when we skip existing stores. ;; We also are testing that various variations that cause stores to move classes ;; have the right class movement happen ;; All of these tests result in verification failures if it does not. %struct.eggs = type {} define void @spam(i32 *%a) { ; CHECK-LABEL: @spam( ; CHECK-NEXT: bb: ; CHECK-NEXT: [[FOO:%.*]] = bitcast i32* [[A:%.*]] to %struct.eggs** ; CHECK-NEXT: store %struct.eggs* null, %struct.eggs** [[FOO]] ; CHECK-NEXT: br label [[BB1:%.*]] ; CHECK: bb1: ; CHECK-NEXT: br i1 undef, label [[BB3:%.*]], label [[BB2:%.*]] ; CHECK: bb2: ; CHECK-NEXT: call void @baz() ; CHECK-NEXT: br label [[BB1]] ; CHECK: bb3: ; CHECK-NEXT: store i32 0, i32* undef ; CHECK-NEXT: store %struct.eggs* null, %struct.eggs** [[FOO]] ; CHECK-NEXT: unreachable ; bb: %foo = bitcast i32 *%a to %struct.eggs** store %struct.eggs* null, %struct.eggs** %foo br label %bb1 bb1: ; preds = %bb2, %bb br i1 undef, label %bb3, label %bb2 bb2: ; preds = %bb1 call void @baz() br label %bb1 bb3: ; preds = %bb1 store i32 0, i32* undef ;; This store is defined by a memoryphi of the call and the first store ;; At first, we will prove it equivalent to the first store above. ;; Then the call will become reachable, and the equivalence will be removed ;; Without it being a use of the first store, we will not update the store ;; to reflect this. store %struct.eggs* null, %struct.eggs** %foo unreachable } declare void @baz() define void @a() { ; CHECK-LABEL: @a( ; CHECK-NEXT: b: ; CHECK-NEXT: br label [[C:%.*]] ; CHECK: c: ; CHECK-NEXT: store i64 undef, i64* null ; CHECK-NEXT: br label [[E:%.*]] ; CHECK: e: ; CHECK-NEXT: [[G:%.*]] = load i64*, i64** null ; CHECK-NEXT: store i64* undef, i64** null ; CHECK-NEXT: br i1 undef, label [[C]], label [[E]] ; b: br label %c c: ; preds = %e, %b %d = phi i64* [ undef, %b ], [ null, %e ] store i64 undef, i64* %d br label %e e: ; preds = %e, %c ;; The memory for this load starts out equivalent to just the store in c, we later discover the store after us, and ;; need to make sure the right set of values get marked as changed after memory leaders change %g = load i64*, i64** null %0 = bitcast i64* %g to i64* store i64* undef, i64** null br i1 undef, label %c, label %e } ; ModuleID = 'bugpoint-reduced-simplified.bc' source_filename = "bugpoint-output-daef094.bc" target triple = "x86_64-apple-darwin16.5.0" %struct.hoge = type {} define void @widget(%struct.hoge* %arg) { ; CHECK-LABEL: @widget( ; CHECK-NEXT: bb: ; CHECK-NEXT: br label [[BB1:%.*]] ; CHECK: bb1: ; CHECK-NEXT: [[TMP:%.*]] = phi %struct.hoge* [ [[ARG:%.*]], [[BB:%.*]] ], [ null, [[BB1]] ] ; CHECK-NEXT: store %struct.hoge* [[TMP]], %struct.hoge** undef ; CHECK-NEXT: br i1 undef, label [[BB1]], label [[BB2:%.*]] ; CHECK: bb2: ; CHECK-NEXT: [[TMP3:%.*]] = phi i64 [ [[TMP8:%.*]], [[BB7:%.*]] ], [ 0, [[BB1]] ] ; CHECK-NEXT: [[TMP4:%.*]] = icmp eq i64 [[TMP3]], 0 ; CHECK-NEXT: br i1 [[TMP4]], label [[BB7]], label [[BB5:%.*]] ; CHECK: bb5: ; CHECK-NEXT: [[TMP6:%.*]] = load i64, i64* null ; CHECK-NEXT: call void @quux() ; CHECK-NEXT: store i64 [[TMP6]], i64* undef ; CHECK-NEXT: br label [[BB7]] ; CHECK: bb7: ; CHECK-NEXT: [[TMP8]] = add i64 [[TMP3]], 1 ; CHECK-NEXT: br label [[BB2]] ; bb: br label %bb1 bb1: ; preds = %bb1, %bb %tmp = phi %struct.hoge* [ %arg, %bb ], [ null, %bb1 ] store %struct.hoge* %tmp, %struct.hoge** undef br i1 undef, label %bb1, label %bb2 bb2: ; preds = %bb7, %bb1 %tmp3 = phi i64 [ %tmp8, %bb7 ], [ 0, %bb1 ] %tmp4 = icmp eq i64 %tmp3, 0 br i1 %tmp4, label %bb7, label %bb5 bb5: ; preds = %bb2 ;; Originally thought equal to the store that comes after it until the phi edges ;; are completely traversed %tmp6 = load i64, i64* null call void @quux() store i64 %tmp6, i64* undef br label %bb7 bb7: ; preds = %bb5, %bb2 %tmp8 = add i64 %tmp3, 1 br label %bb2 } declare void @quux() ; ModuleID = 'short.ll' source_filename = "short.ll" %struct.a = type {} define void @b() { ; CHECK-LABEL: @b( ; CHECK-NEXT: [[C:%.*]] = alloca [[STRUCT_A:%.*]] ; CHECK-NEXT: br label [[D:%.*]] ; CHECK: m: ; CHECK-NEXT: unreachable ; CHECK: d: ; CHECK-NEXT: [[G:%.*]] = bitcast %struct.a* [[C]] to i8* ; CHECK-NEXT: [[F:%.*]] = bitcast i8* [[G]] to i32* ; CHECK-NEXT: [[E:%.*]] = load i32, i32* [[F]] ; CHECK-NEXT: br i1 undef, label [[I:%.*]], label [[J:%.*]] ; CHECK: i: ; CHECK-NEXT: br i1 undef, label [[K:%.*]], label [[M:%.*]] ; CHECK: k: ; CHECK-NEXT: br label [[L:%.*]] ; CHECK: l: ; CHECK-NEXT: unreachable ; CHECK: j: ; CHECK-NEXT: br label [[M]] ; %c = alloca %struct.a br label %d m: ; preds = %j, %i store i32 %e, i32* %f unreachable d: ; preds = %0 %g = bitcast %struct.a* %c to i8* %h = getelementptr i8, i8* %g %f = bitcast i8* %h to i32* %e = load i32, i32* %f br i1 undef, label %i, label %j i: ; preds = %d br i1 undef, label %k, label %m k: ; preds = %i br label %l l: ; preds = %k %n = phi i32 [ %e, %k ] ;; Becomes equal and then not equal to the other store, and ;; along the way, the load. store i32 %n, i32* %f unreachable j: ; preds = %d br label %m }