/* * Copyright (C) 2003 Sean Chittenden * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE PROJECT AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE PROJECT OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * $FreeBSD$ */ #ifndef __RANDOMIZE_FD__ #define __RANDOMIZE_FD__ #define RANDOM_TYPE_UNSET 0 #define RANDOM_TYPE_LINES 1 #define RANDOM_TYPE_WORDS 2 /* The multiple instance single integer key */ struct rand_node { u_char *cp; u_int len; struct rand_node *next; }; int randomize_fd(int fd, int type, int unique, double denom); /* * Generates a random number uniformly in the range [0.0, 1.0). */ static inline double random_unit_float(void) { static const uint64_t denom = (1ull << 53); static const uint64_t mask = denom - 1; uint64_t rand64; /* * arc4random_buf(...) in this use generates integer outputs in [0, * UINT64_MAX]. * * The double mantissa only has 53 bits, so we uniformly mask off the * high 11 bits and then floating-point divide by 2^53 to achieve a * result in [0, 1). * * We are not allowed to emit 1.0, so denom must be one greater than * the possible range of the preceeding step. */ arc4random_buf(&rand64, sizeof(rand64)); rand64 &= mask; return ((double)rand64 / denom); } /* * Returns true with probability 1 / denom (a floating point number >= 1). * Otherwise, returns false. */ static inline bool random_uniform_denom(double denom) { return ((uint64_t)(denom * random_unit_float()) == 0); } #endif