//===- CodeGenRegisters.h - Register and RegisterClass Info -----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines structures to encapsulate information gleaned from the // target register and register class definitions. // //===----------------------------------------------------------------------===// #ifndef CODEGEN_REGISTERS_H #define CODEGEN_REGISTERS_H #include "SetTheory.h" #include "llvm/TableGen/Record.h" #include "llvm/CodeGen/ValueTypes.h" #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/BitVector.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/SetVector.h" #include "llvm/Support/ErrorHandling.h" #include #include #include #include #include namespace llvm { class CodeGenRegBank; /// CodeGenSubRegIndex - Represents a sub-register index. class CodeGenSubRegIndex { Record *const TheDef; const unsigned EnumValue; public: CodeGenSubRegIndex(Record *R, unsigned Enum); const std::string &getName() const; std::string getNamespace() const; std::string getQualifiedName() const; // Order CodeGenSubRegIndex pointers by EnumValue. struct Less { bool operator()(const CodeGenSubRegIndex *A, const CodeGenSubRegIndex *B) const { assert(A && B); return A->EnumValue < B->EnumValue; } }; // Map of composite subreg indices. typedef std::map CompMap; // Returns the subreg index that results from composing this with Idx. // Returns NULL if this and Idx don't compose. CodeGenSubRegIndex *compose(CodeGenSubRegIndex *Idx) const { CompMap::const_iterator I = Composed.find(Idx); return I == Composed.end() ? 0 : I->second; } // Add a composite subreg index: this+A = B. // Return a conflicting composite, or NULL CodeGenSubRegIndex *addComposite(CodeGenSubRegIndex *A, CodeGenSubRegIndex *B) { std::pair Ins = Composed.insert(std::make_pair(A, B)); return (Ins.second || Ins.first->second == B) ? 0 : Ins.first->second; } // Update the composite maps of components specified in 'ComposedOf'. void updateComponents(CodeGenRegBank&); // Clean out redundant composite mappings. void cleanComposites(); // Return the map of composites. const CompMap &getComposites() const { return Composed; } private: CompMap Composed; }; /// CodeGenRegister - Represents a register definition. struct CodeGenRegister { Record *TheDef; unsigned EnumValue; unsigned CostPerUse; bool CoveredBySubRegs; // Map SubRegIndex -> Register. typedef std::map SubRegMap; CodeGenRegister(Record *R, unsigned Enum); const std::string &getName() const; // Get a map of sub-registers computed lazily. // This includes unique entries for all sub-sub-registers. const SubRegMap &getSubRegs(CodeGenRegBank&); const SubRegMap &getSubRegs() const { assert(SubRegsComplete && "Must precompute sub-registers"); return SubRegs; } // Add sub-registers to OSet following a pre-order defined by the .td file. void addSubRegsPreOrder(SetVector &OSet, CodeGenRegBank&) const; // List of super-registers in topological order, small to large. typedef std::vector SuperRegList; // Get the list of super-registers. This is valid after getSubReg // visits all registers during RegBank construction. const SuperRegList &getSuperRegs() const { assert(SubRegsComplete && "Must precompute sub-registers"); return SuperRegs; } // List of register units in ascending order. typedef SmallVector RegUnitList; // Get the list of register units. // This is only valid after getSubRegs() completes. const RegUnitList &getRegUnits() const { return RegUnits; } // Inherit register units from subregisters. // Return true if the RegUnits changed. bool inheritRegUnits(CodeGenRegBank &RegBank); // Adopt a register unit for pressure tracking. // A unit is adopted iff its unit number is >= NumNativeRegUnits. void adoptRegUnit(unsigned RUID) { RegUnits.push_back(RUID); } // Get the sum of this register's register unit weights. unsigned getWeight(const CodeGenRegBank &RegBank) const; // Order CodeGenRegister pointers by EnumValue. struct Less { bool operator()(const CodeGenRegister *A, const CodeGenRegister *B) const { assert(A && B); return A->EnumValue < B->EnumValue; } }; // Canonically ordered set. typedef std::set Set; private: bool SubRegsComplete; SubRegMap SubRegs; SuperRegList SuperRegs; RegUnitList RegUnits; }; class CodeGenRegisterClass { CodeGenRegister::Set Members; // Allocation orders. Order[0] always contains all registers in Members. std::vector > Orders; // Bit mask of sub-classes including this, indexed by their EnumValue. BitVector SubClasses; // List of super-classes, topologocally ordered to have the larger classes // first. This is the same as sorting by EnumValue. SmallVector SuperClasses; Record *TheDef; std::string Name; // For a synthesized class, inherit missing properties from the nearest // super-class. void inheritProperties(CodeGenRegBank&); // Map SubRegIndex -> sub-class. This is the largest sub-class where all // registers have a SubRegIndex sub-register. DenseMap SubClassWithSubReg; // Map SubRegIndex -> set of super-reg classes. This is all register // classes SuperRC such that: // // R:SubRegIndex in this RC for all R in SuperRC. // DenseMap > SuperRegClasses; public: unsigned EnumValue; std::string Namespace; std::vector VTs; unsigned SpillSize; unsigned SpillAlignment; int CopyCost; bool Allocatable; // Map SubRegIndex -> RegisterClass DenseMap SubRegClasses; std::string AltOrderSelect; // Return the Record that defined this class, or NULL if the class was // created by TableGen. Record *getDef() const { return TheDef; } const std::string &getName() const { return Name; } std::string getQualifiedName() const; const std::vector &getValueTypes() const {return VTs;} unsigned getNumValueTypes() const { return VTs.size(); } MVT::SimpleValueType getValueTypeNum(unsigned VTNum) const { if (VTNum < VTs.size()) return VTs[VTNum]; llvm_unreachable("VTNum greater than number of ValueTypes in RegClass!"); } // Return true if this this class contains the register. bool contains(const CodeGenRegister*) const; // Returns true if RC is a subclass. // RC is a sub-class of this class if it is a valid replacement for any // instruction operand where a register of this classis required. It must // satisfy these conditions: // // 1. All RC registers are also in this. // 2. The RC spill size must not be smaller than our spill size. // 3. RC spill alignment must be compatible with ours. // bool hasSubClass(const CodeGenRegisterClass *RC) const { return SubClasses.test(RC->EnumValue); } // getSubClassWithSubReg - Returns the largest sub-class where all // registers have a SubIdx sub-register. CodeGenRegisterClass* getSubClassWithSubReg(CodeGenSubRegIndex *SubIdx) const { return SubClassWithSubReg.lookup(SubIdx); } void setSubClassWithSubReg(CodeGenSubRegIndex *SubIdx, CodeGenRegisterClass *SubRC) { SubClassWithSubReg[SubIdx] = SubRC; } // getSuperRegClasses - Returns a bit vector of all register classes // containing only SubIdx super-registers of this class. void getSuperRegClasses(CodeGenSubRegIndex *SubIdx, BitVector &Out) const; // addSuperRegClass - Add a class containing only SudIdx super-registers. void addSuperRegClass(CodeGenSubRegIndex *SubIdx, CodeGenRegisterClass *SuperRC) { SuperRegClasses[SubIdx].insert(SuperRC); } // getSubClasses - Returns a constant BitVector of subclasses indexed by // EnumValue. // The SubClasses vector includs an entry for this class. const BitVector &getSubClasses() const { return SubClasses; } // getSuperClasses - Returns a list of super classes ordered by EnumValue. // The array does not include an entry for this class. ArrayRef getSuperClasses() const { return SuperClasses; } // Returns an ordered list of class members. // The order of registers is the same as in the .td file. // No = 0 is the default allocation order, No = 1 is the first alternative. ArrayRef getOrder(unsigned No = 0) const { return Orders[No]; } // Return the total number of allocation orders available. unsigned getNumOrders() const { return Orders.size(); } // Get the set of registers. This set contains the same registers as // getOrder(0). const CodeGenRegister::Set &getMembers() const { return Members; } // Populate a unique sorted list of units from a register set. void buildRegUnitSet(std::vector &RegUnits) const; CodeGenRegisterClass(CodeGenRegBank&, Record *R); // A key representing the parts of a register class used for forming // sub-classes. Note the ordering provided by this key is not the same as // the topological order used for the EnumValues. struct Key { const CodeGenRegister::Set *Members; unsigned SpillSize; unsigned SpillAlignment; Key(const Key &O) : Members(O.Members), SpillSize(O.SpillSize), SpillAlignment(O.SpillAlignment) {} Key(const CodeGenRegister::Set *M, unsigned S = 0, unsigned A = 0) : Members(M), SpillSize(S), SpillAlignment(A) {} Key(const CodeGenRegisterClass &RC) : Members(&RC.getMembers()), SpillSize(RC.SpillSize), SpillAlignment(RC.SpillAlignment) {} // Lexicographical order of (Members, SpillSize, SpillAlignment). bool operator<(const Key&) const; }; // Create a non-user defined register class. CodeGenRegisterClass(StringRef Name, Key Props); // Called by CodeGenRegBank::CodeGenRegBank(). static void computeSubClasses(CodeGenRegBank&); }; // Each RegUnitSet is a sorted vector with a name. struct RegUnitSet { typedef std::vector::const_iterator iterator; std::string Name; std::vector Units; }; // CodeGenRegBank - Represent a target's registers and the relations between // them. class CodeGenRegBank { RecordKeeper &Records; SetTheory Sets; // SubRegIndices. std::vector SubRegIndices; DenseMap Def2SubRegIdx; unsigned NumNamedIndices; // Registers. std::vector Registers; DenseMap Def2Reg; unsigned NumNativeRegUnits; unsigned NumRegUnits; // # native + adopted register units. // Map each register unit to a weight (for register pressure). // Includes native and adopted register units. std::vector RegUnitWeights; // Register classes. std::vector RegClasses; DenseMap Def2RC; typedef std::map RCKeyMap; RCKeyMap Key2RC; // Remember each unique set of register units. Initially, this contains a // unique set for each register class. Simliar sets are coalesced with // pruneUnitSets and new supersets are inferred during computeRegUnitSets. std::vector RegUnitSets; // Map RegisterClass index to the index of the RegUnitSet that contains the // class's units and any inferred RegUnit supersets. std::vector > RegClassUnitSets; // Add RC to *2RC maps. void addToMaps(CodeGenRegisterClass*); // Create a synthetic sub-class if it is missing. CodeGenRegisterClass *getOrCreateSubClass(const CodeGenRegisterClass *RC, const CodeGenRegister::Set *Membs, StringRef Name); // Infer missing register classes. void computeInferredRegisterClasses(); void inferCommonSubClass(CodeGenRegisterClass *RC); void inferSubClassWithSubReg(CodeGenRegisterClass *RC); void inferMatchingSuperRegClass(CodeGenRegisterClass *RC, unsigned FirstSubRegRC = 0); // Iteratively prune unit sets. void pruneUnitSets(); // Compute a weight for each register unit created during getSubRegs. void computeRegUnitWeights(); // Create a RegUnitSet for each RegClass and infer superclasses. void computeRegUnitSets(); // Populate the Composite map from sub-register relationships. void computeComposites(); public: CodeGenRegBank(RecordKeeper&); SetTheory &getSets() { return Sets; } // Sub-register indices. The first NumNamedIndices are defined by the user // in the .td files. The rest are synthesized such that all sub-registers // have a unique name. ArrayRef getSubRegIndices() { return SubRegIndices; } unsigned getNumNamedIndices() { return NumNamedIndices; } // Find a SubRegIndex form its Record def. CodeGenSubRegIndex *getSubRegIdx(Record*); // Find or create a sub-register index representing the A+B composition. CodeGenSubRegIndex *getCompositeSubRegIndex(CodeGenSubRegIndex *A, CodeGenSubRegIndex *B); const std::vector &getRegisters() { return Registers; } // Find a register from its Record def. CodeGenRegister *getReg(Record*); // Get a Register's index into the Registers array. unsigned getRegIndex(const CodeGenRegister *Reg) const { return Reg->EnumValue - 1; } // Create a new non-native register unit that can be adopted by a register // to increase its pressure. Note that NumNativeRegUnits is not increased. unsigned newRegUnit(unsigned Weight) { if (!RegUnitWeights.empty()) { assert(Weight && "should only add allocatable units"); RegUnitWeights.resize(NumRegUnits+1); RegUnitWeights[NumRegUnits] = Weight; } return NumRegUnits++; } // Native units are the singular unit of a leaf register. Register aliasing // is completely characterized by native units. Adopted units exist to give // register additional weight but don't affect aliasing. bool isNativeUnit(unsigned RUID) { return RUID < NumNativeRegUnits; } ArrayRef getRegClasses() const { return RegClasses; } // Find a register class from its def. CodeGenRegisterClass *getRegClass(Record*); /// getRegisterClassForRegister - Find the register class that contains the /// specified physical register. If the register is not in a register /// class, return null. If the register is in multiple classes, and the /// classes have a superset-subset relationship and the same set of types, /// return the superclass. Otherwise return null. const CodeGenRegisterClass* getRegClassForRegister(Record *R); // Get a register unit's weight. Zero for unallocatable registers. unsigned getRegUnitWeight(unsigned RUID) const { return RegUnitWeights[RUID]; } // Get the sum of unit weights. unsigned getRegUnitSetWeight(const std::vector &Units) const { unsigned Weight = 0; for (std::vector::const_iterator I = Units.begin(), E = Units.end(); I != E; ++I) Weight += getRegUnitWeight(*I); return Weight; } // Increase a RegUnitWeight. void increaseRegUnitWeight(unsigned RUID, unsigned Inc) { RegUnitWeights[RUID] += Inc; } // Get the number of register pressure dimensions. unsigned getNumRegPressureSets() const { return RegUnitSets.size(); } // Get a set of register unit IDs for a given dimension of pressure. RegUnitSet getRegPressureSet(unsigned Idx) const { return RegUnitSets[Idx]; } // Get a list of pressure set IDs for a register class. Liveness of a // register in this class impacts each pressure set in this list by the // weight of the register. An exact solution requires all registers in a // class to have the same class, but it is not strictly guaranteed. ArrayRef getRCPressureSetIDs(unsigned RCIdx) const { return RegClassUnitSets[RCIdx]; } // Computed derived records such as missing sub-register indices. void computeDerivedInfo(); // Compute full overlap sets for every register. These sets include the // rarely used aliases that are neither sub nor super-registers. // // Map[R1].count(R2) is reflexive and symmetric, but not transitive. // // If R1 is a sub-register of R2, Map[R1] is a subset of Map[R2]. void computeOverlaps(std::map &Map); // Compute the set of registers completely covered by the registers in Regs. // The returned BitVector will have a bit set for each register in Regs, // all sub-registers, and all super-registers that are covered by the // registers in Regs. // // This is used to compute the mask of call-preserved registers from a list // of callee-saves. BitVector computeCoveredRegisters(ArrayRef Regs); }; } #endif