//===-- GDBRemoteCommunication.h --------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef liblldb_GDBRemoteCommunication_h_ #define liblldb_GDBRemoteCommunication_h_ // C Includes // C++ Includes #include #include // Other libraries and framework includes // Project includes #include "lldb/lldb-public.h" #include "lldb/Core/Communication.h" #include "lldb/Core/Listener.h" #include "lldb/Host/Mutex.h" #include "lldb/Host/Predicate.h" #include "lldb/Host/TimeValue.h" #include "Utility/StringExtractorGDBRemote.h" class ProcessGDBRemote; class GDBRemoteCommunication : public lldb_private::Communication { public: enum { eBroadcastBitRunPacketSent = kLoUserBroadcastBit }; //------------------------------------------------------------------ // Constructors and Destructors //------------------------------------------------------------------ GDBRemoteCommunication(const char *comm_name, const char *listener_name, bool is_platform); virtual ~GDBRemoteCommunication(); char GetAck (); size_t SendAck (); size_t SendNack (); char CalculcateChecksum (const char *payload, size_t payload_length); bool GetSequenceMutex (lldb_private::Mutex::Locker& locker, const char *failure_message = NULL); bool CheckForPacket (const uint8_t *src, size_t src_len, StringExtractorGDBRemote &packet); bool IsRunning() const { return m_public_is_running.GetValue(); } bool GetSendAcks () { return m_send_acks; } //------------------------------------------------------------------ // Client and server must implement these pure virtual functions //------------------------------------------------------------------ virtual bool GetThreadSuffixSupported () = 0; //------------------------------------------------------------------ // Set the global packet timeout. // // For clients, this is the timeout that gets used when sending // packets and waiting for responses. For servers, this might not // get used, and if it doesn't this should be moved to the // GDBRemoteCommunicationClient. //------------------------------------------------------------------ uint32_t SetPacketTimeout (uint32_t packet_timeout) { const uint32_t old_packet_timeout = m_packet_timeout; m_packet_timeout = packet_timeout; return old_packet_timeout; } uint32_t GetPacketTimeoutInMicroSeconds () const { return m_packet_timeout * lldb_private::TimeValue::MicroSecPerSec; } //------------------------------------------------------------------ // Start a debugserver instance on the current host using the // supplied connection URL. //------------------------------------------------------------------ lldb_private::Error StartDebugserverProcess (const char *connect_url, const char *unix_socket_name, lldb_private::ProcessLaunchInfo &launch_info); void DumpHistory(lldb_private::Stream &strm); protected: class History { public: enum PacketType { ePacketTypeInvalid = 0, ePacketTypeSend, ePacketTypeRecv }; struct Entry { Entry() : packet(), type (ePacketTypeInvalid), bytes_transmitted (0), packet_idx (0), tid (LLDB_INVALID_THREAD_ID) { } void Clear () { packet.clear(); type = ePacketTypeInvalid; bytes_transmitted = 0; packet_idx = 0; tid = LLDB_INVALID_THREAD_ID; } std::string packet; PacketType type; uint32_t bytes_transmitted; uint32_t packet_idx; lldb::tid_t tid; }; History (uint32_t size); ~History (); // For single char packets for ack, nack and /x03 void AddPacket (char packet_char, PacketType type, uint32_t bytes_transmitted); void AddPacket (const std::string &src, uint32_t src_len, PacketType type, uint32_t bytes_transmitted); void Dump (lldb_private::Stream &strm) const; void Dump (lldb_private::Log *log) const; bool DidDumpToLog () const { return m_dumped_to_log; } protected: uint32_t GetFirstSavedPacketIndex () const { if (m_total_packet_count < m_packets.size()) return 0; else return m_curr_idx + 1; } uint32_t GetNumPacketsInHistory () const { if (m_total_packet_count < m_packets.size()) return m_total_packet_count; else return (uint32_t)m_packets.size(); } uint32_t GetNextIndex() { ++m_total_packet_count; const uint32_t idx = m_curr_idx; m_curr_idx = NormalizeIndex(idx + 1); return idx; } uint32_t NormalizeIndex (uint32_t i) const { return i % m_packets.size(); } std::vector m_packets; uint32_t m_curr_idx; uint32_t m_total_packet_count; mutable bool m_dumped_to_log; }; size_t SendPacket (const char *payload, size_t payload_length); size_t SendPacketNoLock (const char *payload, size_t payload_length); size_t WaitForPacketWithTimeoutMicroSecondsNoLock (StringExtractorGDBRemote &response, uint32_t timeout_usec); bool WaitForNotRunningPrivate (const lldb_private::TimeValue *timeout_ptr); //------------------------------------------------------------------ // Classes that inherit from GDBRemoteCommunication can see and modify these //------------------------------------------------------------------ uint32_t m_packet_timeout; #ifdef LLDB_CONFIGURATION_DEBUG lldb_private::TrackingMutex m_sequence_mutex; #else lldb_private::Mutex m_sequence_mutex; // Restrict access to sending/receiving packets to a single thread at a time #endif lldb_private::Predicate m_public_is_running; lldb_private::Predicate m_private_is_running; History m_history; bool m_send_acks; bool m_is_platform; // Set to true if this class represents a platform, // false if this class represents a debug session for // a single process private: //------------------------------------------------------------------ // For GDBRemoteCommunication only //------------------------------------------------------------------ DISALLOW_COPY_AND_ASSIGN (GDBRemoteCommunication); }; #endif // liblldb_GDBRemoteCommunication_h_