/******************************************************************************* * * Module Name: nsnames - Name manipulation and search * ******************************************************************************/ /* * Copyright (C) 2000 - 2013, Intel Corp. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions, and the following disclaimer, * without modification. * 2. Redistributions in binary form must reproduce at minimum a disclaimer * substantially similar to the "NO WARRANTY" disclaimer below * ("Disclaimer") and any redistribution must be conditioned upon * including a substantially similar Disclaimer requirement for further * binary redistribution. * 3. Neither the names of the above-listed copyright holders nor the names * of any contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * Alternatively, this software may be distributed under the terms of the * GNU General Public License ("GPL") version 2 as published by the Free * Software Foundation. * * NO WARRANTY * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. */ #define __NSNAMES_C__ #include #include #include #include #define _COMPONENT ACPI_NAMESPACE ACPI_MODULE_NAME ("nsnames") /******************************************************************************* * * FUNCTION: AcpiNsBuildExternalPath * * PARAMETERS: Node - NS node whose pathname is needed * Size - Size of the pathname * *NameBuffer - Where to return the pathname * * RETURN: Status * Places the pathname into the NameBuffer, in external format * (name segments separated by path separators) * * DESCRIPTION: Generate a full pathaname * ******************************************************************************/ ACPI_STATUS AcpiNsBuildExternalPath ( ACPI_NAMESPACE_NODE *Node, ACPI_SIZE Size, char *NameBuffer) { ACPI_SIZE Index; ACPI_NAMESPACE_NODE *ParentNode; ACPI_FUNCTION_ENTRY (); /* Special case for root */ Index = Size - 1; if (Index < ACPI_NAME_SIZE) { NameBuffer[0] = AML_ROOT_PREFIX; NameBuffer[1] = 0; return (AE_OK); } /* Store terminator byte, then build name backwards */ ParentNode = Node; NameBuffer[Index] = 0; while ((Index > ACPI_NAME_SIZE) && (ParentNode != AcpiGbl_RootNode)) { Index -= ACPI_NAME_SIZE; /* Put the name into the buffer */ ACPI_MOVE_32_TO_32 ((NameBuffer + Index), &ParentNode->Name); ParentNode = ParentNode->Parent; /* Prefix name with the path separator */ Index--; NameBuffer[Index] = ACPI_PATH_SEPARATOR; } /* Overwrite final separator with the root prefix character */ NameBuffer[Index] = AML_ROOT_PREFIX; if (Index != 0) { ACPI_ERROR ((AE_INFO, "Could not construct external pathname; index=%u, size=%u, Path=%s", (UINT32) Index, (UINT32) Size, &NameBuffer[Size])); return (AE_BAD_PARAMETER); } return (AE_OK); } /******************************************************************************* * * FUNCTION: AcpiNsGetExternalPathname * * PARAMETERS: Node - Namespace node whose pathname is needed * * RETURN: Pointer to storage containing the fully qualified name of * the node, In external format (name segments separated by path * separators.) * * DESCRIPTION: Used to obtain the full pathname to a namespace node, usually * for error and debug statements. * ******************************************************************************/ char * AcpiNsGetExternalPathname ( ACPI_NAMESPACE_NODE *Node) { ACPI_STATUS Status; char *NameBuffer; ACPI_SIZE Size; ACPI_FUNCTION_TRACE_PTR (NsGetExternalPathname, Node); /* Calculate required buffer size based on depth below root */ Size = AcpiNsGetPathnameLength (Node); if (!Size) { return_PTR (NULL); } /* Allocate a buffer to be returned to caller */ NameBuffer = ACPI_ALLOCATE_ZEROED (Size); if (!NameBuffer) { ACPI_ERROR ((AE_INFO, "Could not allocate %u bytes", (UINT32) Size)); return_PTR (NULL); } /* Build the path in the allocated buffer */ Status = AcpiNsBuildExternalPath (Node, Size, NameBuffer); if (ACPI_FAILURE (Status)) { ACPI_FREE (NameBuffer); return_PTR (NULL); } return_PTR (NameBuffer); } /******************************************************************************* * * FUNCTION: AcpiNsGetPathnameLength * * PARAMETERS: Node - Namespace node * * RETURN: Length of path, including prefix * * DESCRIPTION: Get the length of the pathname string for this node * ******************************************************************************/ ACPI_SIZE AcpiNsGetPathnameLength ( ACPI_NAMESPACE_NODE *Node) { ACPI_SIZE Size; ACPI_NAMESPACE_NODE *NextNode; ACPI_FUNCTION_ENTRY (); /* * Compute length of pathname as 5 * number of name segments. * Go back up the parent tree to the root */ Size = 0; NextNode = Node; while (NextNode && (NextNode != AcpiGbl_RootNode)) { if (ACPI_GET_DESCRIPTOR_TYPE (NextNode) != ACPI_DESC_TYPE_NAMED) { ACPI_ERROR ((AE_INFO, "Invalid Namespace Node (%p) while traversing namespace", NextNode)); return (0); } Size += ACPI_PATH_SEGMENT_LENGTH; NextNode = NextNode->Parent; } if (!Size) { Size = 1; /* Root node case */ } return (Size + 1); /* +1 for null string terminator */ } /******************************************************************************* * * FUNCTION: AcpiNsHandleToPathname * * PARAMETERS: TargetHandle - Handle of named object whose name is * to be found * Buffer - Where the pathname is returned * * RETURN: Status, Buffer is filled with pathname if status is AE_OK * * DESCRIPTION: Build and return a full namespace pathname * ******************************************************************************/ ACPI_STATUS AcpiNsHandleToPathname ( ACPI_HANDLE TargetHandle, ACPI_BUFFER *Buffer) { ACPI_STATUS Status; ACPI_NAMESPACE_NODE *Node; ACPI_SIZE RequiredSize; ACPI_FUNCTION_TRACE_PTR (NsHandleToPathname, TargetHandle); Node = AcpiNsValidateHandle (TargetHandle); if (!Node) { return_ACPI_STATUS (AE_BAD_PARAMETER); } /* Determine size required for the caller buffer */ RequiredSize = AcpiNsGetPathnameLength (Node); if (!RequiredSize) { return_ACPI_STATUS (AE_BAD_PARAMETER); } /* Validate/Allocate/Clear caller buffer */ Status = AcpiUtInitializeBuffer (Buffer, RequiredSize); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Build the path in the caller buffer */ Status = AcpiNsBuildExternalPath (Node, RequiredSize, Buffer->Pointer); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "%s [%X]\n", (char *) Buffer->Pointer, (UINT32) RequiredSize)); return_ACPI_STATUS (AE_OK); }