/* AUTOGENERATED FILE. DO NOT EDIT. */ //=======Test Runner Used To Run Each Test Below===== #define RUN_TEST(TestFunc, TestLineNum) \ { \ Unity.CurrentTestName = #TestFunc; \ Unity.CurrentTestLineNumber = TestLineNum; \ Unity.NumberOfTests++; \ if (TEST_PROTECT()) \ { \ setUp(); \ TestFunc(); \ } \ if (TEST_PROTECT() && !TEST_IS_IGNORED) \ { \ tearDown(); \ } \ UnityConcludeTest(); \ } //=======Automagically Detected Files To Include===== #include "unity.h" #include #include #include "config.h" //=======External Functions This Runner Calls===== extern void setUp(void); extern void tearDown(void); extern void test_keywordIncorrectToken(void); extern void test_keywordServerToken(void); extern void test_DropUninitializedStack(void); extern void test_IncorrectlyInitializeLexStack(void); extern void test_InitializeLexStack(void); extern void test_PopEmptyStack(void); extern void test_IsInteger(void); extern void test_IsUint(void); extern void test_IsDouble(void); extern void test_SpecialSymbols(void); extern void test_EOC(void); //=======Test Reset Option===== void resetTest(void); void resetTest(void) { tearDown(); setUp(); } char const *progname; //=======MAIN===== int main(int argc, char *argv[]) { progname = argv[0]; UnityBegin("t-ntp_scanner.c"); RUN_TEST(test_keywordIncorrectToken, 21); RUN_TEST(test_keywordServerToken, 22); RUN_TEST(test_DropUninitializedStack, 23); RUN_TEST(test_IncorrectlyInitializeLexStack, 24); RUN_TEST(test_InitializeLexStack, 25); RUN_TEST(test_PopEmptyStack, 61); RUN_TEST(test_IsInteger, 69); RUN_TEST(test_IsUint, 87); RUN_TEST(test_IsDouble, 99); RUN_TEST(test_SpecialSymbols, 111); RUN_TEST(test_EOC, 120); return (UnityEnd()); }