/* AUTOGENERATED FILE. DO NOT EDIT. */ //=======Test Runner Used To Run Each Test Below===== #define RUN_TEST(TestFunc, TestLineNum) \ { \ Unity.CurrentTestName = #TestFunc; \ Unity.CurrentTestLineNumber = TestLineNum; \ Unity.NumberOfTests++; \ if (TEST_PROTECT()) \ { \ setUp(); \ TestFunc(); \ } \ if (TEST_PROTECT() && !TEST_IS_IGNORED) \ { \ tearDown(); \ } \ UnityConcludeTest(); \ } //=======Automagically Detected Files To Include===== #include "unity.h" #include #include #include "config.h" #include "ntp.h" //=======External Functions This Runner Calls===== extern void setUp(void); extern void tearDown(void); extern void test_MD5KeyTypeWithoutDigestLength(void); extern void test_MD5KeyTypeWithDigestLength(void); extern void test_SHA1KeyTypeWithDigestLength(void); extern void test_MD5KeyName(void); extern void test_SHA1KeyName(void); //=======Test Reset Option===== void resetTest(void); void resetTest(void) { tearDown(); setUp(); } char const *progname; //=======MAIN===== int main(int argc, char *argv[]) { progname = argv[0]; UnityBegin("ssl_init.c"); RUN_TEST(test_MD5KeyTypeWithoutDigestLength, 17); RUN_TEST(test_MD5KeyTypeWithDigestLength, 18); RUN_TEST(test_SHA1KeyTypeWithDigestLength, 19); RUN_TEST(test_MD5KeyName, 20); RUN_TEST(test_SHA1KeyName, 21); return (UnityEnd()); }