/* AUTOGENERATED FILE. DO NOT EDIT. */ //=======Test Runner Used To Run Each Test Below===== #define RUN_TEST(TestFunc, TestLineNum) \ { \ Unity.CurrentTestName = #TestFunc; \ Unity.CurrentTestLineNumber = TestLineNum; \ Unity.NumberOfTests++; \ if (TEST_PROTECT()) \ { \ setUp(); \ TestFunc(); \ } \ if (TEST_PROTECT() && !TEST_IS_IGNORED) \ { \ tearDown(); \ } \ UnityConcludeTest(); \ } //=======Automagically Detected Files To Include===== #include "unity.h" #include #include //=======External Functions This Runner Calls===== extern void setUp(void); extern void tearDown(void); extern void test_MD5KeyTypeWithoutDigestLength(); extern void test_MD5KeyTypeWithDigestLength(); extern void test_SHA1KeyTypeWithDigestLength(); extern void test_MD5KeyName(); extern void test_SHA1KeyName(); //=======Test Reset Option===== void resetTest() { tearDown(); setUp(); } char *progname; //=======MAIN===== int main(int argc, char *argv[]) { progname = argv[0]; Unity.TestFile = "ssl_init.c"; UnityBegin("ssl_init.c"); RUN_TEST(test_MD5KeyTypeWithoutDigestLength, 19); RUN_TEST(test_MD5KeyTypeWithDigestLength, 23); RUN_TEST(test_SHA1KeyTypeWithDigestLength, 32); RUN_TEST(test_MD5KeyName, 47); RUN_TEST(test_SHA1KeyName, 51); return (UnityEnd()); }