// Heap implementation -*- C++ -*- // Copyright (C) 2001, 2004, 2005, 2006 Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the // terms of the GNU General Public License as published by the // Free Software Foundation; either version 2, or (at your option) // any later version. // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License along // with this library; see the file COPYING. If not, write to the Free // Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, // USA. // As a special exception, you may use this file as part of a free software // library without restriction. Specifically, if other files instantiate // templates or use macros or inline functions from this file, or you compile // this file and link it with other files to produce an executable, this // file does not by itself cause the resulting executable to be covered by // the GNU General Public License. This exception does not however // invalidate any other reasons why the executable file might be covered by // the GNU General Public License. /* * * Copyright (c) 1994 * Hewlett-Packard Company * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation. Hewlett-Packard Company makes no * representations about the suitability of this software for any * purpose. It is provided "as is" without express or implied warranty. * * Copyright (c) 1997 * Silicon Graphics Computer Systems, Inc. * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation. Silicon Graphics makes no * representations about the suitability of this software for any * purpose. It is provided "as is" without express or implied warranty. */ /** @file stl_heap.h * This is an internal header file, included by other library headers. * You should not attempt to use it directly. */ #ifndef _STL_HEAP_H #define _STL_HEAP_H 1 #include _GLIBCXX_BEGIN_NAMESPACE(std) // is_heap, a predicate testing whether or not a range is // a heap. This function is an extension, not part of the C++ // standard. template bool __is_heap(_RandomAccessIterator __first, _Distance __n) { _Distance __parent = 0; for (_Distance __child = 1; __child < __n; ++__child) { if (__first[__parent] < __first[__child]) return false; if ((__child & 1) == 0) ++__parent; } return true; } template bool __is_heap(_RandomAccessIterator __first, _StrictWeakOrdering __comp, _Distance __n) { _Distance __parent = 0; for (_Distance __child = 1; __child < __n; ++__child) { if (__comp(__first[__parent], __first[__child])) return false; if ((__child & 1) == 0) ++__parent; } return true; } template bool __is_heap(_RandomAccessIterator __first, _RandomAccessIterator __last) { return std::__is_heap(__first, std::distance(__first, __last)); } template bool __is_heap(_RandomAccessIterator __first, _RandomAccessIterator __last, _StrictWeakOrdering __comp) { return std::__is_heap(__first, __comp, std::distance(__first, __last)); } // Heap-manipulation functions: push_heap, pop_heap, make_heap, sort_heap. template void __push_heap(_RandomAccessIterator __first, _Distance __holeIndex, _Distance __topIndex, _Tp __value) { _Distance __parent = (__holeIndex - 1) / 2; while (__holeIndex > __topIndex && *(__first + __parent) < __value) { *(__first + __holeIndex) = *(__first + __parent); __holeIndex = __parent; __parent = (__holeIndex - 1) / 2; } *(__first + __holeIndex) = __value; } /** * @brief Push an element onto a heap. * @param first Start of heap. * @param last End of heap + element. * @ingroup heap * * This operation pushes the element at last-1 onto the valid heap over the * range [first,last-1). After completion, [first,last) is a valid heap. */ template inline void push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last) { typedef typename iterator_traits<_RandomAccessIterator>::value_type _ValueType; typedef typename iterator_traits<_RandomAccessIterator>::difference_type _DistanceType; // concept requirements __glibcxx_function_requires(_Mutable_RandomAccessIteratorConcept< _RandomAccessIterator>) __glibcxx_function_requires(_LessThanComparableConcept<_ValueType>) __glibcxx_requires_valid_range(__first, __last); // __glibcxx_requires_heap(__first, __last - 1); std::__push_heap(__first, _DistanceType((__last - __first) - 1), _DistanceType(0), _ValueType(*(__last - 1))); } template void __push_heap(_RandomAccessIterator __first, _Distance __holeIndex, _Distance __topIndex, _Tp __value, _Compare __comp) { _Distance __parent = (__holeIndex - 1) / 2; while (__holeIndex > __topIndex && __comp(*(__first + __parent), __value)) { *(__first + __holeIndex) = *(__first + __parent); __holeIndex = __parent; __parent = (__holeIndex - 1) / 2; } *(__first + __holeIndex) = __value; } /** * @brief Push an element onto a heap using comparison functor. * @param first Start of heap. * @param last End of heap + element. * @param comp Comparison functor. * @ingroup heap * * This operation pushes the element at last-1 onto the valid heap over the * range [first,last-1). After completion, [first,last) is a valid heap. * Compare operations are performed using comp. */ template inline void push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last, _Compare __comp) { typedef typename iterator_traits<_RandomAccessIterator>::value_type _ValueType; typedef typename iterator_traits<_RandomAccessIterator>::difference_type _DistanceType; // concept requirements __glibcxx_function_requires(_Mutable_RandomAccessIteratorConcept< _RandomAccessIterator>) __glibcxx_requires_valid_range(__first, __last); __glibcxx_requires_heap_pred(__first, __last - 1, __comp); std::__push_heap(__first, _DistanceType((__last - __first) - 1), _DistanceType(0), _ValueType(*(__last - 1)), __comp); } template void __adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex, _Distance __len, _Tp __value) { const _Distance __topIndex = __holeIndex; _Distance __secondChild = 2 * __holeIndex + 2; while (__secondChild < __len) { if (*(__first + __secondChild) < *(__first + (__secondChild - 1))) __secondChild--; *(__first + __holeIndex) = *(__first + __secondChild); __holeIndex = __secondChild; __secondChild = 2 * (__secondChild + 1); } if (__secondChild == __len) { *(__first + __holeIndex) = *(__first + (__secondChild - 1)); __holeIndex = __secondChild - 1; } std::__push_heap(__first, __holeIndex, __topIndex, __value); } template inline void __pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last, _RandomAccessIterator __result, _Tp __value) { typedef typename iterator_traits<_RandomAccessIterator>::difference_type _Distance; *__result = *__first; std::__adjust_heap(__first, _Distance(0), _Distance(__last - __first), __value); } /** * @brief Pop an element off a heap. * @param first Start of heap. * @param last End of heap. * @ingroup heap * * This operation pops the top of the heap. The elements first and last-1 * are swapped and [first,last-1) is made into a heap. */ template inline void pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last) { typedef typename iterator_traits<_RandomAccessIterator>::value_type _ValueType; // concept requirements __glibcxx_function_requires(_Mutable_RandomAccessIteratorConcept< _RandomAccessIterator>) __glibcxx_function_requires(_LessThanComparableConcept<_ValueType>) __glibcxx_requires_valid_range(__first, __last); __glibcxx_requires_heap(__first, __last); std::__pop_heap(__first, __last - 1, __last - 1, _ValueType(*(__last - 1))); } template void __adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex, _Distance __len, _Tp __value, _Compare __comp) { const _Distance __topIndex = __holeIndex; _Distance __secondChild = 2 * __holeIndex + 2; while (__secondChild < __len) { if (__comp(*(__first + __secondChild), *(__first + (__secondChild - 1)))) __secondChild--; *(__first + __holeIndex) = *(__first + __secondChild); __holeIndex = __secondChild; __secondChild = 2 * (__secondChild + 1); } if (__secondChild == __len) { *(__first + __holeIndex) = *(__first + (__secondChild - 1)); __holeIndex = __secondChild - 1; } std::__push_heap(__first, __holeIndex, __topIndex, __value, __comp); } template inline void __pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last, _RandomAccessIterator __result, _Tp __value, _Compare __comp) { typedef typename iterator_traits<_RandomAccessIterator>::difference_type _Distance; *__result = *__first; std::__adjust_heap(__first, _Distance(0), _Distance(__last - __first), __value, __comp); } /** * @brief Pop an element off a heap using comparison functor. * @param first Start of heap. * @param last End of heap. * @param comp Comparison functor to use. * @ingroup heap * * This operation pops the top of the heap. The elements first and last-1 * are swapped and [first,last-1) is made into a heap. Comparisons are * made using comp. */ template inline void pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last, _Compare __comp) { // concept requirements __glibcxx_function_requires(_Mutable_RandomAccessIteratorConcept< _RandomAccessIterator>) __glibcxx_requires_valid_range(__first, __last); __glibcxx_requires_heap_pred(__first, __last, __comp); typedef typename iterator_traits<_RandomAccessIterator>::value_type _ValueType; std::__pop_heap(__first, __last - 1, __last - 1, _ValueType(*(__last - 1)), __comp); } /** * @brief Construct a heap over a range. * @param first Start of heap. * @param last End of heap. * @ingroup heap * * This operation makes the elements in [first,last) into a heap. */ template void make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last) { typedef typename iterator_traits<_RandomAccessIterator>::value_type _ValueType; typedef typename iterator_traits<_RandomAccessIterator>::difference_type _DistanceType; // concept requirements __glibcxx_function_requires(_Mutable_RandomAccessIteratorConcept< _RandomAccessIterator>) __glibcxx_function_requires(_LessThanComparableConcept<_ValueType>) __glibcxx_requires_valid_range(__first, __last); if (__last - __first < 2) return; const _DistanceType __len = __last - __first; _DistanceType __parent = (__len - 2) / 2; while (true) { std::__adjust_heap(__first, __parent, __len, _ValueType(*(__first + __parent))); if (__parent == 0) return; __parent--; } } /** * @brief Construct a heap over a range using comparison functor. * @param first Start of heap. * @param last End of heap. * @param comp Comparison functor to use. * @ingroup heap * * This operation makes the elements in [first,last) into a heap. * Comparisons are made using comp. */ template inline void make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last, _Compare __comp) { typedef typename iterator_traits<_RandomAccessIterator>::value_type _ValueType; typedef typename iterator_traits<_RandomAccessIterator>::difference_type _DistanceType; // concept requirements __glibcxx_function_requires(_Mutable_RandomAccessIteratorConcept< _RandomAccessIterator>) __glibcxx_requires_valid_range(__first, __last); if (__last - __first < 2) return; const _DistanceType __len = __last - __first; _DistanceType __parent = (__len - 2) / 2; while (true) { std::__adjust_heap(__first, __parent, __len, _ValueType(*(__first + __parent)), __comp); if (__parent == 0) return; __parent--; } } /** * @brief Sort a heap. * @param first Start of heap. * @param last End of heap. * @ingroup heap * * This operation sorts the valid heap in the range [first,last). */ template void sort_heap(_RandomAccessIterator __first, _RandomAccessIterator __last) { // concept requirements __glibcxx_function_requires(_Mutable_RandomAccessIteratorConcept< _RandomAccessIterator>) __glibcxx_function_requires(_LessThanComparableConcept< typename iterator_traits<_RandomAccessIterator>::value_type>) __glibcxx_requires_valid_range(__first, __last); // __glibcxx_requires_heap(__first, __last); while (__last - __first > 1) std::pop_heap(__first, _RandomAccessIterator(__last--)); } /** * @brief Sort a heap using comparison functor. * @param first Start of heap. * @param last End of heap. * @param comp Comparison functor to use. * @ingroup heap * * This operation sorts the valid heap in the range [first,last). * Comparisons are made using comp. */ template void sort_heap(_RandomAccessIterator __first, _RandomAccessIterator __last, _Compare __comp) { // concept requirements __glibcxx_function_requires(_Mutable_RandomAccessIteratorConcept< _RandomAccessIterator>) __glibcxx_requires_valid_range(__first, __last); __glibcxx_requires_heap_pred(__first, __last, __comp); while (__last - __first > 1) std::pop_heap(__first, _RandomAccessIterator(__last--), __comp); } _GLIBCXX_END_NAMESPACE #endif /* _STL_HEAP_H */