//=== OSAtomicChecker.cpp - OSAtomic functions evaluator --------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This checker evaluates OSAtomic functions. // //===----------------------------------------------------------------------===// #include "ClangSACheckers.h" #include "clang/StaticAnalyzer/Core/Checker.h" #include "clang/StaticAnalyzer/Core/CheckerManager.h" #include "clang/StaticAnalyzer/Core/PathSensitive/CheckerContext.h" #include "clang/Basic/Builtins.h" using namespace clang; using namespace ento; namespace { class OSAtomicChecker : public Checker { public: bool inlineCall(const CallExpr *CE, ExprEngine &Eng, ExplodedNode *Pred, ExplodedNodeSet &Dst) const; private: bool evalOSAtomicCompareAndSwap(const CallExpr *CE, ExprEngine &Eng, ExplodedNode *Pred, ExplodedNodeSet &Dst) const; ExplodedNode *generateNode(const ProgramState *State, ExplodedNode *Pred, const CallExpr *Statement, StmtNodeBuilder &B, ExplodedNodeSet &Dst) const; }; } bool OSAtomicChecker::inlineCall(const CallExpr *CE, ExprEngine &Eng, ExplodedNode *Pred, ExplodedNodeSet &Dst) const { const ProgramState *state = Pred->getState(); const Expr *Callee = CE->getCallee(); SVal L = state->getSVal(Callee); const FunctionDecl *FD = L.getAsFunctionDecl(); if (!FD) return false; const IdentifierInfo *II = FD->getIdentifier(); if (!II) return false; StringRef FName(II->getName()); // Check for compare and swap. if (FName.startswith("OSAtomicCompareAndSwap") || FName.startswith("objc_atomicCompareAndSwap")) return evalOSAtomicCompareAndSwap(CE, Eng, Pred, Dst); // FIXME: Other atomics. return false; } ExplodedNode *OSAtomicChecker::generateNode(const ProgramState *State, ExplodedNode *Pred, const CallExpr *Statement, StmtNodeBuilder &B, ExplodedNodeSet &Dst) const { ExplodedNode *N = B.generateNode(Statement, State, Pred, this); if (N) Dst.Add(N); return N; } bool OSAtomicChecker::evalOSAtomicCompareAndSwap(const CallExpr *CE, ExprEngine &Eng, ExplodedNode *Pred, ExplodedNodeSet &Dst) const { // Not enough arguments to match OSAtomicCompareAndSwap? if (CE->getNumArgs() != 3) return false; StmtNodeBuilder &Builder = Eng.getBuilder(); ASTContext &Ctx = Eng.getContext(); const Expr *oldValueExpr = CE->getArg(0); QualType oldValueType = Ctx.getCanonicalType(oldValueExpr->getType()); const Expr *newValueExpr = CE->getArg(1); QualType newValueType = Ctx.getCanonicalType(newValueExpr->getType()); // Do the types of 'oldValue' and 'newValue' match? if (oldValueType != newValueType) return false; const Expr *theValueExpr = CE->getArg(2); const PointerType *theValueType=theValueExpr->getType()->getAs(); // theValueType not a pointer? if (!theValueType) return false; QualType theValueTypePointee = Ctx.getCanonicalType(theValueType->getPointeeType()).getUnqualifiedType(); // The pointee must match newValueType and oldValueType. if (theValueTypePointee != newValueType) return false; static SimpleProgramPointTag OSAtomicLoadTag("OSAtomicChecker : Load"); static SimpleProgramPointTag OSAtomicStoreTag("OSAtomicChecker : Store"); // Load 'theValue'. const ProgramState *state = Pred->getState(); ExplodedNodeSet Tmp; SVal location = state->getSVal(theValueExpr); // Here we should use the value type of the region as the load type, because // we are simulating the semantics of the function, not the semantics of // passing argument. So the type of theValue expr is not we are loading. // But usually the type of the varregion is not the type we want either, // we still need to do a CastRetrievedVal in store manager. So actually this // LoadTy specifying can be omitted. But we put it here to emphasize the // semantics. QualType LoadTy; if (const TypedValueRegion *TR = dyn_cast_or_null(location.getAsRegion())) { LoadTy = TR->getValueType(); } Eng.evalLoad(Tmp, theValueExpr, Pred, state, location, &OSAtomicLoadTag, LoadTy); if (Tmp.empty()) { // If no nodes were generated, other checkers must generated sinks. But // since the builder state was restored, we set it manually to prevent // auto transition. // FIXME: there should be a better approach. Builder.BuildSinks = true; return true; } for (ExplodedNodeSet::iterator I = Tmp.begin(), E = Tmp.end(); I != E; ++I) { ExplodedNode *N = *I; const ProgramState *stateLoad = N->getState(); // Use direct bindings from the environment since we are forcing a load // from a location that the Environment would typically not be used // to bind a value. SVal theValueVal_untested = stateLoad->getSVal(theValueExpr, true); SVal oldValueVal_untested = stateLoad->getSVal(oldValueExpr); // FIXME: Issue an error. if (theValueVal_untested.isUndef() || oldValueVal_untested.isUndef()) { return false; } DefinedOrUnknownSVal theValueVal = cast(theValueVal_untested); DefinedOrUnknownSVal oldValueVal = cast(oldValueVal_untested); SValBuilder &svalBuilder = Eng.getSValBuilder(); // Perform the comparison. DefinedOrUnknownSVal Cmp = svalBuilder.evalEQ(stateLoad,theValueVal,oldValueVal); const ProgramState *stateEqual = stateLoad->assume(Cmp, true); // Were they equal? if (stateEqual) { // Perform the store. ExplodedNodeSet TmpStore; SVal val = stateEqual->getSVal(newValueExpr); // Handle implicit value casts. if (const TypedValueRegion *R = dyn_cast_or_null(location.getAsRegion())) { val = svalBuilder.evalCast(val,R->getValueType(), newValueExpr->getType()); } Eng.evalStore(TmpStore, NULL, theValueExpr, N, stateEqual, location, val, &OSAtomicStoreTag); if (TmpStore.empty()) { // If no nodes were generated, other checkers must generated sinks. But // since the builder state was restored, we set it manually to prevent // auto transition. // FIXME: there should be a better approach. Builder.BuildSinks = true; return true; } // Now bind the result of the comparison. for (ExplodedNodeSet::iterator I2 = TmpStore.begin(), E2 = TmpStore.end(); I2 != E2; ++I2) { ExplodedNode *predNew = *I2; const ProgramState *stateNew = predNew->getState(); // Check for 'void' return type if we have a bogus function prototype. SVal Res = UnknownVal(); QualType T = CE->getType(); if (!T->isVoidType()) Res = Eng.getSValBuilder().makeTruthVal(true, T); generateNode(stateNew->BindExpr(CE, Res), predNew, CE, Builder, Dst); } } // Were they not equal? if (const ProgramState *stateNotEqual = stateLoad->assume(Cmp, false)) { // Check for 'void' return type if we have a bogus function prototype. SVal Res = UnknownVal(); QualType T = CE->getType(); if (!T->isVoidType()) Res = Eng.getSValBuilder().makeTruthVal(false, CE->getType()); generateNode(stateNotEqual->BindExpr(CE, Res), N, CE, Builder, Dst); } } return true; } void ento::registerOSAtomicChecker(CheckerManager &mgr) { mgr.registerChecker(); }