//==-- AArch64CallingConv.td - Calling Conventions for ARM ----*- tblgen -*-==// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // This describes the calling conventions for AArch64 architecture. //===----------------------------------------------------------------------===// // The AArch64 Procedure Call Standard is unfortunately specified at a slightly // higher level of abstraction than LLVM's target interface presents. In // particular, it refers (like other ABIs, in fact) directly to // structs. However, generic LLVM code takes the liberty of lowering structure // arguments to the component fields before we see them. // // As a result, the obvious direct map from LLVM IR to PCS concepts can't be // implemented, so the goals of this calling convention are, in decreasing // priority order: // 1. Expose *some* way to express the concepts required to implement the // generic PCS from a front-end. // 2. Provide a sane ABI for pure LLVM. // 3. Follow the generic PCS as closely as is naturally possible. // // The suggested front-end implementation of PCS features is: // * Integer, float and vector arguments of all sizes which end up in // registers are passed and returned via the natural LLVM type. // * Structure arguments with size <= 16 bytes are passed and returned in // registers as similar integer or composite types. For example: // [1 x i64], [2 x i64] or [1 x i128] (if alignment 16 needed). // * HFAs in registers follow rules similar to small structs: appropriate // composite types. // * Structure arguments with size > 16 bytes are passed via a pointer, // handled completely by the front-end. // * Structure return values > 16 bytes via an sret pointer argument. // * Other stack-based arguments (not large structs) are passed using byval // pointers. Padding arguments are added beforehand to guarantee a large // struct doesn't later use integer registers. // // N.b. this means that it is the front-end's responsibility (if it cares about // PCS compliance) to check whether enough registers are available for an // argument when deciding how to pass it. class CCIfAlign: CCIf<"ArgFlags.getOrigAlign() == " # Align, A>; def CC_A64_APCS : CallingConv<[ // SRet is an LLVM-specific concept, so it takes precedence over general ABI // concerns. However, this rule will be used by C/C++ frontends to implement // structure return. CCIfSRet>, // Put ByVal arguments directly on the stack. Minimum size and alignment of a // slot is 64-bit. CCIfByVal>, // Canonicalise the various types that live in different floating-point // registers. This makes sense because the PCS does not distinguish Short // Vectors and Floating-point types. CCIfType<[v2i8], CCBitConvertToType>, CCIfType<[v4i8, v2i16], CCBitConvertToType>, CCIfType<[v8i8, v4i16, v2i32, v2f32], CCBitConvertToType>, CCIfType<[v16i8, v8i16, v4i32, v2i64, v4f32, v2f64], CCBitConvertToType>, // PCS: "C.1: If the argument is a Half-, Single-, Double- or Quad- precision // Floating-point or Short Vector Type and the NSRN is less than 8, then the // argument is allocated to the least significant bits of register // v[NSRN]. The NSRN is incremented by one. The argument has now been // allocated." CCIfType<[f16], CCAssignToReg<[B0, B1, B2, B3, B4, B5, B6, B7]>>, CCIfType<[f32], CCAssignToReg<[S0, S1, S2, S3, S4, S5, S6, S7]>>, CCIfType<[f64], CCAssignToReg<[D0, D1, D2, D3, D4, D5, D6, D7]>>, CCIfType<[f128], CCAssignToReg<[Q0, Q1, Q2, Q3, Q4, Q5, Q6, Q7]>>, // PCS: "C.2: If the argument is an HFA and there are sufficient unallocated // SIMD and Floating-point registers (NSRN - number of elements < 8), then the // argument is allocated to SIMD and Floating-point registers (with one // register per element of the HFA). The NSRN is incremented by the number of // registers used. The argument has now been allocated." // // N.b. As above, this rule is the responsibility of the front-end. // "C.3: If the argument is an HFA then the NSRN is set to 8 and the size of // the argument is rounded up to the nearest multiple of 8 bytes." // // "C.4: If the argument is an HFA, a Quad-precision Floating-point or Short // Vector Type then the NSAA is rounded up to the larger of 8 or the Natural // Alignment of the Argument's type." // // It is expected that these will be satisfied by adding dummy arguments to // the prototype. // PCS: "C.5: If the argument is a Half- or Single- precision Floating-point // type then the size of the argument is set to 8 bytes. The effect is as if // the argument had been copied to the least significant bits of a 64-bit // register and the remaining bits filled with unspecified values." CCIfType<[f16, f32], CCPromoteToType>, // PCS: "C.6: If the argument is an HFA, a Half-, Single-, Double- or Quad- // precision Floating-point or Short Vector Type, then the argument is copied // to memory at the adjusted NSAA. The NSAA is incremented by the size of the // argument. The argument has now been allocated." CCIfType<[f64], CCAssignToStack<8, 8>>, CCIfType<[f128], CCAssignToStack<16, 16>>, // PCS: "C.7: If the argument is an Integral Type, the size of the argument is // less than or equal to 8 bytes and the NGRN is less than 8, the argument is // copied to the least significant bits of x[NGRN]. The NGRN is incremented by // one. The argument has now been allocated." // First we implement C.8 and C.9 (128-bit types get even registers). i128 is // represented as two i64s, the first one being split. If we delayed this // operation C.8 would never be reached. CCIfType<[i64], CCIfSplit>>, // Note: the promotion also implements C.14. CCIfType<[i8, i16, i32], CCPromoteToType>, // And now the real implementation of C.7 CCIfType<[i64], CCAssignToReg<[X0, X1, X2, X3, X4, X5, X6, X7]>>, // PCS: "C.8: If the argument has an alignment of 16 then the NGRN is rounded // up to the next even number." // // "C.9: If the argument is an Integral Type, the size of the argument is // equal to 16 and the NGRN is less than 7, the argument is copied to x[NGRN] // and x[NGRN+1], x[NGRN] shall contain the lower addressed double-word of the // memory representation of the argument. The NGRN is incremented by two. The // argument has now been allocated." // // Subtlety here: what if alignment is 16 but it is not an integral type? All // floating-point types have been allocated already, which leaves composite // types: this is why a front-end may need to produce i128 for a struct <= 16 // bytes. // PCS: "C.10 If the argument is a Composite Type and the size in double-words // of the argument is not more than 8 minus NGRN, then the argument is copied // into consecutive general-purpose registers, starting at x[NGRN]. The // argument is passed as though it had been loaded into the registers from a // double-word aligned address with an appropriate sequence of LDR // instructions loading consecutive registers from memory (the contents of any // unused parts of the registers are unspecified by this standard). The NGRN // is incremented by the number of registers used. The argument has now been // allocated." // // Another one that's the responsibility of the front-end (sigh). // PCS: "C.11: The NGRN is set to 8." CCCustom<"CC_AArch64NoMoreRegs">, // PCS: "C.12: The NSAA is rounded up to the larger of 8 or the Natural // Alignment of the argument's type." // // PCS: "C.13: If the argument is a composite type then the argument is copied // to memory at the adjusted NSAA. The NSAA is by the size of the // argument. The argument has now been allocated." // // Note that the effect of this corresponds to a memcpy rather than register // stores so that the struct ends up correctly addressable at the adjusted // NSAA. // PCS: "C.14: If the size of the argument is less than 8 bytes then the size // of the argument is set to 8 bytes. The effect is as if the argument was // copied to the least significant bits of a 64-bit register and the remaining // bits filled with unspecified values." // // Integer types were widened above. Floating-point and composite types have // already been allocated completely. Nothing to do. // PCS: "C.15: The argument is copied to memory at the adjusted NSAA. The NSAA // is incremented by the size of the argument. The argument has now been // allocated." CCIfType<[i64], CCIfSplit>>, CCIfType<[i64], CCAssignToStack<8, 8>> ]>; // According to the PCS, X19-X30 are callee-saved, however only the low 64-bits // of vector registers (8-15) are callee-saved. The order here is is picked up // by PrologEpilogInserter.cpp to allocate stack slots, starting from top of // stack upon entry. This gives the customary layout of x30 at [sp-8], x29 at // [sp-16], ... def CSR_PCS : CalleeSavedRegs<(add (sequence "X%u", 30, 19), (sequence "D%u", 15, 8))>; // TLS descriptor calls are extremely restricted in their changes, to allow // optimisations in the (hopefully) more common fast path where no real action // is needed. They actually have to preserve all registers, except for the // unavoidable X30 and the return register X0. def TLSDesc : CalleeSavedRegs<(add (sequence "X%u", 29, 1), (sequence "Q%u", 31, 0))>;