//===--- HeaderSearch.cpp - Resolve Header File Locations ---===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements the DirectoryLookup and HeaderSearch interfaces. // //===----------------------------------------------------------------------===// #include "clang/Lex/HeaderSearch.h" #include "clang/Basic/Diagnostic.h" #include "clang/Basic/FileManager.h" #include "clang/Basic/IdentifierTable.h" #include "clang/Lex/HeaderMap.h" #include "clang/Lex/HeaderSearchOptions.h" #include "clang/Lex/Lexer.h" #include "llvm/ADT/SmallString.h" #include "llvm/Support/Capacity.h" #include "llvm/Support/FileSystem.h" #include "llvm/Support/Path.h" #include #if defined(LLVM_ON_UNIX) #include #endif using namespace clang; const IdentifierInfo * HeaderFileInfo::getControllingMacro(ExternalIdentifierLookup *External) { if (ControllingMacro) return ControllingMacro; if (!ControllingMacroID || !External) return 0; ControllingMacro = External->GetIdentifier(ControllingMacroID); return ControllingMacro; } ExternalHeaderFileInfoSource::~ExternalHeaderFileInfoSource() {} HeaderSearch::HeaderSearch(IntrusiveRefCntPtr HSOpts, FileManager &FM, DiagnosticsEngine &Diags, const LangOptions &LangOpts, const TargetInfo *Target) : HSOpts(HSOpts), FileMgr(FM), FrameworkMap(64), ModMap(FileMgr, *Diags.getClient(), LangOpts, Target, *this) { AngledDirIdx = 0; SystemDirIdx = 0; NoCurDirSearch = false; ExternalLookup = 0; ExternalSource = 0; NumIncluded = 0; NumMultiIncludeFileOptzn = 0; NumFrameworkLookups = NumSubFrameworkLookups = 0; } HeaderSearch::~HeaderSearch() { // Delete headermaps. for (unsigned i = 0, e = HeaderMaps.size(); i != e; ++i) delete HeaderMaps[i].second; } void HeaderSearch::PrintStats() { fprintf(stderr, "\n*** HeaderSearch Stats:\n"); fprintf(stderr, "%d files tracked.\n", (int)FileInfo.size()); unsigned NumOnceOnlyFiles = 0, MaxNumIncludes = 0, NumSingleIncludedFiles = 0; for (unsigned i = 0, e = FileInfo.size(); i != e; ++i) { NumOnceOnlyFiles += FileInfo[i].isImport; if (MaxNumIncludes < FileInfo[i].NumIncludes) MaxNumIncludes = FileInfo[i].NumIncludes; NumSingleIncludedFiles += FileInfo[i].NumIncludes == 1; } fprintf(stderr, " %d #import/#pragma once files.\n", NumOnceOnlyFiles); fprintf(stderr, " %d included exactly once.\n", NumSingleIncludedFiles); fprintf(stderr, " %d max times a file is included.\n", MaxNumIncludes); fprintf(stderr, " %d #include/#include_next/#import.\n", NumIncluded); fprintf(stderr, " %d #includes skipped due to" " the multi-include optimization.\n", NumMultiIncludeFileOptzn); fprintf(stderr, "%d framework lookups.\n", NumFrameworkLookups); fprintf(stderr, "%d subframework lookups.\n", NumSubFrameworkLookups); } /// CreateHeaderMap - This method returns a HeaderMap for the specified /// FileEntry, uniquing them through the 'HeaderMaps' datastructure. const HeaderMap *HeaderSearch::CreateHeaderMap(const FileEntry *FE) { // We expect the number of headermaps to be small, and almost always empty. // If it ever grows, use of a linear search should be re-evaluated. if (!HeaderMaps.empty()) { for (unsigned i = 0, e = HeaderMaps.size(); i != e; ++i) // Pointer equality comparison of FileEntries works because they are // already uniqued by inode. if (HeaderMaps[i].first == FE) return HeaderMaps[i].second; } if (const HeaderMap *HM = HeaderMap::Create(FE, FileMgr)) { HeaderMaps.push_back(std::make_pair(FE, HM)); return HM; } return 0; } std::string HeaderSearch::getModuleFileName(Module *Module) { // If we don't have a module cache path, we can't do anything. if (ModuleCachePath.empty()) return std::string(); SmallString<256> Result(ModuleCachePath); llvm::sys::path::append(Result, Module->getTopLevelModule()->Name + ".pcm"); return Result.str().str(); } std::string HeaderSearch::getModuleFileName(StringRef ModuleName) { // If we don't have a module cache path, we can't do anything. if (ModuleCachePath.empty()) return std::string(); SmallString<256> Result(ModuleCachePath); llvm::sys::path::append(Result, ModuleName + ".pcm"); return Result.str().str(); } Module *HeaderSearch::lookupModule(StringRef ModuleName, bool AllowSearch) { // Look in the module map to determine if there is a module by this name. Module *Module = ModMap.findModule(ModuleName); if (Module || !AllowSearch) return Module; // Look through the various header search paths to load any available module // maps, searching for a module map that describes this module. for (unsigned Idx = 0, N = SearchDirs.size(); Idx != N; ++Idx) { if (SearchDirs[Idx].isFramework()) { // Search for or infer a module map for a framework. SmallString<128> FrameworkDirName; FrameworkDirName += SearchDirs[Idx].getFrameworkDir()->getName(); llvm::sys::path::append(FrameworkDirName, ModuleName + ".framework"); if (const DirectoryEntry *FrameworkDir = FileMgr.getDirectory(FrameworkDirName)) { bool IsSystem = SearchDirs[Idx].getDirCharacteristic() != SrcMgr::C_User; Module = loadFrameworkModule(ModuleName, FrameworkDir, IsSystem); if (Module) break; } } // FIXME: Figure out how header maps and module maps will work together. // Only deal with normal search directories. if (!SearchDirs[Idx].isNormalDir()) continue; // Search for a module map file in this directory. if (loadModuleMapFile(SearchDirs[Idx].getDir()) == LMM_NewlyLoaded) { // We just loaded a module map file; check whether the module is // available now. Module = ModMap.findModule(ModuleName); if (Module) break; } // Search for a module map in a subdirectory with the same name as the // module. SmallString<128> NestedModuleMapDirName; NestedModuleMapDirName = SearchDirs[Idx].getDir()->getName(); llvm::sys::path::append(NestedModuleMapDirName, ModuleName); if (loadModuleMapFile(NestedModuleMapDirName) == LMM_NewlyLoaded) { // If we just loaded a module map file, look for the module again. Module = ModMap.findModule(ModuleName); if (Module) break; } // If we've already performed the exhaustive search for module maps in this // search directory, don't do it again. if (SearchDirs[Idx].haveSearchedAllModuleMaps()) continue; // Load all module maps in the immediate subdirectories of this search // directory. loadSubdirectoryModuleMaps(SearchDirs[Idx]); // Look again for the module. Module = ModMap.findModule(ModuleName); if (Module) break; } return Module; } //===----------------------------------------------------------------------===// // File lookup within a DirectoryLookup scope //===----------------------------------------------------------------------===// /// getName - Return the directory or filename corresponding to this lookup /// object. const char *DirectoryLookup::getName() const { if (isNormalDir()) return getDir()->getName(); if (isFramework()) return getFrameworkDir()->getName(); assert(isHeaderMap() && "Unknown DirectoryLookup"); return getHeaderMap()->getFileName(); } /// LookupFile - Lookup the specified file in this search path, returning it /// if it exists or returning null if not. const FileEntry *DirectoryLookup::LookupFile( StringRef Filename, HeaderSearch &HS, SmallVectorImpl *SearchPath, SmallVectorImpl *RelativePath, Module **SuggestedModule, bool &InUserSpecifiedSystemFramework) const { InUserSpecifiedSystemFramework = false; SmallString<1024> TmpDir; if (isNormalDir()) { // Concatenate the requested file onto the directory. TmpDir = getDir()->getName(); llvm::sys::path::append(TmpDir, Filename); if (SearchPath != NULL) { StringRef SearchPathRef(getDir()->getName()); SearchPath->clear(); SearchPath->append(SearchPathRef.begin(), SearchPathRef.end()); } if (RelativePath != NULL) { RelativePath->clear(); RelativePath->append(Filename.begin(), Filename.end()); } // If we have a module map that might map this header, load it and // check whether we'll have a suggestion for a module. if (SuggestedModule && HS.hasModuleMap(TmpDir, getDir())) { const FileEntry *File = HS.getFileMgr().getFile(TmpDir.str(), /*openFile=*/false); if (!File) return File; // If there is a module that corresponds to this header, // suggest it. *SuggestedModule = HS.findModuleForHeader(File); return File; } return HS.getFileMgr().getFile(TmpDir.str(), /*openFile=*/true); } if (isFramework()) return DoFrameworkLookup(Filename, HS, SearchPath, RelativePath, SuggestedModule, InUserSpecifiedSystemFramework); assert(isHeaderMap() && "Unknown directory lookup"); const FileEntry * const Result = getHeaderMap()->LookupFile( Filename, HS.getFileMgr()); if (Result) { if (SearchPath != NULL) { StringRef SearchPathRef(getName()); SearchPath->clear(); SearchPath->append(SearchPathRef.begin(), SearchPathRef.end()); } if (RelativePath != NULL) { RelativePath->clear(); RelativePath->append(Filename.begin(), Filename.end()); } } return Result; } /// \brief Given a framework directory, find the top-most framework directory. /// /// \param FileMgr The file manager to use for directory lookups. /// \param DirName The name of the framework directory. /// \param SubmodulePath Will be populated with the submodule path from the /// returned top-level module to the originally named framework. static const DirectoryEntry * getTopFrameworkDir(FileManager &FileMgr, StringRef DirName, SmallVectorImpl &SubmodulePath) { assert(llvm::sys::path::extension(DirName) == ".framework" && "Not a framework directory"); // Note: as an egregious but useful hack we use the real path here, because // frameworks moving between top-level frameworks to embedded frameworks tend // to be symlinked, and we base the logical structure of modules on the // physical layout. In particular, we need to deal with crazy includes like // // #include // // where 'Bar' used to be embedded in 'Foo', is now a top-level framework // which one should access with, e.g., // // #include // // Similar issues occur when a top-level framework has moved into an // embedded framework. const DirectoryEntry *TopFrameworkDir = FileMgr.getDirectory(DirName); DirName = FileMgr.getCanonicalName(TopFrameworkDir); do { // Get the parent directory name. DirName = llvm::sys::path::parent_path(DirName); if (DirName.empty()) break; // Determine whether this directory exists. const DirectoryEntry *Dir = FileMgr.getDirectory(DirName); if (!Dir) break; // If this is a framework directory, then we're a subframework of this // framework. if (llvm::sys::path::extension(DirName) == ".framework") { SubmodulePath.push_back(llvm::sys::path::stem(DirName)); TopFrameworkDir = Dir; } } while (true); return TopFrameworkDir; } /// DoFrameworkLookup - Do a lookup of the specified file in the current /// DirectoryLookup, which is a framework directory. const FileEntry *DirectoryLookup::DoFrameworkLookup( StringRef Filename, HeaderSearch &HS, SmallVectorImpl *SearchPath, SmallVectorImpl *RelativePath, Module **SuggestedModule, bool &InUserSpecifiedSystemFramework) const { FileManager &FileMgr = HS.getFileMgr(); // Framework names must have a '/' in the filename. size_t SlashPos = Filename.find('/'); if (SlashPos == StringRef::npos) return 0; // Find out if this is the home for the specified framework, by checking // HeaderSearch. Possible answers are yes/no and unknown. HeaderSearch::FrameworkCacheEntry &CacheEntry = HS.LookupFrameworkCache(Filename.substr(0, SlashPos)); // If it is known and in some other directory, fail. if (CacheEntry.Directory && CacheEntry.Directory != getFrameworkDir()) return 0; // Otherwise, construct the path to this framework dir. // FrameworkName = "/System/Library/Frameworks/" SmallString<1024> FrameworkName; FrameworkName += getFrameworkDir()->getName(); if (FrameworkName.empty() || FrameworkName.back() != '/') FrameworkName.push_back('/'); // FrameworkName = "/System/Library/Frameworks/Cocoa" StringRef ModuleName(Filename.begin(), SlashPos); FrameworkName += ModuleName; // FrameworkName = "/System/Library/Frameworks/Cocoa.framework/" FrameworkName += ".framework/"; // If the cache entry was unresolved, populate it now. if (CacheEntry.Directory == 0) { HS.IncrementFrameworkLookupCount(); // If the framework dir doesn't exist, we fail. const DirectoryEntry *Dir = FileMgr.getDirectory(FrameworkName.str()); if (Dir == 0) return 0; // Otherwise, if it does, remember that this is the right direntry for this // framework. CacheEntry.Directory = getFrameworkDir(); // If this is a user search directory, check if the framework has been // user-specified as a system framework. if (getDirCharacteristic() == SrcMgr::C_User) { SmallString<1024> SystemFrameworkMarker(FrameworkName); SystemFrameworkMarker += ".system_framework"; if (llvm::sys::fs::exists(SystemFrameworkMarker.str())) { CacheEntry.IsUserSpecifiedSystemFramework = true; } } } // Set the 'user-specified system framework' flag. InUserSpecifiedSystemFramework = CacheEntry.IsUserSpecifiedSystemFramework; if (RelativePath != NULL) { RelativePath->clear(); RelativePath->append(Filename.begin()+SlashPos+1, Filename.end()); } // Check "/System/Library/Frameworks/Cocoa.framework/Headers/file.h" unsigned OrigSize = FrameworkName.size(); FrameworkName += "Headers/"; if (SearchPath != NULL) { SearchPath->clear(); // Without trailing '/'. SearchPath->append(FrameworkName.begin(), FrameworkName.end()-1); } FrameworkName.append(Filename.begin()+SlashPos+1, Filename.end()); const FileEntry *FE = FileMgr.getFile(FrameworkName.str(), /*openFile=*/!SuggestedModule); if (!FE) { // Check "/System/Library/Frameworks/Cocoa.framework/PrivateHeaders/file.h" const char *Private = "Private"; FrameworkName.insert(FrameworkName.begin()+OrigSize, Private, Private+strlen(Private)); if (SearchPath != NULL) SearchPath->insert(SearchPath->begin()+OrigSize, Private, Private+strlen(Private)); FE = FileMgr.getFile(FrameworkName.str(), /*openFile=*/!SuggestedModule); } // If we found the header and are allowed to suggest a module, do so now. if (FE && SuggestedModule) { // Find the framework in which this header occurs. StringRef FrameworkPath = FE->getName(); bool FoundFramework = false; do { // Get the parent directory name. FrameworkPath = llvm::sys::path::parent_path(FrameworkPath); if (FrameworkPath.empty()) break; // Determine whether this directory exists. const DirectoryEntry *Dir = FileMgr.getDirectory(FrameworkPath); if (!Dir) break; // If this is a framework directory, then we're a subframework of this // framework. if (llvm::sys::path::extension(FrameworkPath) == ".framework") { FoundFramework = true; break; } } while (true); if (FoundFramework) { // Find the top-level framework based on this framework. SmallVector SubmodulePath; const DirectoryEntry *TopFrameworkDir = ::getTopFrameworkDir(FileMgr, FrameworkPath, SubmodulePath); // Determine the name of the top-level framework. StringRef ModuleName = llvm::sys::path::stem(TopFrameworkDir->getName()); // Load this framework module. If that succeeds, find the suggested module // for this header, if any. bool IsSystem = getDirCharacteristic() != SrcMgr::C_User; if (HS.loadFrameworkModule(ModuleName, TopFrameworkDir, IsSystem)) { *SuggestedModule = HS.findModuleForHeader(FE); } } else { *SuggestedModule = HS.findModuleForHeader(FE); } } return FE; } void HeaderSearch::setTarget(const TargetInfo &Target) { ModMap.setTarget(Target); } //===----------------------------------------------------------------------===// // Header File Location. //===----------------------------------------------------------------------===// /// LookupFile - Given a "foo" or \ reference, look up the indicated file, /// return null on failure. isAngled indicates whether the file reference is /// for system \#include's or not (i.e. using <> instead of ""). CurFileEnt, if /// non-null, indicates where the \#including file is, in case a relative search /// is needed. const FileEntry *HeaderSearch::LookupFile( StringRef Filename, bool isAngled, const DirectoryLookup *FromDir, const DirectoryLookup *&CurDir, const FileEntry *CurFileEnt, SmallVectorImpl *SearchPath, SmallVectorImpl *RelativePath, Module **SuggestedModule, bool SkipCache) { if (SuggestedModule) *SuggestedModule = 0; // If 'Filename' is absolute, check to see if it exists and no searching. if (llvm::sys::path::is_absolute(Filename)) { CurDir = 0; // If this was an #include_next "/absolute/file", fail. if (FromDir) return 0; if (SearchPath != NULL) SearchPath->clear(); if (RelativePath != NULL) { RelativePath->clear(); RelativePath->append(Filename.begin(), Filename.end()); } // Otherwise, just return the file. return FileMgr.getFile(Filename, /*openFile=*/true); } // Unless disabled, check to see if the file is in the #includer's // directory. This has to be based on CurFileEnt, not CurDir, because // CurFileEnt could be a #include of a subdirectory (#include "foo/bar.h") and // a subsequent include of "baz.h" should resolve to "whatever/foo/baz.h". // This search is not done for <> headers. if (CurFileEnt && !isAngled && !NoCurDirSearch) { SmallString<1024> TmpDir; // Concatenate the requested file onto the directory. // FIXME: Portability. Filename concatenation should be in sys::Path. TmpDir += CurFileEnt->getDir()->getName(); TmpDir.push_back('/'); TmpDir.append(Filename.begin(), Filename.end()); if (const FileEntry *FE = FileMgr.getFile(TmpDir.str(),/*openFile=*/true)) { // Leave CurDir unset. // This file is a system header or C++ unfriendly if the old file is. // // Note that we only use one of FromHFI/ToHFI at once, due to potential // reallocation of the underlying vector potentially making the first // reference binding dangling. HeaderFileInfo &FromHFI = getFileInfo(CurFileEnt); unsigned DirInfo = FromHFI.DirInfo; bool IndexHeaderMapHeader = FromHFI.IndexHeaderMapHeader; StringRef Framework = FromHFI.Framework; HeaderFileInfo &ToHFI = getFileInfo(FE); ToHFI.DirInfo = DirInfo; ToHFI.IndexHeaderMapHeader = IndexHeaderMapHeader; ToHFI.Framework = Framework; if (SearchPath != NULL) { StringRef SearchPathRef(CurFileEnt->getDir()->getName()); SearchPath->clear(); SearchPath->append(SearchPathRef.begin(), SearchPathRef.end()); } if (RelativePath != NULL) { RelativePath->clear(); RelativePath->append(Filename.begin(), Filename.end()); } return FE; } } CurDir = 0; // If this is a system #include, ignore the user #include locs. unsigned i = isAngled ? AngledDirIdx : 0; // If this is a #include_next request, start searching after the directory the // file was found in. if (FromDir) i = FromDir-&SearchDirs[0]; // Cache all of the lookups performed by this method. Many headers are // multiply included, and the "pragma once" optimization prevents them from // being relex/pp'd, but they would still have to search through a // (potentially huge) series of SearchDirs to find it. std::pair &CacheLookup = LookupFileCache.GetOrCreateValue(Filename).getValue(); // If the entry has been previously looked up, the first value will be // non-zero. If the value is equal to i (the start point of our search), then // this is a matching hit. if (!SkipCache && CacheLookup.first == i+1) { // Skip querying potentially lots of directories for this lookup. i = CacheLookup.second; } else { // Otherwise, this is the first query, or the previous query didn't match // our search start. We will fill in our found location below, so prime the // start point value. CacheLookup.first = i+1; } // Check each directory in sequence to see if it contains this file. for (; i != SearchDirs.size(); ++i) { bool InUserSpecifiedSystemFramework = false; const FileEntry *FE = SearchDirs[i].LookupFile(Filename, *this, SearchPath, RelativePath, SuggestedModule, InUserSpecifiedSystemFramework); if (!FE) continue; CurDir = &SearchDirs[i]; // This file is a system header or C++ unfriendly if the dir is. HeaderFileInfo &HFI = getFileInfo(FE); HFI.DirInfo = CurDir->getDirCharacteristic(); // If the directory characteristic is User but this framework was // user-specified to be treated as a system framework, promote the // characteristic. if (HFI.DirInfo == SrcMgr::C_User && InUserSpecifiedSystemFramework) HFI.DirInfo = SrcMgr::C_System; // If the filename matches a known system header prefix, override // whether the file is a system header. for (unsigned j = SystemHeaderPrefixes.size(); j; --j) { if (Filename.startswith(SystemHeaderPrefixes[j-1].first)) { HFI.DirInfo = SystemHeaderPrefixes[j-1].second ? SrcMgr::C_System : SrcMgr::C_User; break; } } // If this file is found in a header map and uses the framework style of // includes, then this header is part of a framework we're building. if (CurDir->isIndexHeaderMap()) { size_t SlashPos = Filename.find('/'); if (SlashPos != StringRef::npos) { HFI.IndexHeaderMapHeader = 1; HFI.Framework = getUniqueFrameworkName(StringRef(Filename.begin(), SlashPos)); } } // Remember this location for the next lookup we do. CacheLookup.second = i; return FE; } // If we are including a file with a quoted include "foo.h" from inside // a header in a framework that is currently being built, and we couldn't // resolve "foo.h" any other way, change the include to , where // "Foo" is the name of the framework in which the including header was found. if (CurFileEnt && !isAngled && Filename.find('/') == StringRef::npos) { HeaderFileInfo &IncludingHFI = getFileInfo(CurFileEnt); if (IncludingHFI.IndexHeaderMapHeader) { SmallString<128> ScratchFilename; ScratchFilename += IncludingHFI.Framework; ScratchFilename += '/'; ScratchFilename += Filename; const FileEntry *Result = LookupFile(ScratchFilename, /*isAngled=*/true, FromDir, CurDir, CurFileEnt, SearchPath, RelativePath, SuggestedModule); std::pair &CacheLookup = LookupFileCache.GetOrCreateValue(Filename).getValue(); CacheLookup.second = LookupFileCache.GetOrCreateValue(ScratchFilename).getValue().second; return Result; } } // Otherwise, didn't find it. Remember we didn't find this. CacheLookup.second = SearchDirs.size(); return 0; } /// LookupSubframeworkHeader - Look up a subframework for the specified /// \#include file. For example, if \#include'ing from /// within ".../Carbon.framework/Headers/Carbon.h", check to see if HIToolbox /// is a subframework within Carbon.framework. If so, return the FileEntry /// for the designated file, otherwise return null. const FileEntry *HeaderSearch:: LookupSubframeworkHeader(StringRef Filename, const FileEntry *ContextFileEnt, SmallVectorImpl *SearchPath, SmallVectorImpl *RelativePath, Module **SuggestedModule) { assert(ContextFileEnt && "No context file?"); // Framework names must have a '/' in the filename. Find it. // FIXME: Should we permit '\' on Windows? size_t SlashPos = Filename.find('/'); if (SlashPos == StringRef::npos) return 0; // Look up the base framework name of the ContextFileEnt. const char *ContextName = ContextFileEnt->getName(); // If the context info wasn't a framework, couldn't be a subframework. const unsigned DotFrameworkLen = 10; const char *FrameworkPos = strstr(ContextName, ".framework"); if (FrameworkPos == 0 || (FrameworkPos[DotFrameworkLen] != '/' && FrameworkPos[DotFrameworkLen] != '\\')) return 0; SmallString<1024> FrameworkName(ContextName, FrameworkPos+DotFrameworkLen+1); // Append Frameworks/HIToolbox.framework/ FrameworkName += "Frameworks/"; FrameworkName.append(Filename.begin(), Filename.begin()+SlashPos); FrameworkName += ".framework/"; llvm::StringMapEntry &CacheLookup = FrameworkMap.GetOrCreateValue(Filename.substr(0, SlashPos)); // Some other location? if (CacheLookup.getValue().Directory && CacheLookup.getKeyLength() == FrameworkName.size() && memcmp(CacheLookup.getKeyData(), &FrameworkName[0], CacheLookup.getKeyLength()) != 0) return 0; // Cache subframework. if (CacheLookup.getValue().Directory == 0) { ++NumSubFrameworkLookups; // If the framework dir doesn't exist, we fail. const DirectoryEntry *Dir = FileMgr.getDirectory(FrameworkName.str()); if (Dir == 0) return 0; // Otherwise, if it does, remember that this is the right direntry for this // framework. CacheLookup.getValue().Directory = Dir; } const FileEntry *FE = 0; if (RelativePath != NULL) { RelativePath->clear(); RelativePath->append(Filename.begin()+SlashPos+1, Filename.end()); } // Check ".../Frameworks/HIToolbox.framework/Headers/HIToolbox.h" SmallString<1024> HeadersFilename(FrameworkName); HeadersFilename += "Headers/"; if (SearchPath != NULL) { SearchPath->clear(); // Without trailing '/'. SearchPath->append(HeadersFilename.begin(), HeadersFilename.end()-1); } HeadersFilename.append(Filename.begin()+SlashPos+1, Filename.end()); if (!(FE = FileMgr.getFile(HeadersFilename.str(), /*openFile=*/true))) { // Check ".../Frameworks/HIToolbox.framework/PrivateHeaders/HIToolbox.h" HeadersFilename = FrameworkName; HeadersFilename += "PrivateHeaders/"; if (SearchPath != NULL) { SearchPath->clear(); // Without trailing '/'. SearchPath->append(HeadersFilename.begin(), HeadersFilename.end()-1); } HeadersFilename.append(Filename.begin()+SlashPos+1, Filename.end()); if (!(FE = FileMgr.getFile(HeadersFilename.str(), /*openFile=*/true))) return 0; } // This file is a system header or C++ unfriendly if the old file is. // // Note that the temporary 'DirInfo' is required here, as either call to // getFileInfo could resize the vector and we don't want to rely on order // of evaluation. unsigned DirInfo = getFileInfo(ContextFileEnt).DirInfo; getFileInfo(FE).DirInfo = DirInfo; // If we're supposed to suggest a module, look for one now. if (SuggestedModule) { // Find the top-level framework based on this framework. FrameworkName.pop_back(); // remove the trailing '/' SmallVector SubmodulePath; const DirectoryEntry *TopFrameworkDir = ::getTopFrameworkDir(FileMgr, FrameworkName, SubmodulePath); // Determine the name of the top-level framework. StringRef ModuleName = llvm::sys::path::stem(TopFrameworkDir->getName()); // Load this framework module. If that succeeds, find the suggested module // for this header, if any. bool IsSystem = false; if (loadFrameworkModule(ModuleName, TopFrameworkDir, IsSystem)) { *SuggestedModule = findModuleForHeader(FE); } } return FE; } /// \brief Helper static function to normalize a path for injection into /// a synthetic header. /*static*/ std::string HeaderSearch::NormalizeDashIncludePath(StringRef File, FileManager &FileMgr) { // Implicit include paths should be resolved relative to the current // working directory first, and then use the regular header search // mechanism. The proper way to handle this is to have the // predefines buffer located at the current working directory, but // it has no file entry. For now, workaround this by using an // absolute path if we find the file here, and otherwise letting // header search handle it. SmallString<128> Path(File); llvm::sys::fs::make_absolute(Path); bool exists; if (llvm::sys::fs::exists(Path.str(), exists) || !exists) Path = File; else if (exists) FileMgr.getFile(File); return Lexer::Stringify(Path.str()); } //===----------------------------------------------------------------------===// // File Info Management. //===----------------------------------------------------------------------===// /// \brief Merge the header file info provided by \p OtherHFI into the current /// header file info (\p HFI) static void mergeHeaderFileInfo(HeaderFileInfo &HFI, const HeaderFileInfo &OtherHFI) { HFI.isImport |= OtherHFI.isImport; HFI.isPragmaOnce |= OtherHFI.isPragmaOnce; HFI.isModuleHeader |= OtherHFI.isModuleHeader; HFI.NumIncludes += OtherHFI.NumIncludes; if (!HFI.ControllingMacro && !HFI.ControllingMacroID) { HFI.ControllingMacro = OtherHFI.ControllingMacro; HFI.ControllingMacroID = OtherHFI.ControllingMacroID; } if (OtherHFI.External) { HFI.DirInfo = OtherHFI.DirInfo; HFI.External = OtherHFI.External; HFI.IndexHeaderMapHeader = OtherHFI.IndexHeaderMapHeader; } if (HFI.Framework.empty()) HFI.Framework = OtherHFI.Framework; HFI.Resolved = true; } /// getFileInfo - Return the HeaderFileInfo structure for the specified /// FileEntry. HeaderFileInfo &HeaderSearch::getFileInfo(const FileEntry *FE) { if (FE->getUID() >= FileInfo.size()) FileInfo.resize(FE->getUID()+1); HeaderFileInfo &HFI = FileInfo[FE->getUID()]; if (ExternalSource && !HFI.Resolved) mergeHeaderFileInfo(HFI, ExternalSource->GetHeaderFileInfo(FE)); return HFI; } bool HeaderSearch::isFileMultipleIncludeGuarded(const FileEntry *File) { // Check if we've ever seen this file as a header. if (File->getUID() >= FileInfo.size()) return false; // Resolve header file info from the external source, if needed. HeaderFileInfo &HFI = FileInfo[File->getUID()]; if (ExternalSource && !HFI.Resolved) mergeHeaderFileInfo(HFI, ExternalSource->GetHeaderFileInfo(File)); return HFI.isPragmaOnce || HFI.isImport || HFI.ControllingMacro || HFI.ControllingMacroID; } void HeaderSearch::MarkFileModuleHeader(const FileEntry *FE) { if (FE->getUID() >= FileInfo.size()) FileInfo.resize(FE->getUID()+1); HeaderFileInfo &HFI = FileInfo[FE->getUID()]; HFI.isModuleHeader = true; } void HeaderSearch::setHeaderFileInfoForUID(HeaderFileInfo HFI, unsigned UID) { if (UID >= FileInfo.size()) FileInfo.resize(UID+1); HFI.Resolved = true; FileInfo[UID] = HFI; } bool HeaderSearch::ShouldEnterIncludeFile(const FileEntry *File, bool isImport){ ++NumIncluded; // Count # of attempted #includes. // Get information about this file. HeaderFileInfo &FileInfo = getFileInfo(File); // If this is a #import directive, check that we have not already imported // this header. if (isImport) { // If this has already been imported, don't import it again. FileInfo.isImport = true; // Has this already been #import'ed or #include'd? if (FileInfo.NumIncludes) return false; } else { // Otherwise, if this is a #include of a file that was previously #import'd // or if this is the second #include of a #pragma once file, ignore it. if (FileInfo.isImport) return false; } // Next, check to see if the file is wrapped with #ifndef guards. If so, and // if the macro that guards it is defined, we know the #include has no effect. if (const IdentifierInfo *ControllingMacro = FileInfo.getControllingMacro(ExternalLookup)) if (ControllingMacro->hasMacroDefinition()) { ++NumMultiIncludeFileOptzn; return false; } // Increment the number of times this file has been included. ++FileInfo.NumIncludes; return true; } size_t HeaderSearch::getTotalMemory() const { return SearchDirs.capacity() + llvm::capacity_in_bytes(FileInfo) + llvm::capacity_in_bytes(HeaderMaps) + LookupFileCache.getAllocator().getTotalMemory() + FrameworkMap.getAllocator().getTotalMemory(); } StringRef HeaderSearch::getUniqueFrameworkName(StringRef Framework) { return FrameworkNames.GetOrCreateValue(Framework).getKey(); } bool HeaderSearch::hasModuleMap(StringRef FileName, const DirectoryEntry *Root) { SmallVector FixUpDirectories; StringRef DirName = FileName; do { // Get the parent directory name. DirName = llvm::sys::path::parent_path(DirName); if (DirName.empty()) return false; // Determine whether this directory exists. const DirectoryEntry *Dir = FileMgr.getDirectory(DirName); if (!Dir) return false; // Try to load the module map file in this directory. switch (loadModuleMapFile(Dir)) { case LMM_NewlyLoaded: case LMM_AlreadyLoaded: // Success. All of the directories we stepped through inherit this module // map file. for (unsigned I = 0, N = FixUpDirectories.size(); I != N; ++I) DirectoryHasModuleMap[FixUpDirectories[I]] = true; return true; case LMM_NoDirectory: case LMM_InvalidModuleMap: break; } // If we hit the top of our search, we're done. if (Dir == Root) return false; // Keep track of all of the directories we checked, so we can mark them as // having module maps if we eventually do find a module map. FixUpDirectories.push_back(Dir); } while (true); } Module *HeaderSearch::findModuleForHeader(const FileEntry *File) const { if (ExternalSource) { // Make sure the external source has handled header info about this file, // which includes whether the file is part of a module. (void)getFileInfo(File); } if (Module *Mod = ModMap.findModuleForHeader(File)) return Mod; return 0; } bool HeaderSearch::loadModuleMapFile(const FileEntry *File) { const DirectoryEntry *Dir = File->getDir(); llvm::DenseMap::iterator KnownDir = DirectoryHasModuleMap.find(Dir); if (KnownDir != DirectoryHasModuleMap.end()) return !KnownDir->second; bool Result = ModMap.parseModuleMapFile(File); if (!Result && llvm::sys::path::filename(File->getName()) == "module.map") { // If the file we loaded was a module.map, look for the corresponding // module_private.map. SmallString<128> PrivateFilename(Dir->getName()); llvm::sys::path::append(PrivateFilename, "module_private.map"); if (const FileEntry *PrivateFile = FileMgr.getFile(PrivateFilename)) Result = ModMap.parseModuleMapFile(PrivateFile); } DirectoryHasModuleMap[Dir] = !Result; return Result; } Module *HeaderSearch::loadFrameworkModule(StringRef Name, const DirectoryEntry *Dir, bool IsSystem) { if (Module *Module = ModMap.findModule(Name)) return Module; // Try to load a module map file. switch (loadModuleMapFile(Dir)) { case LMM_InvalidModuleMap: break; case LMM_AlreadyLoaded: case LMM_NoDirectory: return 0; case LMM_NewlyLoaded: return ModMap.findModule(Name); } // Figure out the top-level framework directory and the submodule path from // that top-level framework to the requested framework. SmallVector SubmodulePath; SubmodulePath.push_back(Name); const DirectoryEntry *TopFrameworkDir = ::getTopFrameworkDir(FileMgr, Dir->getName(), SubmodulePath); // Try to infer a module map from the top-level framework directory. Module *Result = ModMap.inferFrameworkModule(SubmodulePath.back(), TopFrameworkDir, IsSystem, /*Parent=*/0); if (!Result) return 0; // Follow the submodule path to find the requested (sub)framework module // within the top-level framework module. SubmodulePath.pop_back(); while (!SubmodulePath.empty() && Result) { Result = ModMap.lookupModuleQualified(SubmodulePath.back(), Result); SubmodulePath.pop_back(); } return Result; } HeaderSearch::LoadModuleMapResult HeaderSearch::loadModuleMapFile(StringRef DirName) { if (const DirectoryEntry *Dir = FileMgr.getDirectory(DirName)) return loadModuleMapFile(Dir); return LMM_NoDirectory; } HeaderSearch::LoadModuleMapResult HeaderSearch::loadModuleMapFile(const DirectoryEntry *Dir) { llvm::DenseMap::iterator KnownDir = DirectoryHasModuleMap.find(Dir); if (KnownDir != DirectoryHasModuleMap.end()) return KnownDir->second? LMM_AlreadyLoaded : LMM_InvalidModuleMap; SmallString<128> ModuleMapFileName; ModuleMapFileName += Dir->getName(); unsigned ModuleMapDirNameLen = ModuleMapFileName.size(); llvm::sys::path::append(ModuleMapFileName, "module.map"); if (const FileEntry *ModuleMapFile = FileMgr.getFile(ModuleMapFileName)) { // We have found a module map file. Try to parse it. if (ModMap.parseModuleMapFile(ModuleMapFile)) { // No suitable module map. DirectoryHasModuleMap[Dir] = false; return LMM_InvalidModuleMap; } // This directory has a module map. DirectoryHasModuleMap[Dir] = true; // Check whether there is a private module map that we need to load as well. ModuleMapFileName.erase(ModuleMapFileName.begin() + ModuleMapDirNameLen, ModuleMapFileName.end()); llvm::sys::path::append(ModuleMapFileName, "module_private.map"); if (const FileEntry *PrivateModuleMapFile = FileMgr.getFile(ModuleMapFileName)) { if (ModMap.parseModuleMapFile(PrivateModuleMapFile)) { // No suitable module map. DirectoryHasModuleMap[Dir] = false; return LMM_InvalidModuleMap; } } return LMM_NewlyLoaded; } // No suitable module map. DirectoryHasModuleMap[Dir] = false; return LMM_InvalidModuleMap; } void HeaderSearch::collectAllModules(SmallVectorImpl &Modules) { Modules.clear(); // Load module maps for each of the header search directories. for (unsigned Idx = 0, N = SearchDirs.size(); Idx != N; ++Idx) { if (SearchDirs[Idx].isFramework()) { llvm::error_code EC; SmallString<128> DirNative; llvm::sys::path::native(SearchDirs[Idx].getFrameworkDir()->getName(), DirNative); // Search each of the ".framework" directories to load them as modules. bool IsSystem = SearchDirs[Idx].getDirCharacteristic() != SrcMgr::C_User; for (llvm::sys::fs::directory_iterator Dir(DirNative.str(), EC), DirEnd; Dir != DirEnd && !EC; Dir.increment(EC)) { if (llvm::sys::path::extension(Dir->path()) != ".framework") continue; const DirectoryEntry *FrameworkDir = FileMgr.getDirectory(Dir->path()); if (!FrameworkDir) continue; // Load this framework module. loadFrameworkModule(llvm::sys::path::stem(Dir->path()), FrameworkDir, IsSystem); } continue; } // FIXME: Deal with header maps. if (SearchDirs[Idx].isHeaderMap()) continue; // Try to load a module map file for the search directory. loadModuleMapFile(SearchDirs[Idx].getDir()); // Try to load module map files for immediate subdirectories of this search // directory. loadSubdirectoryModuleMaps(SearchDirs[Idx]); } // Populate the list of modules. for (ModuleMap::module_iterator M = ModMap.module_begin(), MEnd = ModMap.module_end(); M != MEnd; ++M) { Modules.push_back(M->getValue()); } } void HeaderSearch::loadSubdirectoryModuleMaps(DirectoryLookup &SearchDir) { if (SearchDir.haveSearchedAllModuleMaps()) return; llvm::error_code EC; SmallString<128> DirNative; llvm::sys::path::native(SearchDir.getDir()->getName(), DirNative); for (llvm::sys::fs::directory_iterator Dir(DirNative.str(), EC), DirEnd; Dir != DirEnd && !EC; Dir.increment(EC)) { loadModuleMapFile(Dir->path()); } SearchDir.setSearchedAllModuleMaps(true); }