#include "config.h" #include "recvbuff.h" #include "unity.h" void setUp(void); void test_Initialization(void); void test_GetAndFree(void); void test_GetAndFill(void); void setUp(void) { init_recvbuff(RECV_INIT); init_lib(); return; } void test_Initialization(void) { TEST_ASSERT_EQUAL_UINT(RECV_INIT, free_recvbuffs()); TEST_ASSERT_EQUAL_UINT(0, full_recvbuffs()); TEST_ASSERT_FALSE(has_full_recv_buffer()); TEST_ASSERT_NULL(get_full_recv_buffer()); } void test_GetAndFree(void) { u_long initial = free_recvbuffs(); recvbuf_t* buf = get_free_recv_buffer(); TEST_ASSERT_EQUAL_UINT(initial-1, free_recvbuffs()); freerecvbuf(buf); TEST_ASSERT_EQUAL_UINT(initial, free_recvbuffs()); } void test_GetAndFill(void) { // int initial = free_recvbuffs(); recvbuf_t* buf = get_free_recv_buffer(); add_full_recv_buffer(buf); TEST_ASSERT_EQUAL_UINT(1, full_recvbuffs()); TEST_ASSERT_TRUE(has_full_recv_buffer()); TEST_ASSERT_EQUAL_PTR(buf, get_full_recv_buffer()); }