/* AUTOGENERATED FILE. DO NOT EDIT. */ //=======Test Runner Used To Run Each Test Below===== #define RUN_TEST(TestFunc, TestLineNum) \ { \ Unity.CurrentTestName = #TestFunc; \ Unity.CurrentTestLineNumber = TestLineNum; \ Unity.NumberOfTests++; \ if (TEST_PROTECT()) \ { \ setUp(); \ TestFunc(); \ } \ if (TEST_PROTECT() && !TEST_IS_IGNORED) \ { \ tearDown(); \ } \ UnityConcludeTest(); \ } //=======Automagically Detected Files To Include===== #include "unity.h" #include #include #include "config.h" #include "ntpd.h" #include "ntp_lists.h" //=======External Functions This Runner Calls===== extern void setUp(void); extern void tearDown(void); extern void test_RestrictionsAreEmptyAfterInit(void); extern void test_ReturnsCorrectDefaultRestrictions(void); extern void test_HackingDefaultRestriction(void); extern void test_CantRemoveDefaultEntry(void); extern void test_AddingNewRestriction(void); extern void test_TheMostFittingRestrictionIsMatched(void); extern void test_DeletedRestrictionIsNotMatched(void); extern void test_RestrictUnflagWorks(void); //=======Test Reset Option===== void resetTest(void); void resetTest(void) { tearDown(); setUp(); } char const *progname; //=======MAIN===== int main(int argc, char *argv[]) { progname = argv[0]; UnityBegin("ntp_restrict.c"); RUN_TEST(test_RestrictionsAreEmptyAfterInit, 59); RUN_TEST(test_ReturnsCorrectDefaultRestrictions, 85); RUN_TEST(test_HackingDefaultRestriction, 96); RUN_TEST(test_CantRemoveDefaultEntry, 119); RUN_TEST(test_AddingNewRestriction, 130); RUN_TEST(test_TheMostFittingRestrictionIsMatched, 143); RUN_TEST(test_DeletedRestrictionIsNotMatched, 165); RUN_TEST(test_RestrictUnflagWorks, 189); return (UnityEnd()); }