//===-- FileSpec.cpp --------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include #include #include #include #include #include #include #include "lldb/Host/Config.h" // Have to include this before we test the define... #ifdef LLDB_CONFIG_TILDE_RESOLVES_TO_USER #include #endif #include "llvm/ADT/StringRef.h" #include "llvm/Support/Path.h" #include "llvm/Support/Program.h" #include "lldb/Host/File.h" #include "lldb/Host/FileSpec.h" #include "lldb/Core/DataBufferHeap.h" #include "lldb/Core/DataBufferMemoryMap.h" #include "lldb/Core/RegularExpression.h" #include "lldb/Core/Stream.h" #include "lldb/Host/Host.h" #include "lldb/Utility/CleanUp.h" using namespace lldb; using namespace lldb_private; static bool GetFileStats (const FileSpec *file_spec, struct stat *stats_ptr) { char resolved_path[PATH_MAX]; if (file_spec->GetPath (resolved_path, sizeof(resolved_path))) return ::stat (resolved_path, stats_ptr) == 0; return false; } #ifdef LLDB_CONFIG_TILDE_RESOLVES_TO_USER static const char* GetCachedGlobTildeSlash() { static std::string g_tilde; if (g_tilde.empty()) { struct passwd *user_entry; user_entry = getpwuid(geteuid()); if (user_entry != NULL) g_tilde = user_entry->pw_dir; if (g_tilde.empty()) return NULL; } return g_tilde.c_str(); } #endif // #ifdef LLDB_CONFIG_TILDE_RESOLVES_TO_USER // Resolves the username part of a path of the form ~user/other/directories, and // writes the result into dst_path. // Returns 0 if there WAS a ~ in the path but the username couldn't be resolved. // Otherwise returns the number of characters copied into dst_path. If the return // is >= dst_len, then the resolved path is too long... size_t FileSpec::ResolveUsername (const char *src_path, char *dst_path, size_t dst_len) { if (src_path == NULL || src_path[0] == '\0') return 0; #ifdef LLDB_CONFIG_TILDE_RESOLVES_TO_USER char user_home[PATH_MAX]; const char *user_name; // If there's no ~, then just copy src_path straight to dst_path (they may be the same string...) if (src_path[0] != '~') { size_t len = strlen (src_path); if (len >= dst_len) { ::bcopy (src_path, dst_path, dst_len - 1); dst_path[dst_len] = '\0'; } else ::bcopy (src_path, dst_path, len + 1); return len; } const char *first_slash = ::strchr (src_path, '/'); char remainder[PATH_MAX]; if (first_slash == NULL) { // The whole name is the username (minus the ~): user_name = src_path + 1; remainder[0] = '\0'; } else { size_t user_name_len = first_slash - src_path - 1; ::memcpy (user_home, src_path + 1, user_name_len); user_home[user_name_len] = '\0'; user_name = user_home; ::strcpy (remainder, first_slash); } if (user_name == NULL) return 0; // User name of "" means the current user... struct passwd *user_entry; const char *home_dir = NULL; if (user_name[0] == '\0') { home_dir = GetCachedGlobTildeSlash(); } else { user_entry = ::getpwnam (user_name); if (user_entry != NULL) home_dir = user_entry->pw_dir; } if (home_dir == NULL) return 0; else return ::snprintf (dst_path, dst_len, "%s%s", home_dir, remainder); #else // Resolving home directories is not supported, just copy the path... return ::snprintf (dst_path, dst_len, "%s", src_path); #endif // #ifdef LLDB_CONFIG_TILDE_RESOLVES_TO_USER } size_t FileSpec::ResolvePartialUsername (const char *partial_name, StringList &matches) { #ifdef LLDB_CONFIG_TILDE_RESOLVES_TO_USER size_t extant_entries = matches.GetSize(); setpwent(); struct passwd *user_entry; const char *name_start = partial_name + 1; std::set name_list; while ((user_entry = getpwent()) != NULL) { if (strstr(user_entry->pw_name, name_start) == user_entry->pw_name) { std::string tmp_buf("~"); tmp_buf.append(user_entry->pw_name); tmp_buf.push_back('/'); name_list.insert(tmp_buf); } } std::set::iterator pos, end = name_list.end(); for (pos = name_list.begin(); pos != end; pos++) { matches.AppendString((*pos).c_str()); } return matches.GetSize() - extant_entries; #else // Resolving home directories is not supported, just copy the path... return 0; #endif // #ifdef LLDB_CONFIG_TILDE_RESOLVES_TO_USER } size_t FileSpec::Resolve (const char *src_path, char *dst_path, size_t dst_len) { if (src_path == NULL || src_path[0] == '\0') return 0; // Glob if needed for ~/, otherwise copy in case src_path is same as dst_path... char unglobbed_path[PATH_MAX]; #ifdef LLDB_CONFIG_TILDE_RESOLVES_TO_USER if (src_path[0] == '~') { size_t return_count = ResolveUsername(src_path, unglobbed_path, sizeof(unglobbed_path)); // If we couldn't find the user referred to, or the resultant path was too long, // then just copy over the src_path. if (return_count == 0 || return_count >= sizeof(unglobbed_path)) ::snprintf (unglobbed_path, sizeof(unglobbed_path), "%s", src_path); } else #endif // #ifdef LLDB_CONFIG_TILDE_RESOLVES_TO_USER { ::snprintf(unglobbed_path, sizeof(unglobbed_path), "%s", src_path); } // Now resolve the path if needed char resolved_path[PATH_MAX]; if (::realpath (unglobbed_path, resolved_path)) { // Success, copy the resolved path return ::snprintf(dst_path, dst_len, "%s", resolved_path); } else { // Failed, just copy the unglobbed path return ::snprintf(dst_path, dst_len, "%s", unglobbed_path); } } FileSpec::FileSpec() : m_directory(), m_filename() { } //------------------------------------------------------------------ // Default constructor that can take an optional full path to a // file on disk. //------------------------------------------------------------------ FileSpec::FileSpec(const char *pathname, bool resolve_path) : m_directory(), m_filename(), m_is_resolved(false) { if (pathname && pathname[0]) SetFile(pathname, resolve_path); } //------------------------------------------------------------------ // Copy constructor //------------------------------------------------------------------ FileSpec::FileSpec(const FileSpec& rhs) : m_directory (rhs.m_directory), m_filename (rhs.m_filename), m_is_resolved (rhs.m_is_resolved) { } //------------------------------------------------------------------ // Copy constructor //------------------------------------------------------------------ FileSpec::FileSpec(const FileSpec* rhs) : m_directory(), m_filename() { if (rhs) *this = *rhs; } //------------------------------------------------------------------ // Virtual destrcuctor in case anyone inherits from this class. //------------------------------------------------------------------ FileSpec::~FileSpec() { } //------------------------------------------------------------------ // Assignment operator. //------------------------------------------------------------------ const FileSpec& FileSpec::operator= (const FileSpec& rhs) { if (this != &rhs) { m_directory = rhs.m_directory; m_filename = rhs.m_filename; m_is_resolved = rhs.m_is_resolved; } return *this; } //------------------------------------------------------------------ // Update the contents of this object with a new path. The path will // be split up into a directory and filename and stored as uniqued // string values for quick comparison and efficient memory usage. //------------------------------------------------------------------ void FileSpec::SetFile (const char *pathname, bool resolve) { m_filename.Clear(); m_directory.Clear(); m_is_resolved = false; if (pathname == NULL || pathname[0] == '\0') return; char resolved_path[PATH_MAX]; bool path_fit = true; if (resolve) { path_fit = (FileSpec::Resolve (pathname, resolved_path, sizeof(resolved_path)) < sizeof(resolved_path) - 1); m_is_resolved = path_fit; } else { // Copy the path because "basename" and "dirname" want to muck with the // path buffer if (::strlen (pathname) > sizeof(resolved_path) - 1) path_fit = false; else ::strcpy (resolved_path, pathname); } if (path_fit) { char *filename = ::basename (resolved_path); if (filename) { m_filename.SetCString (filename); // Truncate the basename off the end of the resolved path // Only attempt to get the dirname if it looks like we have a path if (strchr(resolved_path, '/')) { char *directory = ::dirname (resolved_path); // Make sure we didn't get our directory resolved to "." without having // specified if (directory) m_directory.SetCString(directory); else { char *last_resolved_path_slash = strrchr(resolved_path, '/'); if (last_resolved_path_slash) { *last_resolved_path_slash = '\0'; m_directory.SetCString(resolved_path); } } } } else m_directory.SetCString(resolved_path); } } //---------------------------------------------------------------------- // Convert to pointer operator. This allows code to check any FileSpec // objects to see if they contain anything valid using code such as: // // if (file_spec) // {} //---------------------------------------------------------------------- FileSpec::operator bool() const { return m_filename || m_directory; } //---------------------------------------------------------------------- // Logical NOT operator. This allows code to check any FileSpec // objects to see if they are invalid using code such as: // // if (!file_spec) // {} //---------------------------------------------------------------------- bool FileSpec::operator!() const { return !m_directory && !m_filename; } //------------------------------------------------------------------ // Equal to operator //------------------------------------------------------------------ bool FileSpec::operator== (const FileSpec& rhs) const { if (m_filename == rhs.m_filename) { if (m_directory == rhs.m_directory) return true; // TODO: determine if we want to keep this code in here. // The code below was added to handle a case where we were // trying to set a file and line breakpoint and one path // was resolved, and the other not and the directory was // in a mount point that resolved to a more complete path: // "/tmp/a.c" == "/private/tmp/a.c". I might end up pulling // this out... if (IsResolved() && rhs.IsResolved()) { // Both paths are resolved, no need to look further... return false; } FileSpec resolved_lhs(*this); // If "this" isn't resolved, resolve it if (!IsResolved()) { if (resolved_lhs.ResolvePath()) { // This path wasn't resolved but now it is. Check if the resolved // directory is the same as our unresolved directory, and if so, // we can mark this object as resolved to avoid more future resolves m_is_resolved = (m_directory == resolved_lhs.m_directory); } else return false; } FileSpec resolved_rhs(rhs); if (!rhs.IsResolved()) { if (resolved_rhs.ResolvePath()) { // rhs's path wasn't resolved but now it is. Check if the resolved // directory is the same as rhs's unresolved directory, and if so, // we can mark this object as resolved to avoid more future resolves rhs.m_is_resolved = (rhs.m_directory == resolved_rhs.m_directory); } else return false; } // If we reach this point in the code we were able to resolve both paths // and since we only resolve the paths if the basenames are equal, then // we can just check if both directories are equal... return resolved_lhs.GetDirectory() == resolved_rhs.GetDirectory(); } return false; } //------------------------------------------------------------------ // Not equal to operator //------------------------------------------------------------------ bool FileSpec::operator!= (const FileSpec& rhs) const { return !(*this == rhs); } //------------------------------------------------------------------ // Less than operator //------------------------------------------------------------------ bool FileSpec::operator< (const FileSpec& rhs) const { return FileSpec::Compare(*this, rhs, true) < 0; } //------------------------------------------------------------------ // Dump a FileSpec object to a stream //------------------------------------------------------------------ Stream& lldb_private::operator << (Stream &s, const FileSpec& f) { f.Dump(&s); return s; } //------------------------------------------------------------------ // Clear this object by releasing both the directory and filename // string values and making them both the empty string. //------------------------------------------------------------------ void FileSpec::Clear() { m_directory.Clear(); m_filename.Clear(); } //------------------------------------------------------------------ // Compare two FileSpec objects. If "full" is true, then both // the directory and the filename must match. If "full" is false, // then the directory names for "a" and "b" are only compared if // they are both non-empty. This allows a FileSpec object to only // contain a filename and it can match FileSpec objects that have // matching filenames with different paths. // // Return -1 if the "a" is less than "b", 0 if "a" is equal to "b" // and "1" if "a" is greater than "b". //------------------------------------------------------------------ int FileSpec::Compare(const FileSpec& a, const FileSpec& b, bool full) { int result = 0; // If full is true, then we must compare both the directory and filename. // If full is false, then if either directory is empty, then we match on // the basename only, and if both directories have valid values, we still // do a full compare. This allows for matching when we just have a filename // in one of the FileSpec objects. if (full || (a.m_directory && b.m_directory)) { result = ConstString::Compare(a.m_directory, b.m_directory); if (result) return result; } return ConstString::Compare (a.m_filename, b.m_filename); } bool FileSpec::Equal (const FileSpec& a, const FileSpec& b, bool full) { if (!full && (a.GetDirectory().IsEmpty() || b.GetDirectory().IsEmpty())) return a.m_filename == b.m_filename; else return a == b; } //------------------------------------------------------------------ // Dump the object to the supplied stream. If the object contains // a valid directory name, it will be displayed followed by a // directory delimiter, and the filename. //------------------------------------------------------------------ void FileSpec::Dump(Stream *s) const { static ConstString g_slash_only ("/"); if (s) { m_directory.Dump(s); if (m_directory && m_directory != g_slash_only) s->PutChar('/'); m_filename.Dump(s); } } //------------------------------------------------------------------ // Returns true if the file exists. //------------------------------------------------------------------ bool FileSpec::Exists () const { struct stat file_stats; return GetFileStats (this, &file_stats); } bool FileSpec::ResolveExecutableLocation () { if (!m_directory) { const char *file_cstr = m_filename.GetCString(); if (file_cstr) { const std::string file_str (file_cstr); llvm::sys::Path path = llvm::sys::Program::FindProgramByName (file_str); const std::string &path_str = path.str(); llvm::StringRef dir_ref = llvm::sys::path::parent_path(path_str); //llvm::StringRef dir_ref = path.getDirname(); if (! dir_ref.empty()) { // FindProgramByName returns "." if it can't find the file. if (strcmp (".", dir_ref.data()) == 0) return false; m_directory.SetCString (dir_ref.data()); if (Exists()) return true; else { // If FindProgramByName found the file, it returns the directory + filename in its return results. // We need to separate them. FileSpec tmp_file (dir_ref.data(), false); if (tmp_file.Exists()) { m_directory = tmp_file.m_directory; return true; } } } } } return false; } bool FileSpec::ResolvePath () { if (m_is_resolved) return true; // We have already resolved this path char path_buf[PATH_MAX]; if (!GetPath (path_buf, PATH_MAX)) return false; // SetFile(...) will set m_is_resolved correctly if it can resolve the path SetFile (path_buf, true); return m_is_resolved; } uint64_t FileSpec::GetByteSize() const { struct stat file_stats; if (GetFileStats (this, &file_stats)) return file_stats.st_size; return 0; } FileSpec::FileType FileSpec::GetFileType () const { struct stat file_stats; if (GetFileStats (this, &file_stats)) { mode_t file_type = file_stats.st_mode & S_IFMT; switch (file_type) { case S_IFDIR: return eFileTypeDirectory; case S_IFIFO: return eFileTypePipe; case S_IFREG: return eFileTypeRegular; case S_IFSOCK: return eFileTypeSocket; case S_IFLNK: return eFileTypeSymbolicLink; default: break; } return eFileTypeUnknown; } return eFileTypeInvalid; } TimeValue FileSpec::GetModificationTime () const { TimeValue mod_time; struct stat file_stats; if (GetFileStats (this, &file_stats)) mod_time.OffsetWithSeconds(file_stats.st_mtime); return mod_time; } //------------------------------------------------------------------ // Directory string get accessor. //------------------------------------------------------------------ ConstString & FileSpec::GetDirectory() { return m_directory; } //------------------------------------------------------------------ // Directory string const get accessor. //------------------------------------------------------------------ const ConstString & FileSpec::GetDirectory() const { return m_directory; } //------------------------------------------------------------------ // Filename string get accessor. //------------------------------------------------------------------ ConstString & FileSpec::GetFilename() { return m_filename; } //------------------------------------------------------------------ // Filename string const get accessor. //------------------------------------------------------------------ const ConstString & FileSpec::GetFilename() const { return m_filename; } //------------------------------------------------------------------ // Extract the directory and path into a fixed buffer. This is // needed as the directory and path are stored in separate string // values. //------------------------------------------------------------------ size_t FileSpec::GetPath(char *path, size_t path_max_len) const { if (path_max_len) { const char *dirname = m_directory.GetCString(); const char *filename = m_filename.GetCString(); if (dirname) { if (filename) return ::snprintf (path, path_max_len, "%s/%s", dirname, filename); else return ::snprintf (path, path_max_len, "%s", dirname); } else if (filename) { return ::snprintf (path, path_max_len, "%s", filename); } } if (path) path[0] = '\0'; return 0; } std::string FileSpec::GetPath (void) const { static ConstString g_slash_only ("/"); std::string path; const char *dirname = m_directory.GetCString(); const char *filename = m_filename.GetCString(); if (dirname) { path.append (dirname); if (filename && m_directory != g_slash_only) path.append ("/"); } if (filename) path.append (filename); return path; } ConstString FileSpec::GetFileNameExtension () const { if (m_filename) { const char *filename = m_filename.GetCString(); const char* dot_pos = strrchr(filename, '.'); if (dot_pos && dot_pos[1] != '\0') return ConstString(dot_pos+1); } return ConstString(); } ConstString FileSpec::GetFileNameStrippingExtension () const { const char *filename = m_filename.GetCString(); if (filename == NULL) return ConstString(); const char* dot_pos = strrchr(filename, '.'); if (dot_pos == NULL) return m_filename; return ConstString(filename, dot_pos-filename); } //------------------------------------------------------------------ // Returns a shared pointer to a data buffer that contains all or // part of the contents of a file. The data is memory mapped and // will lazily page in data from the file as memory is accessed. // The data that is mappped will start "file_offset" bytes into the // file, and "file_size" bytes will be mapped. If "file_size" is // greater than the number of bytes available in the file starting // at "file_offset", the number of bytes will be appropriately // truncated. The final number of bytes that get mapped can be // verified using the DataBuffer::GetByteSize() function. //------------------------------------------------------------------ DataBufferSP FileSpec::MemoryMapFileContents(off_t file_offset, size_t file_size) const { DataBufferSP data_sp; std::unique_ptr mmap_data(new DataBufferMemoryMap()); if (mmap_data.get()) { const size_t mapped_length = mmap_data->MemoryMapFromFileSpec (this, file_offset, file_size); if (((file_size == SIZE_MAX) && (mapped_length > 0)) || (mapped_length >= file_size)) data_sp.reset(mmap_data.release()); } return data_sp; } //------------------------------------------------------------------ // Return the size in bytes that this object takes in memory. This // returns the size in bytes of this object, not any shared string // values it may refer to. //------------------------------------------------------------------ size_t FileSpec::MemorySize() const { return m_filename.MemorySize() + m_directory.MemorySize(); } size_t FileSpec::ReadFileContents (off_t file_offset, void *dst, size_t dst_len, Error *error_ptr) const { Error error; size_t bytes_read = 0; char resolved_path[PATH_MAX]; if (GetPath(resolved_path, sizeof(resolved_path))) { File file; error = file.Open(resolved_path, File::eOpenOptionRead); if (error.Success()) { off_t file_offset_after_seek = file_offset; bytes_read = dst_len; error = file.Read(dst, bytes_read, file_offset_after_seek); } } else { error.SetErrorString("invalid file specification"); } if (error_ptr) *error_ptr = error; return bytes_read; } //------------------------------------------------------------------ // Returns a shared pointer to a data buffer that contains all or // part of the contents of a file. The data copies into a heap based // buffer that lives in the DataBuffer shared pointer object returned. // The data that is cached will start "file_offset" bytes into the // file, and "file_size" bytes will be mapped. If "file_size" is // greater than the number of bytes available in the file starting // at "file_offset", the number of bytes will be appropriately // truncated. The final number of bytes that get mapped can be // verified using the DataBuffer::GetByteSize() function. //------------------------------------------------------------------ DataBufferSP FileSpec::ReadFileContents (off_t file_offset, size_t file_size, Error *error_ptr) const { Error error; DataBufferSP data_sp; char resolved_path[PATH_MAX]; if (GetPath(resolved_path, sizeof(resolved_path))) { File file; error = file.Open(resolved_path, File::eOpenOptionRead); if (error.Success()) { const bool null_terminate = false; error = file.Read (file_size, file_offset, null_terminate, data_sp); } } else { error.SetErrorString("invalid file specification"); } if (error_ptr) *error_ptr = error; return data_sp; } DataBufferSP FileSpec::ReadFileContentsAsCString(Error *error_ptr) { Error error; DataBufferSP data_sp; char resolved_path[PATH_MAX]; if (GetPath(resolved_path, sizeof(resolved_path))) { File file; error = file.Open(resolved_path, File::eOpenOptionRead); if (error.Success()) { off_t offset = 0; size_t length = SIZE_MAX; const bool null_terminate = true; error = file.Read (length, offset, null_terminate, data_sp); } } else { error.SetErrorString("invalid file specification"); } if (error_ptr) *error_ptr = error; return data_sp; } size_t FileSpec::ReadFileLines (STLStringArray &lines) { lines.clear(); char path[PATH_MAX]; if (GetPath(path, sizeof(path))) { std::ifstream file_stream (path); if (file_stream) { std::string line; while (getline (file_stream, line)) lines.push_back (line); } } return lines.size(); } FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory ( const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton ) { if (dir_path && dir_path[0]) { lldb_utility::CleanUp dir_path_dir (opendir(dir_path), NULL, closedir); if (dir_path_dir.is_valid()) { long path_max = fpathconf (dirfd (dir_path_dir.get()), _PC_NAME_MAX); #if defined (__APPLE_) && defined (__DARWIN_MAXPATHLEN) if (path_max < __DARWIN_MAXPATHLEN) path_max = __DARWIN_MAXPATHLEN; #endif struct dirent *buf, *dp; buf = (struct dirent *) malloc (offsetof (struct dirent, d_name) + path_max + 1); while (buf && readdir_r(dir_path_dir.get(), buf, &dp) == 0 && dp) { // Only search directories if (dp->d_type == DT_DIR || dp->d_type == DT_UNKNOWN) { size_t len = strlen(dp->d_name); if (len == 1 && dp->d_name[0] == '.') continue; if (len == 2 && dp->d_name[0] == '.' && dp->d_name[1] == '.') continue; } bool call_callback = false; FileSpec::FileType file_type = eFileTypeUnknown; switch (dp->d_type) { default: case DT_UNKNOWN: file_type = eFileTypeUnknown; call_callback = true; break; case DT_FIFO: file_type = eFileTypePipe; call_callback = find_other; break; case DT_CHR: file_type = eFileTypeOther; call_callback = find_other; break; case DT_DIR: file_type = eFileTypeDirectory; call_callback = find_directories; break; case DT_BLK: file_type = eFileTypeOther; call_callback = find_other; break; case DT_REG: file_type = eFileTypeRegular; call_callback = find_files; break; case DT_LNK: file_type = eFileTypeSymbolicLink; call_callback = find_other; break; case DT_SOCK: file_type = eFileTypeSocket; call_callback = find_other; break; #if !defined(__OpenBSD__) case DT_WHT: file_type = eFileTypeOther; call_callback = find_other; break; #endif } if (call_callback) { char child_path[PATH_MAX]; const int child_path_len = ::snprintf (child_path, sizeof(child_path), "%s/%s", dir_path, dp->d_name); if (child_path_len < (int)(sizeof(child_path) - 1)) { // Don't resolve the file type or path FileSpec child_path_spec (child_path, false); EnumerateDirectoryResult result = callback (callback_baton, file_type, child_path_spec); switch (result) { case eEnumerateDirectoryResultNext: // Enumerate next entry in the current directory. We just // exit this switch and will continue enumerating the // current directory as we currently are... break; case eEnumerateDirectoryResultEnter: // Recurse into the current entry if it is a directory or symlink, or next if not if (FileSpec::EnumerateDirectory (child_path, find_directories, find_files, find_other, callback, callback_baton) == eEnumerateDirectoryResultQuit) { // The subdirectory returned Quit, which means to // stop all directory enumerations at all levels. if (buf) free (buf); return eEnumerateDirectoryResultQuit; } break; case eEnumerateDirectoryResultExit: // Exit from the current directory at the current level. // Exit from this directory level and tell parent to // keep enumerating. if (buf) free (buf); return eEnumerateDirectoryResultNext; case eEnumerateDirectoryResultQuit: // Stop directory enumerations at any level if (buf) free (buf); return eEnumerateDirectoryResultQuit; } } } } if (buf) { free (buf); } } } // By default when exiting a directory, we tell the parent enumeration // to continue enumerating. return eEnumerateDirectoryResultNext; } //------------------------------------------------------------------ /// Returns true if the filespec represents an implementation source /// file (files with a ".c", ".cpp", ".m", ".mm" (many more) /// extension). /// /// @return /// \b true if the filespec represents an implementation source /// file, \b false otherwise. //------------------------------------------------------------------ bool FileSpec::IsSourceImplementationFile () const { ConstString extension (GetFileNameExtension()); if (extension) { static RegularExpression g_source_file_regex ("^(c|m|mm|cpp|c\\+\\+|cxx|cc|cp|s|asm|f|f77|f90|f95|f03|for|ftn|fpp|ada|adb|ads)$", REG_EXTENDED | REG_ICASE); return g_source_file_regex.Execute (extension.GetCString()); } return false; } bool FileSpec::IsRelativeToCurrentWorkingDirectory () const { const char *directory = m_directory.GetCString(); if (directory && directory[0]) { // If the path doesn't start with '/' or '~', return true switch (directory[0]) { case '/': case '~': return false; default: return true; } } else if (m_filename) { // No directory, just a basename, return true return true; } return false; }