//===-- ThreadPlanStepInRange.cpp -------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "lldb/Target/ThreadPlanStepInRange.h" // C Includes // C++ Includes // Other libraries and framework includes // Project includes #include "lldb/lldb-private-log.h" #include "lldb/Core/Log.h" #include "lldb/Core/Stream.h" #include "lldb/Symbol/Symbol.h" #include "lldb/Symbol/Function.h" #include "lldb/Target/Process.h" #include "lldb/Target/RegisterContext.h" #include "lldb/Target/Target.h" #include "lldb/Target/Thread.h" #include "lldb/Target/ThreadPlanStepOut.h" #include "lldb/Target/ThreadPlanStepThrough.h" #include "lldb/Core/RegularExpression.h" using namespace lldb; using namespace lldb_private; uint32_t ThreadPlanStepInRange::s_default_flag_values = ThreadPlanShouldStopHere::eAvoidNoDebug; //---------------------------------------------------------------------- // ThreadPlanStepInRange: Step through a stack range, either stepping over or into // based on the value of \a type. //---------------------------------------------------------------------- ThreadPlanStepInRange::ThreadPlanStepInRange ( Thread &thread, const AddressRange &range, const SymbolContext &addr_context, lldb::RunMode stop_others ) : ThreadPlanStepRange (ThreadPlan::eKindStepInRange, "Step Range stepping in", thread, range, addr_context, stop_others), ThreadPlanShouldStopHere (this, ThreadPlanStepInRange::DefaultShouldStopHereCallback, NULL), m_step_past_prologue (true), m_virtual_step (false) { SetFlagsToDefault (); } ThreadPlanStepInRange::ThreadPlanStepInRange ( Thread &thread, const AddressRange &range, const SymbolContext &addr_context, const char *step_into_target, lldb::RunMode stop_others ) : ThreadPlanStepRange (ThreadPlan::eKindStepInRange, "Step Range stepping in", thread, range, addr_context, stop_others), ThreadPlanShouldStopHere (this, ThreadPlanStepInRange::DefaultShouldStopHereCallback, NULL), m_step_past_prologue (true), m_virtual_step (false), m_step_into_target (step_into_target) { SetFlagsToDefault (); } ThreadPlanStepInRange::~ThreadPlanStepInRange () { } void ThreadPlanStepInRange::GetDescription (Stream *s, lldb::DescriptionLevel level) { if (level == lldb::eDescriptionLevelBrief) s->Printf("step in"); else { s->Printf ("Stepping through range (stepping into functions): "); DumpRanges(s); const char *step_into_target = m_step_into_target.AsCString(); if (step_into_target && step_into_target[0] != '\0') s->Printf (" targeting %s.", m_step_into_target.AsCString()); else s->PutChar('.'); } } bool ThreadPlanStepInRange::ShouldStop (Event *event_ptr) { Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP)); if (log) { StreamString s; s.Address (m_thread.GetRegisterContext()->GetPC(), m_thread.CalculateTarget()->GetArchitecture().GetAddressByteSize()); log->Printf("ThreadPlanStepInRange reached %s.", s.GetData()); } if (IsPlanComplete()) return true; m_no_more_plans = false; if (m_sub_plan_sp && m_sub_plan_sp->IsPlanComplete()) { if (!m_sub_plan_sp->PlanSucceeded()) { SetPlanComplete(); m_no_more_plans = true; return true; } else m_sub_plan_sp.reset(); } if (m_virtual_step) { // If we've just completed a virtual step, all we need to do is check for a ShouldStopHere plan, and otherwise // we're done. m_sub_plan_sp = InvokeShouldStopHereCallback(); } else { // Stepping through should be done running other threads in general, since we're setting a breakpoint and // continuing. So only stop others if we are explicitly told to do so. bool stop_others; if (m_stop_others == lldb::eOnlyThisThread) stop_others = false; else stop_others = true; FrameComparison frame_order = CompareCurrentFrameToStartFrame(); if (frame_order == eFrameCompareOlder) { // If we're in an older frame then we should stop. // // A caveat to this is if we think the frame is older but we're actually in a trampoline. // I'm going to make the assumption that you wouldn't RETURN to a trampoline. So if we are // in a trampoline we think the frame is older because the trampoline confused the backtracer. m_sub_plan_sp = m_thread.QueueThreadPlanForStepThrough (m_stack_id, false, stop_others); if (!m_sub_plan_sp) return true; else if (log) { log->Printf("Thought I stepped out, but in fact arrived at a trampoline."); } } else if (frame_order == eFrameCompareEqual && InSymbol()) { // If we are not in a place we should step through, we're done. // One tricky bit here is that some stubs don't push a frame, so we have to check // both the case of a frame that is younger, or the same as this frame. // However, if the frame is the same, and we are still in the symbol we started // in, the we don't need to do this. This first check isn't strictly necessary, // but it is more efficient. // If we're still in the range, keep going, either by running to the next branch breakpoint, or by // stepping. if (InRange()) { SetNextBranchBreakpoint(); return false; } SetPlanComplete(); m_no_more_plans = true; return true; } // If we get to this point, we're not going to use a previously set "next branch" breakpoint, so delete it: ClearNextBranchBreakpoint(); // We may have set the plan up above in the FrameIsOlder section: if (!m_sub_plan_sp) m_sub_plan_sp = m_thread.QueueThreadPlanForStepThrough (m_stack_id, false, stop_others); if (log) { if (m_sub_plan_sp) log->Printf ("Found a step through plan: %s", m_sub_plan_sp->GetName()); else log->Printf ("No step through plan found."); } // If not, give the "should_stop" callback a chance to push a plan to get us out of here. // But only do that if we actually have stepped in. if (!m_sub_plan_sp && frame_order == eFrameCompareYounger) m_sub_plan_sp = InvokeShouldStopHereCallback(); // If we've stepped in and we are going to stop here, check to see if we were asked to // run past the prologue, and if so do that. if (!m_sub_plan_sp && frame_order == eFrameCompareYounger && m_step_past_prologue) { lldb::StackFrameSP curr_frame = m_thread.GetStackFrameAtIndex(0); if (curr_frame) { size_t bytes_to_skip = 0; lldb::addr_t curr_addr = m_thread.GetRegisterContext()->GetPC(); Address func_start_address; SymbolContext sc = curr_frame->GetSymbolContext (eSymbolContextFunction | eSymbolContextSymbol); if (sc.function) { func_start_address = sc.function->GetAddressRange().GetBaseAddress(); if (curr_addr == func_start_address.GetLoadAddress(m_thread.CalculateTarget().get())) bytes_to_skip = sc.function->GetPrologueByteSize(); } else if (sc.symbol) { func_start_address = sc.symbol->GetAddress(); if (curr_addr == func_start_address.GetLoadAddress(m_thread.CalculateTarget().get())) bytes_to_skip = sc.symbol->GetPrologueByteSize(); } if (bytes_to_skip != 0) { func_start_address.Slide (bytes_to_skip); log = lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP); if (log) log->Printf ("Pushing past prologue "); m_sub_plan_sp = m_thread.QueueThreadPlanForRunToAddress(false, func_start_address,true); } } } } if (!m_sub_plan_sp) { m_no_more_plans = true; SetPlanComplete(); return true; } else { m_no_more_plans = false; return false; } } void ThreadPlanStepInRange::SetFlagsToDefault () { GetFlags().Set(ThreadPlanStepInRange::s_default_flag_values); } void ThreadPlanStepInRange::SetAvoidRegexp(const char *name) { if (m_avoid_regexp_ap.get() == NULL) m_avoid_regexp_ap.reset (new RegularExpression(name)); m_avoid_regexp_ap->Compile (name); } void ThreadPlanStepInRange::SetDefaultFlagValue (uint32_t new_value) { // TODO: Should we test this for sanity? ThreadPlanStepInRange::s_default_flag_values = new_value; } bool ThreadPlanStepInRange::FrameMatchesAvoidRegexp () { StackFrame *frame = GetThread().GetStackFrameAtIndex(0).get(); const RegularExpression *avoid_regexp_to_use = m_avoid_regexp_ap.get(); if (avoid_regexp_to_use == NULL) avoid_regexp_to_use = GetThread().GetSymbolsToAvoidRegexp(); if (avoid_regexp_to_use != NULL) { SymbolContext sc = frame->GetSymbolContext(eSymbolContextFunction|eSymbolContextBlock|eSymbolContextSymbol); if (sc.symbol != NULL) { const char *frame_function_name = sc.GetFunctionName().GetCString(); if (frame_function_name) { size_t num_matches = 0; Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP)); if (log) num_matches = 1; RegularExpression::Match regex_match(num_matches); bool return_value = avoid_regexp_to_use->Execute(frame_function_name, ®ex_match); if (return_value) { if (log) { std::string match; regex_match.GetMatchAtIndex(frame_function_name,0, match); log->Printf ("Stepping out of function \"%s\" because it matches the avoid regexp \"%s\" - match substring: \"%s\".", frame_function_name, avoid_regexp_to_use->GetText(), match.c_str()); } } return return_value; } } } return false; } ThreadPlanSP ThreadPlanStepInRange::DefaultShouldStopHereCallback (ThreadPlan *current_plan, Flags &flags, void *baton) { bool should_step_out = false; StackFrame *frame = current_plan->GetThread().GetStackFrameAtIndex(0).get(); Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP)); if (flags.Test(eAvoidNoDebug)) { if (!frame->HasDebugInformation()) { if (log) log->Printf ("Stepping out of frame with no debug info"); should_step_out = true; } } if (current_plan->GetKind() == eKindStepInRange) { ThreadPlanStepInRange *step_in_range_plan = static_cast (current_plan); if (step_in_range_plan->m_step_into_target) { SymbolContext sc = frame->GetSymbolContext(eSymbolContextFunction|eSymbolContextBlock|eSymbolContextSymbol); if (sc.symbol != NULL) { // First try an exact match, since that's cheap with ConstStrings. Then do a strstr compare. if (step_in_range_plan->m_step_into_target == sc.GetFunctionName()) { should_step_out = false; } else { const char *target_name = step_in_range_plan->m_step_into_target.AsCString(); const char *function_name = sc.GetFunctionName().AsCString(); if (function_name == NULL) should_step_out = true; else if (strstr (function_name, target_name) == NULL) should_step_out = true; } if (log && should_step_out) log->Printf("Stepping out of frame %s which did not match step into target %s.", sc.GetFunctionName().AsCString(), step_in_range_plan->m_step_into_target.AsCString()); } } if (!should_step_out) { ThreadPlanStepInRange *step_in_range_plan = static_cast (current_plan); // Don't log the should_step_out here, it's easier to do it in FrameMatchesAvoidRegexp. should_step_out = step_in_range_plan->FrameMatchesAvoidRegexp (); } } if (should_step_out) { // FIXME: Make sure the ThreadPlanForStepOut does the right thing with inlined functions. // We really should have all plans take the tri-state for "stop others" so we can do the right // thing. For now let's be safe and always run others when we are likely to run arbitrary code. const bool stop_others = false; return current_plan->GetThread().QueueThreadPlanForStepOut (false, NULL, true, stop_others, eVoteNo, eVoteNoOpinion, 0); // Frame index } return ThreadPlanSP(); } bool ThreadPlanStepInRange::DoPlanExplainsStop (Event *event_ptr) { // We always explain a stop. Either we've just done a single step, in which // case we'll do our ordinary processing, or we stopped for some // reason that isn't handled by our sub-plans, in which case we want to just stop right // away. // In general, we don't want to mark the plan as complete for unexplained stops. // For instance, if you step in to some code with no debug info, so you step out // and in the course of that hit a breakpoint, then you want to stop & show the user // the breakpoint, but not unship the step in plan, since you still may want to complete that // plan when you continue. This is particularly true when doing "step in to target function." // stepping. // // The only variation is that if we are doing "step by running to next branch" in which case // if we hit our branch breakpoint we don't set the plan to complete. bool return_value; if (m_virtual_step) { return_value = true; } else { StopInfoSP stop_info_sp = GetPrivateStopInfo (); if (stop_info_sp) { StopReason reason = stop_info_sp->GetStopReason(); switch (reason) { case eStopReasonBreakpoint: if (NextRangeBreakpointExplainsStop(stop_info_sp)) { return_value = true; break; } case eStopReasonWatchpoint: case eStopReasonSignal: case eStopReasonException: case eStopReasonExec: case eStopReasonThreadExiting: { Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP)); if (log) log->PutCString ("ThreadPlanStepInRange got asked if it explains the stop for some reason other than step."); } return_value = false; break; default: return_value = true; break; } } else return_value = true; } return return_value; } bool ThreadPlanStepInRange::DoWillResume (lldb::StateType resume_state, bool current_plan) { if (resume_state == eStateStepping && current_plan) { // See if we are about to step over a virtual inlined call. bool step_without_resume = m_thread.DecrementCurrentInlinedDepth(); if (step_without_resume) { Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP)); if (log) log->Printf ("ThreadPlanStepInRange::DoWillResume: returning false, inline_depth: %d", m_thread.GetCurrentInlinedDepth()); SetStopInfo(StopInfo::CreateStopReasonToTrace(m_thread)); // FIXME: Maybe it would be better to create a InlineStep stop reason, but then // the whole rest of the world would have to handle that stop reason. m_virtual_step = true; } return !step_without_resume; } return true; } bool ThreadPlanStepInRange::IsVirtualStep() { return m_virtual_step; }