/* Copyright (c) 2009, Yahoo! Inc. All rights reserved. Code licensed under the BSD License: http://developer.yahoo.net/yui/license.txt version: 2.8.0r4 */ (function () { var Dom = YAHOO.util.Dom, Event = YAHOO.util.Event, Lang = YAHOO.lang, Widget = YAHOO.widget; /** * The treeview widget is a generic tree building tool. * @module treeview * @title TreeView Widget * @requires yahoo, dom, event * @optional animation, json, calendar * @namespace YAHOO.widget */ /** * Contains the tree view state data and the root node. * * @class TreeView * @uses YAHOO.util.EventProvider * @constructor * @param {string|HTMLElement} id The id of the element, or the element itself that the tree will be inserted into. * Existing markup in this element, if valid, will be used to build the tree * @param {Array|Object|String} oConfig (optional) If present, it will be used to build the tree via method buildTreeFromObject * */ YAHOO.widget.TreeView = function(id, oConfig) { if (id) { this.init(id); } if (oConfig) { this.buildTreeFromObject(oConfig); } else if (Lang.trim(this._el.innerHTML)) { this.buildTreeFromMarkup(id); } }; var TV = Widget.TreeView; TV.prototype = { /** * The id of tree container element * @property id * @type String */ id: null, /** * The host element for this tree * @property _el * @private * @type HTMLelement */ _el: null, /** * Flat collection of all nodes in this tree. This is a sparse * array, so the length property can't be relied upon for a * node count for the tree. * @property _nodes * @type Node[] * @private */ _nodes: null, /** * We lock the tree control while waiting for the dynamic loader to return * @property locked * @type boolean */ locked: false, /** * The animation to use for expanding children, if any * @property _expandAnim * @type string * @private */ _expandAnim: null, /** * The animation to use for collapsing children, if any * @property _collapseAnim * @type string * @private */ _collapseAnim: null, /** * The current number of animations that are executing * @property _animCount * @type int * @private */ _animCount: 0, /** * The maximum number of animations to run at one time. * @property maxAnim * @type int */ maxAnim: 2, /** * Whether there is any subscriber to dblClickEvent * @property _hasDblClickSubscriber * @type boolean * @private */ _hasDblClickSubscriber: false, /** * Stores the timer used to check for double clicks * @property _dblClickTimer * @type window.timer object * @private */ _dblClickTimer: null, /** * A reference to the Node currently having the focus or null if none. * @property currentFocus * @type YAHOO.widget.Node */ currentFocus: null, /** * If true, only one Node can be highlighted at a time * @property singleNodeHighlight * @type boolean * @default false */ singleNodeHighlight: false, /** * A reference to the Node that is currently highlighted. * It is only meaningful if singleNodeHighlight is enabled * @property _currentlyHighlighted * @type YAHOO.widget.Node * @default null * @private */ _currentlyHighlighted: null, /** * Sets up the animation for expanding children * @method setExpandAnim * @param {string} type the type of animation (acceptable values defined * in YAHOO.widget.TVAnim) */ setExpandAnim: function(type) { this._expandAnim = (Widget.TVAnim.isValid(type)) ? type : null; }, /** * Sets up the animation for collapsing children * @method setCollapseAnim * @param {string} type of animation (acceptable values defined in * YAHOO.widget.TVAnim) */ setCollapseAnim: function(type) { this._collapseAnim = (Widget.TVAnim.isValid(type)) ? type : null; }, /** * Perform the expand animation if configured, or just show the * element if not configured or too many animations are in progress * @method animateExpand * @param el {HTMLElement} the element to animate * @param node {YAHOO.util.Node} the node that was expanded * @return {boolean} true if animation could be invoked, false otherwise */ animateExpand: function(el, node) { if (this._expandAnim && this._animCount < this.maxAnim) { // this.locked = true; var tree = this; var a = Widget.TVAnim.getAnim(this._expandAnim, el, function() { tree.expandComplete(node); }); if (a) { ++this._animCount; this.fireEvent("animStart", { "node": node, "type": "expand" }); a.animate(); } return true; } return false; }, /** * Perform the collapse animation if configured, or just show the * element if not configured or too many animations are in progress * @method animateCollapse * @param el {HTMLElement} the element to animate * @param node {YAHOO.util.Node} the node that was expanded * @return {boolean} true if animation could be invoked, false otherwise */ animateCollapse: function(el, node) { if (this._collapseAnim && this._animCount < this.maxAnim) { // this.locked = true; var tree = this; var a = Widget.TVAnim.getAnim(this._collapseAnim, el, function() { tree.collapseComplete(node); }); if (a) { ++this._animCount; this.fireEvent("animStart", { "node": node, "type": "collapse" }); a.animate(); } return true; } return false; }, /** * Function executed when the expand animation completes * @method expandComplete */ expandComplete: function(node) { --this._animCount; this.fireEvent("animComplete", { "node": node, "type": "expand" }); // this.locked = false; }, /** * Function executed when the collapse animation completes * @method collapseComplete */ collapseComplete: function(node) { --this._animCount; this.fireEvent("animComplete", { "node": node, "type": "collapse" }); // this.locked = false; }, /** * Initializes the tree * @method init * @parm {string|HTMLElement} id the id of the element that will hold the tree * @private */ init: function(id) { this._el = Dom.get(id); this.id = Dom.generateId(this._el,"yui-tv-auto-id-"); /** * When animation is enabled, this event fires when the animation * starts * @event animStart * @type CustomEvent * @param {YAHOO.widget.Node} oArgs.node the node that is expanding/collapsing * @param {String} oArgs.type the type of animation ("expand" or "collapse") */ this.createEvent("animStart", this); /** * When animation is enabled, this event fires when the animation * completes * @event animComplete * @type CustomEvent * @param {YAHOO.widget.Node} oArgs.node the node that is expanding/collapsing * @param {String} oArgs.type the type of animation ("expand" or "collapse") */ this.createEvent("animComplete", this); /** * Fires when a node is going to be collapsed. Return false to stop * the collapse. * @event collapse * @type CustomEvent * @param {YAHOO.widget.Node} node the node that is collapsing */ this.createEvent("collapse", this); /** * Fires after a node is successfully collapsed. This event will not fire * if the "collapse" event was cancelled. * @event collapseComplete * @type CustomEvent * @param {YAHOO.widget.Node} node the node that was collapsed */ this.createEvent("collapseComplete", this); /** * Fires when a node is going to be expanded. Return false to stop * the collapse. * @event expand * @type CustomEvent * @param {YAHOO.widget.Node} node the node that is expanding */ this.createEvent("expand", this); /** * Fires after a node is successfully expanded. This event will not fire * if the "expand" event was cancelled. * @event expandComplete * @type CustomEvent * @param {YAHOO.widget.Node} node the node that was expanded */ this.createEvent("expandComplete", this); /** * Fires when the Enter key is pressed on a node that has the focus * @event enterKeyPressed * @type CustomEvent * @param {YAHOO.widget.Node} node the node that has the focus */ this.createEvent("enterKeyPressed", this); /** * Fires when the label in a TextNode or MenuNode or content in an HTMLNode receives a Click. * The listener may return false to cancel toggling and focusing on the node. * @event clickEvent * @type CustomEvent * @param oArgs.event {HTMLEvent} The event object * @param oArgs.node {YAHOO.widget.Node} node the node that was clicked */ this.createEvent("clickEvent", this); /** * Fires when the focus receives the focus, when it changes from a Node * to another Node or when it is completely lost (blurred) * @event focusChanged * @type CustomEvent * @param oArgs.oldNode {YAHOO.widget.Node} Node that had the focus or null if none * @param oArgs.newNode {YAHOO.widget.Node} Node that receives the focus or null if none */ this.createEvent('focusChanged',this); /** * Fires when the label in a TextNode or MenuNode or content in an HTMLNode receives a double Click * @event dblClickEvent * @type CustomEvent * @param oArgs.event {HTMLEvent} The event object * @param oArgs.node {YAHOO.widget.Node} node the node that was clicked */ var self = this; this.createEvent("dblClickEvent", { scope:this, onSubscribeCallback: function() { self._hasDblClickSubscriber = true; } }); /** * Custom event that is fired when the text node label is clicked. * The node clicked is provided as an argument * * @event labelClick * @type CustomEvent * @param {YAHOO.widget.Node} node the node clicked * @deprecated use clickEvent or dblClickEvent */ this.createEvent("labelClick", this); /** * Custom event fired when the highlight of a node changes. * The node that triggered the change is provided as an argument: * The status of the highlight can be checked in * nodeRef.highlightState. * Depending on nodeRef.propagateHighlight, other nodes might have changed * @event highlightEvent * @type CustomEvent * @param node {YAHOO.widget.Node} the node that started the change in highlighting state */ this.createEvent("highlightEvent",this); this._nodes = []; // store a global reference TV.trees[this.id] = this; // Set up the root node this.root = new Widget.RootNode(this); var LW = Widget.LogWriter; if (this._initEditor) { this._initEditor(); } // YAHOO.util.Event.onContentReady(this.id, this.handleAvailable, this, true); // YAHOO.util.Event.on(this.id, "click", this.handleClick, this, true); }, //handleAvailable: function() { //var Event = YAHOO.util.Event; //Event.on(this.id, //}, /** * Builds the TreeView from an object. * This is the method called by the constructor to build the tree when it has a second argument. * A tree can be described by an array of objects, each object corresponding to a node. * Node descriptions may contain values for any property of a node plus the following extra properties: * A string instead of an object will produce a node of type 'text' with the given string as its label. * @method buildTreeFromObject * @param oConfig {Array|Object|String} array containing a full description of the tree. * An object or a string will be turned into an array with the given object or string as its only element. * */ buildTreeFromObject: function (oConfig) { var build = function (parent, oConfig) { var i, item, node, children, type, NodeType, ThisType; for (i = 0; i < oConfig.length; i++) { item = oConfig[i]; if (Lang.isString(item)) { node = new Widget.TextNode(item, parent); } else if (Lang.isObject(item)) { children = item.children; delete item.children; type = item.type || 'text'; delete item.type; switch (Lang.isString(type) && type.toLowerCase()) { case 'text': node = new Widget.TextNode(item, parent); break; case 'menu': node = new Widget.MenuNode(item, parent); break; case 'html': node = new Widget.HTMLNode(item, parent); break; default: if (Lang.isString(type)) { NodeType = Widget[type]; } else { NodeType = type; } if (Lang.isObject(NodeType)) { for (ThisType = NodeType; ThisType && ThisType !== Widget.Node; ThisType = ThisType.superclass.constructor) {} if (ThisType) { node = new NodeType(item, parent); } else { } } else { } } if (children) { build(node,children); } } else { } } }; if (!Lang.isArray(oConfig)) { oConfig = [oConfig]; } build(this.root,oConfig); }, /** * Builds the TreeView from existing markup. Markup should consist of <UL> or <OL> elements containing <LI> elements. * Each <LI> can have one element used as label and a second optional element which is to be a <UL> or <OL> * containing nested nodes. * Depending on what the first element of the <LI> element is, the following Nodes will be created: * Only the first outermost (un-)ordered list in the markup and its children will be parsed. * Nodes will be collapsed unless an <LI> tag has a className called 'expanded'. * All other className attributes will be copied over to the Node className property. * If the <LI> element contains an attribute called yuiConfig, its contents should be a JSON-encoded object * as the one used in method buildTreeFromObject. * @method buildTreeFromMarkup * @param id {string|HTMLElement} The id of the element that contains the markup or a reference to it. */ buildTreeFromMarkup: function (id) { var build = function (markup) { var el, child, branch = [], config = {}, label, yuiConfig; // Dom's getFirstChild and getNextSibling skip over text elements for (el = Dom.getFirstChild(markup); el; el = Dom.getNextSibling(el)) { switch (el.tagName.toUpperCase()) { case 'LI': label = ''; config = { expanded: Dom.hasClass(el,'expanded'), title: el.title || el.alt || null, className: Lang.trim(el.className.replace(/\bexpanded\b/,'')) || null }; // I cannot skip over text elements here because I want them for labels child = el.firstChild; if (child.nodeType == 3) { // nodes with only whitespace, tabs and new lines don't count, they are probably just formatting. label = Lang.trim(child.nodeValue.replace(/[\n\t\r]*/g,'')); if (label) { config.type = 'text'; config.label = label; } else { child = Dom.getNextSibling(child); } } if (!label) { if (child.tagName.toUpperCase() == 'A') { config.type = 'text'; config.label = child.innerHTML; config.href = child.href; config.target = child.target; config.title = child.title || child.alt || config.title; } else { config.type = 'html'; var d = document.createElement('div'); d.appendChild(child.cloneNode(true)); config.html = d.innerHTML; config.hasIcon = true; } } // see if after the label it has a further list which will become children of this node. child = Dom.getNextSibling(child); switch (child && child.tagName.toUpperCase()) { case 'UL': case 'OL': config.children = build(child); break; } // if there are further elements or text, it will be ignored. if (YAHOO.lang.JSON) { yuiConfig = el.getAttribute('yuiConfig'); if (yuiConfig) { yuiConfig = YAHOO.lang.JSON.parse(yuiConfig); config = YAHOO.lang.merge(config,yuiConfig); } } branch.push(config); break; case 'UL': case 'OL': config = { type: 'text', label: '', children: build(child) }; branch.push(config); break; } } return branch; }; var markup = Dom.getChildrenBy(Dom.get(id),function (el) { var tag = el.tagName.toUpperCase(); return tag == 'UL' || tag == 'OL'; }); if (markup.length) { this.buildTreeFromObject(build(markup[0])); } else { } }, /** * Returns the TD element where the event has occurred * @method _getEventTargetTdEl * @private */ _getEventTargetTdEl: function (ev) { var target = Event.getTarget(ev); // go up looking for a TD with a className with a ygtv prefix while (target && !(target.tagName.toUpperCase() == 'TD' && Dom.hasClass(target.parentNode,'ygtvrow'))) { target = Dom.getAncestorByTagName(target,'td'); } if (Lang.isNull(target)) { return null; } // If it is a spacer cell, do nothing if (/\bygtv(blank)?depthcell/.test(target.className)) { return null;} // If it has an id, search for the node number and see if it belongs to a node in this tree. if (target.id) { var m = target.id.match(/\bygtv([^\d]*)(.*)/); if (m && m[2] && this._nodes[m[2]]) { return target; } } return null; }, /** * Event listener for click events * @method _onClickEvent * @private */ _onClickEvent: function (ev) { var self = this, td = this._getEventTargetTdEl(ev), node, target, toggle = function (force) { node.focus(); if (force || !node.href) { node.toggle(); try { Event.preventDefault(ev); } catch (e) { // @TODO // For some reason IE8 is providing an event object with // most of the fields missing, but only when clicking on // the node's label, and only when working with inline // editing. This generates a "Member not found" error // in that browser. Determine if this is a browser // bug, or a problem with this code. Already checked to // see if the problem has to do with access the event // in the outer scope, and that isn't the problem. // Maybe the markup for inline editing is broken. } } }; if (!td) { return; } node = this.getNodeByElement(td); if (!node) { return; } // exception to handle deprecated event labelClick // @TODO take another look at this deprecation. It is common for people to // only be interested in the label click, so why make them have to test // the node type to figure out whether the click was on the label? target = Event.getTarget(ev); if (Dom.hasClass(target, node.labelStyle) || Dom.getAncestorByClassName(target,node.labelStyle)) { this.fireEvent('labelClick',node); } // If it is a toggle cell, toggle if (/\bygtv[tl][mp]h?h?/.test(td.className)) { toggle(true); } else { if (this._dblClickTimer) { window.clearTimeout(this._dblClickTimer); this._dblClickTimer = null; } else { if (this._hasDblClickSubscriber) { this._dblClickTimer = window.setTimeout(function () { self._dblClickTimer = null; if (self.fireEvent('clickEvent', {event:ev,node:node}) !== false) { toggle(); } }, 200); } else { if (self.fireEvent('clickEvent', {event:ev,node:node}) !== false) { toggle(); } } } } }, /** * Event listener for double-click events * @method _onDblClickEvent * @private */ _onDblClickEvent: function (ev) { if (!this._hasDblClickSubscriber) { return; } var td = this._getEventTargetTdEl(ev); if (!td) {return;} if (!(/\bygtv[tl][mp]h?h?/.test(td.className))) { this.fireEvent('dblClickEvent', {event:ev, node:this.getNodeByElement(td)}); if (this._dblClickTimer) { window.clearTimeout(this._dblClickTimer); this._dblClickTimer = null; } } }, /** * Event listener for mouse over events * @method _onMouseOverEvent * @private */ _onMouseOverEvent:function (ev) { var target; if ((target = this._getEventTargetTdEl(ev)) && (target = this.getNodeByElement(target)) && (target = target.getToggleEl())) { target.className = target.className.replace(/\bygtv([lt])([mp])\b/gi,'ygtv$1$2h'); } }, /** * Event listener for mouse out events * @method _onMouseOutEvent * @private */ _onMouseOutEvent: function (ev) { var target; if ((target = this._getEventTargetTdEl(ev)) && (target = this.getNodeByElement(target)) && (target = target.getToggleEl())) { target.className = target.className.replace(/\bygtv([lt])([mp])h\b/gi,'ygtv$1$2'); } }, /** * Event listener for key down events * @method _onKeyDownEvent * @private */ _onKeyDownEvent: function (ev) { var target = Event.getTarget(ev), node = this.getNodeByElement(target), newNode = node, KEY = YAHOO.util.KeyListener.KEY; switch(ev.keyCode) { case KEY.UP: do { if (newNode.previousSibling) { newNode = newNode.previousSibling; } else { newNode = newNode.parent; } } while (newNode && !newNode._canHaveFocus()); if (newNode) { newNode.focus(); } Event.preventDefault(ev); break; case KEY.DOWN: do { if (newNode.nextSibling) { newNode = newNode.nextSibling; } else { newNode.expand(); newNode = (newNode.children.length || null) && newNode.children[0]; } } while (newNode && !newNode._canHaveFocus); if (newNode) { newNode.focus();} Event.preventDefault(ev); break; case KEY.LEFT: do { if (newNode.parent) { newNode = newNode.parent; } else { newNode = newNode.previousSibling; } } while (newNode && !newNode._canHaveFocus()); if (newNode) { newNode.focus();} Event.preventDefault(ev); break; case KEY.RIGHT: var self = this, moveFocusRight, focusOnExpand = function (newNode) { self.unsubscribe('expandComplete',focusOnExpand); moveFocusRight(newNode); }; moveFocusRight = function (newNode) { do { if (newNode.isDynamic() && !newNode.childrenRendered) { self.subscribe('expandComplete',focusOnExpand); newNode.expand(); newNode = null; break; } else { newNode.expand(); if (newNode.children.length) { newNode = newNode.children[0]; } else { newNode = newNode.nextSibling; } } } while (newNode && !newNode._canHaveFocus()); if (newNode) { newNode.focus();} }; moveFocusRight(newNode); Event.preventDefault(ev); break; case KEY.ENTER: if (node.href) { if (node.target) { window.open(node.href,node.target); } else { window.location(node.href); } } else { node.toggle(); } this.fireEvent('enterKeyPressed',node); Event.preventDefault(ev); break; case KEY.HOME: newNode = this.getRoot(); if (newNode.children.length) {newNode = newNode.children[0];} if (newNode._canHaveFocus()) { newNode.focus(); } Event.preventDefault(ev); break; case KEY.END: newNode = newNode.parent.children; newNode = newNode[newNode.length -1]; if (newNode._canHaveFocus()) { newNode.focus(); } Event.preventDefault(ev); break; // case KEY.PAGE_UP: // break; // case KEY.PAGE_DOWN: // break; case 107: // plus key if (ev.shiftKey) { node.parent.expandAll(); } else { node.expand(); } break; case 109: // minus key if (ev.shiftKey) { node.parent.collapseAll(); } else { node.collapse(); } break; default: break; } }, /** * Renders the tree boilerplate and visible nodes * @method render */ render: function() { var html = this.root.getHtml(), el = this.getEl(); el.innerHTML = html; if (!this._hasEvents) { Event.on(el, 'click', this._onClickEvent, this, true); Event.on(el, 'dblclick', this._onDblClickEvent, this, true); Event.on(el, 'mouseover', this._onMouseOverEvent, this, true); Event.on(el, 'mouseout', this._onMouseOutEvent, this, true); Event.on(el, 'keydown', this._onKeyDownEvent, this, true); } this._hasEvents = true; }, /** * Returns the tree's host element * @method getEl * @return {HTMLElement} the host element */ getEl: function() { if (! this._el) { this._el = Dom.get(this.id); } return this._el; }, /** * Nodes register themselves with the tree instance when they are created. * @method regNode * @param node {Node} the node to register * @private */ regNode: function(node) { this._nodes[node.index] = node; }, /** * Returns the root node of this tree * @method getRoot * @return {Node} the root node */ getRoot: function() { return this.root; }, /** * Configures this tree to dynamically load all child data * @method setDynamicLoad * @param {function} fnDataLoader the function that will be called to get the data * @param iconMode {int} configures the icon that is displayed when a dynamic * load node is expanded the first time without children. By default, the * "collapse" icon will be used. If set to 1, the leaf node icon will be * displayed. */ setDynamicLoad: function(fnDataLoader, iconMode) { this.root.setDynamicLoad(fnDataLoader, iconMode); }, /** * Expands all child nodes. Note: this conflicts with the "multiExpand" * node property. If expand all is called in a tree with nodes that * do not allow multiple siblings to be displayed, only the last sibling * will be expanded. * @method expandAll */ expandAll: function() { if (!this.locked) { this.root.expandAll(); } }, /** * Collapses all expanded child nodes in the entire tree. * @method collapseAll */ collapseAll: function() { if (!this.locked) { this.root.collapseAll(); } }, /** * Returns a node in the tree that has the specified index (this index * is created internally, so this function probably will only be used * in html generated for a given node.) * @method getNodeByIndex * @param {int} nodeIndex the index of the node wanted * @return {Node} the node with index=nodeIndex, null if no match */ getNodeByIndex: function(nodeIndex) { var n = this._nodes[nodeIndex]; return (n) ? n : null; }, /** * Returns a node that has a matching property and value in the data * object that was passed into its constructor. * @method getNodeByProperty * @param {object} property the property to search (usually a string) * @param {object} value the value we want to find (usuall an int or string) * @return {Node} the matching node, null if no match */ getNodeByProperty: function(property, value) { for (var i in this._nodes) { if (this._nodes.hasOwnProperty(i)) { var n = this._nodes[i]; if ((property in n && n[property] == value) || (n.data && value == n.data[property])) { return n; } } } return null; }, /** * Returns a collection of nodes that have a matching property * and value in the data object that was passed into its constructor. * @method getNodesByProperty * @param {object} property the property to search (usually a string) * @param {object} value the value we want to find (usuall an int or string) * @return {Array} the matching collection of nodes, null if no match */ getNodesByProperty: function(property, value) { var values = []; for (var i in this._nodes) { if (this._nodes.hasOwnProperty(i)) { var n = this._nodes[i]; if ((property in n && n[property] == value) || (n.data && value == n.data[property])) { values.push(n); } } } return (values.length) ? values : null; }, /** * Returns a collection of nodes that have passed the test function * passed as its only argument. * The function will receive a reference to each node to be tested. * @method getNodesBy * @param {function} a boolean function that receives a Node instance and returns true to add the node to the results list * @return {Array} the matching collection of nodes, null if no match */ getNodesBy: function(fn) { var values = []; for (var i in this._nodes) { if (this._nodes.hasOwnProperty(i)) { var n = this._nodes[i]; if (fn(n)) { values.push(n); } } } return (values.length) ? values : null; }, /** * Returns the treeview node reference for an ancestor element * of the node, or null if it is not contained within any node * in this tree. * @method getNodeByElement * @param el {HTMLElement} the element to test * @return {YAHOO.widget.Node} a node reference or null */ getNodeByElement: function(el) { var p=el, m, re=/ygtv([^\d]*)(.*)/; do { if (p && p.id) { m = p.id.match(re); if (m && m[2]) { return this.getNodeByIndex(m[2]); } } p = p.parentNode; if (!p || !p.tagName) { break; } } while (p.id !== this.id && p.tagName.toLowerCase() !== "body"); return null; }, /** * When in singleNodeHighlight it returns the node highlighted * or null if none. Returns null if singleNodeHighlight is false. * @method getHighlightedNode * @return {YAHOO.widget.Node} a node reference or null */ getHighlightedNode: function() { return this._currentlyHighlighted; }, /** * Removes the node and its children, and optionally refreshes the * branch of the tree that was affected. * @method removeNode * @param {Node} node to remove * @param {boolean} autoRefresh automatically refreshes branch if true * @return {boolean} False is there was a problem, true otherwise. */ removeNode: function(node, autoRefresh) { // Don't delete the root node if (node.isRoot()) { return false; } // Get the branch that we may need to refresh var p = node.parent; if (p.parent) { p = p.parent; } // Delete the node and its children this._deleteNode(node); // Refresh the parent of the parent if (autoRefresh && p && p.childrenRendered) { p.refresh(); } return true; }, /** * wait until the animation is complete before deleting * to avoid javascript errors * @method _removeChildren_animComplete * @param o the custom event payload * @private */ _removeChildren_animComplete: function(o) { this.unsubscribe(this._removeChildren_animComplete); this.removeChildren(o.node); }, /** * Deletes this nodes child collection, recursively. Also collapses * the node, and resets the dynamic load flag. The primary use for * this method is to purge a node and allow it to fetch its data * dynamically again. * @method removeChildren * @param {Node} node the node to purge */ removeChildren: function(node) { if (node.expanded) { // wait until the animation is complete before deleting to // avoid javascript errors if (this._collapseAnim) { this.subscribe("animComplete", this._removeChildren_animComplete, this, true); Widget.Node.prototype.collapse.call(node); return; } node.collapse(); } while (node.children.length) { this._deleteNode(node.children[0]); } if (node.isRoot()) { Widget.Node.prototype.expand.call(node); } node.childrenRendered = false; node.dynamicLoadComplete = false; node.updateIcon(); }, /** * Deletes the node and recurses children * @method _deleteNode * @private */ _deleteNode: function(node) { // Remove all the child nodes first this.removeChildren(node); // Remove the node from the tree this.popNode(node); }, /** * Removes the node from the tree, preserving the child collection * to make it possible to insert the branch into another part of the * tree, or another tree. * @method popNode * @param {Node} node to remove */ popNode: function(node) { var p = node.parent; // Update the parent's collection of children var a = []; for (var i=0, len=p.children.length;i