/* Copyright (c) 2010, Yahoo! Inc. All rights reserved. Code licensed under the BSD License: http://developer.yahoo.com/yui/license.html version: 3.3.0 build: 3167 */ YUI.add('base-base', function(Y) { /** * The base module provides the Base class, which objects requiring attribute and custom event support can extend. * The module also provides two ways to reuse code - It augments Base with the Plugin.Host interface which provides * plugin support and also provides the Base.build method which provides a way to build custom classes using extensions. * * @module base */ /** * The base-base submodule provides the Base class without the Plugin support, provided by Plugin.Host, * and without the extension support provided by Base.build. * * @module base * @submodule base-base */ var O = Y.Object, L = Y.Lang, DOT = ".", DESTROY = "destroy", INIT = "init", INITIALIZED = "initialized", DESTROYED = "destroyed", INITIALIZER = "initializer", BUBBLETARGETS = "bubbleTargets", _BUBBLETARGETS = "_bubbleTargets", OBJECT_CONSTRUCTOR = Object.prototype.constructor, DEEP = "deep", SHALLOW = "shallow", DESTRUCTOR = "destructor", Attribute = Y.Attribute; /** *

* A base class which objects requiring attributes and custom event support can * extend. Base also handles the chaining of initializer and destructor methods across * the hierarchy as part of object construction and destruction. Additionally, attributes configured * through the static ATTRS property for each class * in the hierarchy will be initialized by Base. *

* *

* The static NAME property of each class extending * from Base will be used as the identifier for the class, and is used by Base to prefix * all events fired by instances of that class. *

* * @class Base * @constructor * @uses Attribute * @uses Plugin.Host * * @param {Object} config Object with configuration property name/value pairs. The object can be * used to provide default values for the objects published attributes. * *

* The config object can also contain the following non-attribute properties, providing a convenient * way to configure events listeners and plugins for the instance, as part of the constructor call: *

* *
*
on
*
An event name to listener function map, to register event listeners for the "on" moment of the event. A constructor convenience property for the on method.
*
after
*
An event name to listener function map, to register event listeners for the "after" moment of the event. A constructor convenience property for the after method.
*
bubbleTargets
*
An object, or array of objects, to register as bubble targets for bubbled events fired by this instance. A constructor convenience property for the addTarget method.
*
plugins
*
A plugin, or array of plugins to be plugged into the instance (see PluginHost's plug method for signature details). A constructor convenience property for the plug method.
*
*/ function Base() { // So the object can be used as a hash key (as DD does) Y.stamp(this); Attribute.call(this); // If Plugin.Host has been augmented [ through base-pluginhost ], setup it's // initial state, but don't initialize Plugins yet. That's done after initialization. var PluginHost = Y.Plugin && Y.Plugin.Host; if (this._initPlugins && PluginHost) { PluginHost.call(this); } if (this._lazyAddAttrs !== false) { this._lazyAddAttrs = true; } /** * The string used to identify the class of this object. * * @deprecated Use this.constructor.NAME * @property name * @type String */ this.name = this.constructor.NAME; this._eventPrefix = this.constructor.EVENT_PREFIX || this.constructor.NAME; this.init.apply(this, arguments); } /** * The list of properties which can be configured for * each attribute (e.g. setter, getter, writeOnce, readOnly etc.) * * @property Base._ATTR_CFG * @type Array * @static * @private */ Base._ATTR_CFG = Attribute._ATTR_CFG.concat("cloneDefaultValue"); /** *

* The string to be used to identify instances of * this class, for example in prefixing events. *

*

* Classes extending Base, should define their own * static NAME property, which should be camelCase by * convention (e.g. MyClass.NAME = "myClass";). *

* @property Base.NAME * @type String * @static */ Base.NAME = "base"; /** * The default set of attributes which will be available for instances of this class, and * their configuration. In addition to the configuration properties listed by * Attribute's addAttr method, the attribute * can also be configured with a "cloneDefaultValue" property, which defines how the statically * defined value field should be protected ("shallow", "deep" and false are supported values). * * By default if the value is an object literal or an array it will be "shallow" cloned, to * protect the default value. * * @property Base.ATTRS * @type Object * @static */ Base.ATTRS = { /** * Flag indicating whether or not this object * has been through the init lifecycle phase. * * @attribute initialized * @readonly * @default false * @type boolean */ initialized: { readOnly:true, value:false }, /** * Flag indicating whether or not this object * has been through the destroy lifecycle phase. * * @attribute destroyed * @readonly * @default false * @type boolean */ destroyed: { readOnly:true, value:false } }; Base.prototype = { /** * Init lifecycle method, invoked during construction. * Fires the init event prior to setting up attributes and * invoking initializers for the class hierarchy. * * @method init * @final * @chainable * @param {Object} config Object with configuration property name/value pairs * @return {Base} A reference to this object */ init: function(config) { this._yuievt.config.prefix = this._eventPrefix; /** *

* Lifecycle event for the init phase, fired prior to initialization. * Invoking the preventDefault() method on the event object provided * to subscribers will prevent initialization from occuring. *

*

* Subscribers to the "after" momemt of this event, will be notified * after initialization of the object is complete (and therefore * cannot prevent initialization). *

* * @event init * @preventable _defInitFn * @param {EventFacade} e Event object, with a cfg property which * refers to the configuration object passed to the constructor. */ this.publish(INIT, { queuable:false, fireOnce:true, defaultTargetOnly:true, defaultFn:this._defInitFn }); this._preInitEventCfg(config); this.fire(INIT, {cfg: config}); return this; }, /** * Handles the special on, after and target properties which allow the user to * easily configure on and after listeners as well as bubble targets during * construction, prior to init. * * @private * @method _preInitEventCfg * @param {Object} config The user configuration object */ _preInitEventCfg : function(config) { if (config) { if (config.on) { this.on(config.on); } if (config.after) { this.after(config.after); } } var i, l, target, userTargets = (config && BUBBLETARGETS in config); if (userTargets || _BUBBLETARGETS in this) { target = userTargets ? (config && config.bubbleTargets) : this._bubbleTargets; if (L.isArray(target)) { for (i = 0, l = target.length; i < l; i++) { this.addTarget(target[i]); } } else if (target) { this.addTarget(target); } } }, /** *

* Destroy lifecycle method. Fires the destroy * event, prior to invoking destructors for the * class hierarchy. *

*

* Subscribers to the destroy * event can invoke preventDefault on the event object, to prevent destruction * from proceeding. *

* @method destroy * @return {Base} A reference to this object * @final * @chainable */ destroy: function() { /** *

* Lifecycle event for the destroy phase, * fired prior to destruction. Invoking the preventDefault * method on the event object provided to subscribers will * prevent destruction from proceeding. *

*

* Subscribers to the "after" moment of this event, will be notified * after destruction is complete (and as a result cannot prevent * destruction). *

* @event destroy * @preventable _defDestroyFn * @param {EventFacade} e Event object */ this.publish(DESTROY, { queuable:false, fireOnce:true, defaultTargetOnly:true, defaultFn: this._defDestroyFn }); this.fire(DESTROY); this.detachAll(); return this; }, /** * Default init event handler * * @method _defInitFn * @param {EventFacade} e Event object, with a cfg property which * refers to the configuration object passed to the constructor. * @protected */ _defInitFn : function(e) { this._initHierarchy(e.cfg); if (this._initPlugins) { // Need to initPlugins manually, to handle constructor parsing, static Plug parsing this._initPlugins(e.cfg); } this._set(INITIALIZED, true); }, /** * Default destroy event handler * * @method _defDestroyFn * @param {EventFacade} e Event object * @protected */ _defDestroyFn : function(e) { this._destroyHierarchy(); if (this._destroyPlugins) { this._destroyPlugins(); } this._set(DESTROYED, true); }, /** * Returns the class hierarchy for this object, with Base being the last class in the array. * * @method _getClasses * @protected * @return {Function[]} An array of classes (constructor functions), making up the class hierarchy for this object. * This value is cached the first time the method, or _getAttrCfgs, is invoked. Subsequent invocations return the * cached value. */ _getClasses : function() { if (!this._classes) { this._initHierarchyData(); } return this._classes; }, /** * Returns an aggregated set of attribute configurations, by traversing the class hierarchy. * * @method _getAttrCfgs * @protected * @return {Object} The hash of attribute configurations, aggregated across classes in the hierarchy * This value is cached the first time the method, or _getClasses, is invoked. Subsequent invocations return * the cached value. */ _getAttrCfgs : function() { if (!this._attrs) { this._initHierarchyData(); } return this._attrs; }, /** * A helper method used when processing ATTRS across the class hierarchy during * initialization. Returns a disposable object with the attributes defined for * the provided class, extracted from the set of all attributes passed in . * * @method _filterAttrCfs * @private * * @param {Function} clazz The class for which the desired attributes are required. * @param {Object} allCfgs The set of all attribute configurations for this instance. * Attributes will be removed from this set, if they belong to the filtered class, so * that by the time all classes are processed, allCfgs will be empty. * * @return {Object} The set of attributes belonging to the class passed in, in the form * of an object with attribute name/configuration pairs. */ _filterAttrCfgs : function(clazz, allCfgs) { var cfgs = null, attr, attrs = clazz.ATTRS; if (attrs) { for (attr in attrs) { if (attrs.hasOwnProperty(attr) && allCfgs[attr]) { cfgs = cfgs || {}; cfgs[attr] = allCfgs[attr]; delete allCfgs[attr]; } } } return cfgs; }, /** * A helper method used by _getClasses and _getAttrCfgs, which determines both * the array of classes and aggregate set of attribute configurations * across the class hierarchy for the instance. * * @method _initHierarchyData * @private */ _initHierarchyData : function() { var c = this.constructor, classes = [], attrs = []; while (c) { // Add to classes classes[classes.length] = c; // Add to attributes if (c.ATTRS) { attrs[attrs.length] = c.ATTRS; } c = c.superclass ? c.superclass.constructor : null; } this._classes = classes; this._attrs = this._aggregateAttrs(attrs); }, /** * A helper method, used by _initHierarchyData to aggregate * attribute configuration across the instances class hierarchy. * * The method will potect the attribute configuration value to protect the statically defined * default value in ATTRS if required (if the value is an object literal, array or the * attribute configuration has cloneDefaultValue set to shallow or deep). * * @method _aggregateAttrs * @private * @param {Array} allAttrs An array of ATTRS definitions across classes in the hierarchy * (subclass first, Base last) * @return {Object} The aggregate set of ATTRS definitions for the instance */ _aggregateAttrs : function(allAttrs) { var attr, attrs, cfg, val, path, i, clone, cfgProps = Base._ATTR_CFG, aggAttrs = {}; if (allAttrs) { for (i = allAttrs.length-1; i >= 0; --i) { attrs = allAttrs[i]; for (attr in attrs) { if (attrs.hasOwnProperty(attr)) { // Protect config passed in cfg = Y.mix({}, attrs[attr], true, cfgProps); val = cfg.value; clone = cfg.cloneDefaultValue; if (val) { if ( (clone === undefined && (OBJECT_CONSTRUCTOR === val.constructor || L.isArray(val))) || clone === DEEP || clone === true) { cfg.value = Y.clone(val); } else if (clone === SHALLOW) { cfg.value = Y.merge(val); } // else if (clone === false), don't clone the static default value. // It's intended to be used by reference. } path = null; if (attr.indexOf(DOT) !== -1) { path = attr.split(DOT); attr = path.shift(); } if (path && aggAttrs[attr] && aggAttrs[attr].value) { O.setValue(aggAttrs[attr].value, path, val); } else if (!path){ if (!aggAttrs[attr]) { aggAttrs[attr] = cfg; } else { Y.mix(aggAttrs[attr], cfg, true, cfgProps); } } } } } } return aggAttrs; }, /** * Initializes the class hierarchy for the instance, which includes * initializing attributes for each class defined in the class's * static ATTRS property and * invoking the initializer method on the prototype of each class in the hierarchy. * * @method _initHierarchy * @param {Object} userVals Object with configuration property name/value pairs * @private */ _initHierarchy : function(userVals) { var lazy = this._lazyAddAttrs, constr, constrProto, ci, ei, el, classes = this._getClasses(), attrCfgs = this._getAttrCfgs(); for (ci = classes.length-1; ci >= 0; ci--) { constr = classes[ci]; constrProto = constr.prototype; if (constr._yuibuild && constr._yuibuild.exts) { for (ei = 0, el = constr._yuibuild.exts.length; ei < el; ei++) { constr._yuibuild.exts[ei].apply(this, arguments); } } this.addAttrs(this._filterAttrCfgs(constr, attrCfgs), userVals, lazy); // Using INITIALIZER in hasOwnProperty check, for performance reasons (helps IE6 avoid GC thresholds when // referencing string literals). Not using it in apply, again, for performance "." is faster. if (constrProto.hasOwnProperty(INITIALIZER)) { constrProto.initializer.apply(this, arguments); } } }, /** * Destroys the class hierarchy for this instance by invoking * the descructor method on the prototype of each class in the hierarchy. * * @method _destroyHierarchy * @private */ _destroyHierarchy : function() { var constr, constrProto, ci, cl, classes = this._getClasses(); for (ci = 0, cl = classes.length; ci < cl; ci++) { constr = classes[ci]; constrProto = constr.prototype; if (constrProto.hasOwnProperty(DESTRUCTOR)) { constrProto.destructor.apply(this, arguments); } } }, /** * Default toString implementation. Provides the constructor NAME * and the instance guid, if set. * * @method toString * @return {String} String representation for this object */ toString: function() { return this.name + "[" + Y.stamp(this, true) + "]"; } }; // Straightup augment, no wrapper functions Y.mix(Base, Attribute, false, null, 1); // Fix constructor Base.prototype.constructor = Base; Y.Base = Base; }, '3.3.0' ,{requires:['attribute-base']}); YUI.add('base-pluginhost', function(Y) { /** * The base-pluginhost submodule adds Plugin support to Base, by augmenting Base with * Plugin.Host and setting up static (class level) Base.plug and Base.unplug methods. * * @module base * @submodule base-pluginhost * @for Base */ var Base = Y.Base, PluginHost = Y.Plugin.Host; Y.mix(Base, PluginHost, false, null, 1); /** * Alias for Plugin.Host.plug. See aliased * method for argument and return value details. * * @method Base.plug * @static */ Base.plug = PluginHost.plug; /** * Alias for Plugin.Host.unplug. See the * aliased method for argument and return value details. * * @method Base.unplug * @static */ Base.unplug = PluginHost.unplug; }, '3.3.0' ,{requires:['base-base', 'pluginhost']}); YUI.add('base-build', function(Y) { /** * The base-build submodule provides Base.build functionality, which * can be used to create custom classes, by aggregating extensions onto * a main class. * * @module base * @submodule base-build * @for Base */ var Base = Y.Base, L = Y.Lang, build; Base._build = function(name, main, extensions, px, sx, cfg) { var build = Base._build, builtClass = build._ctor(main, cfg), buildCfg = build._cfg(main, cfg), _mixCust = build._mixCust, aggregates = buildCfg.aggregates, custom = buildCfg.custom, dynamic = builtClass._yuibuild.dynamic, i, l, val, extClass; if (dynamic && aggregates) { for (i = 0, l = aggregates.length; i < l; ++i) { val = aggregates[i]; if (main.hasOwnProperty(val)) { builtClass[val] = L.isArray(main[val]) ? [] : {}; } } } // Augment/Aggregate for (i = 0, l = extensions.length; i < l; i++) { extClass = extensions[i]; // Prototype, old non-displacing augment Y.mix(builtClass, extClass, true, null, 1); // Custom Statics _mixCust(builtClass, extClass, aggregates, custom); builtClass._yuibuild.exts.push(extClass); } if (px) { Y.mix(builtClass.prototype, px, true); } if (sx) { Y.mix(builtClass, build._clean(sx, aggregates, custom), true); _mixCust(builtClass, sx, aggregates, custom); } builtClass.prototype.hasImpl = build._impl; if (dynamic) { builtClass.NAME = name; builtClass.prototype.constructor = builtClass; } return builtClass; }; build = Base._build; Y.mix(build, { _mixCust: function(r, s, aggregates, custom) { if (aggregates) { Y.aggregate(r, s, true, aggregates); } if (custom) { for (var j in custom) { if (custom.hasOwnProperty(j)) { custom[j](j, r, s); } } } }, _tmpl: function(main) { function BuiltClass() { BuiltClass.superclass.constructor.apply(this, arguments); } Y.extend(BuiltClass, main); return BuiltClass; }, _impl : function(extClass) { var classes = this._getClasses(), i, l, cls, exts, ll, j; for (i = 0, l = classes.length; i < l; i++) { cls = classes[i]; if (cls._yuibuild) { exts = cls._yuibuild.exts; ll = exts.length; for (j = 0; j < ll; j++) { if (exts[j] === extClass) { return true; } } } } return false; }, _ctor : function(main, cfg) { var dynamic = (cfg && false === cfg.dynamic) ? false : true, builtClass = (dynamic) ? build._tmpl(main) : main, buildCfg = builtClass._yuibuild; if (!buildCfg) { buildCfg = builtClass._yuibuild = {}; } buildCfg.id = buildCfg.id || null; buildCfg.exts = buildCfg.exts || []; buildCfg.dynamic = dynamic; return builtClass; }, _cfg : function(main, cfg) { var aggr = [], cust = {}, buildCfg, cfgAggr = (cfg && cfg.aggregates), cfgCustBuild = (cfg && cfg.custom), c = main; while (c && c.prototype) { buildCfg = c._buildCfg; if (buildCfg) { if (buildCfg.aggregates) { aggr = aggr.concat(buildCfg.aggregates); } if (buildCfg.custom) { Y.mix(cust, buildCfg.custom, true); } } c = c.superclass ? c.superclass.constructor : null; } if (cfgAggr) { aggr = aggr.concat(cfgAggr); } if (cfgCustBuild) { Y.mix(cust, cfg.cfgBuild, true); } return { aggregates: aggr, custom: cust }; }, _clean : function(sx, aggregates, custom) { var prop, i, l, sxclone = Y.merge(sx); for (prop in custom) { if (sxclone.hasOwnProperty(prop)) { delete sxclone[prop]; } } for (i = 0, l = aggregates.length; i < l; i++) { prop = aggregates[i]; if (sxclone.hasOwnProperty(prop)) { delete sxclone[prop]; } } return sxclone; } }); /** *

* Builds a custom constructor function (class) from the * main function, and array of extension functions (classes) * provided. The NAME field for the constructor function is * defined by the first argument passed in. *

*

* The cfg object supports the following properties *

*
*
dynamic <boolean>
*
*

If true (default), a completely new class * is created which extends the main class, and acts as the * host on which the extension classes are augmented.

*

If false, the extensions classes are augmented directly to * the main class, modifying the main class' prototype.

*
*
aggregates <String[]>
*
An array of static property names, which will get aggregated * on to the built class, in addition to the default properties build * will always aggregate as defined by the main class' static _buildCfg * property. *
*
* * @method Base.build * @deprecated Use the more convenient Base.create and Base.mix methods instead * @static * @param {Function} name The name of the new class. Used to defined the NAME property for the new class. * @param {Function} main The main class on which to base the built class * @param {Function[]} extensions The set of extension classes which will be * augmented/aggregated to the built class. * @param {Object} cfg Optional. Build configuration for the class (see description). * @return {Function} A custom class, created from the provided main and extension classes */ Base.build = function(name, main, extensions, cfg) { return build(name, main, extensions, null, null, cfg); }; /** *

Creates a new class (constructor function) which extends the base class passed in as the second argument, * and mixes in the array of extensions provided.

*

Prototype properties or methods can be added to the new class, using the px argument (similar to Y.extend).

*

Static properties or methods can be added to the new class, using the sx argument (similar to Y.extend).

*

* *

* @method Base.create * @static * @param {Function} name The name of the newly created class. Used to defined the NAME property for the new class. * @param {Function} main The base class which the new class should extend. This class needs to be Base or a class derived from base (e.g. Widget). * @param {Function[]} extensions The list of extensions which will be mixed into the built class. * @param {Object} px The set of prototype properties/methods to add to the built class. * @param {Object} sx The set of static properties/methods to add to the built class. * @return {Function} The newly created class. */ Base.create = function(name, base, extensions, px, sx) { return build(name, base, extensions, px, sx); }; /** *

Mixes in a list of extensions to an existing class.

* @method Base.mix * @static * @param {Function} main The existing class into which the extensions should be mixed. The class needs to be Base or class derived from base (e.g. Widget) * @param {Function[]} extensions The set of extension classes which will mixed into the existing main class. * @return {Function} The modified main class, with extensions mixed in. */ Base.mix = function(main, extensions) { return build(null, main, extensions, null, null, {dynamic:false}); }; /** * The build configuration for the Base class. * * Defines the static fields which need to be aggregated * when the Base class is used as the main class passed to * the Base.build method. * * @property Base._buildCfg * @type Object * @static * @final * @private */ Base._buildCfg = { custom : { ATTRS : function(prop, r, s) { r.ATTRS = r.ATTRS || {}; if (s.ATTRS) { var sAttrs = s.ATTRS, rAttrs = r.ATTRS, a; for (a in sAttrs) { if (sAttrs.hasOwnProperty(a)) { rAttrs[a] = rAttrs[a] || {}; Y.mix(rAttrs[a], sAttrs[a], true); } } } } }, aggregates : ["_PLUG", "_UNPLUG"] }; }, '3.3.0' ,{requires:['base-base']}); YUI.add('base', function(Y){}, '3.3.0' ,{after:['attribute-complex'], use:['base-base', 'base-pluginhost', 'base-build']});