. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * * Neither the name of Sebastian Bergmann nor the names of his * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * * @category Testing * @package PHPUnit * @author Sebastian Bergmann * @copyright 2002-2009 Sebastian Bergmann * @license http://www.opensource.org/licenses/bsd-license.php BSD License * @link http://www.phpunit.de/ * @since File available since Release 3.3.0 */ class BowlingGame { protected $rolls = array(); public function roll($pins) { $this->rolls[] = $pins; } protected function isSpare($frameIndex) { return $this->sumOfPinsInFrame($frameIndex) == 10; } protected function isStrike($frameIndex) { return $this->rolls[$frameIndex] == 10; } protected function sumOfPinsInFrame($frameIndex) { return $this->rolls[$frameIndex] + $this->rolls[$frameIndex + 1]; } protected function spareBonus($frameIndex) { return $this->rolls[$frameIndex + 2]; } protected function strikeBonus($frameIndex) { return $this->rolls[$frameIndex + 1] + $this->rolls[$frameIndex + 2]; } public function score() { $score = 0; $frameIndex = 0; for ($frame = 0; $frame < 10; $frame++) { if ($this->isStrike($frameIndex)) { $score += 10 + $this->strikeBonus($frameIndex); $frameIndex++; } else if ($this->isSpare($frameIndex)) { $score += 10 + $this->spareBonus($frameIndex); $frameIndex += 2; } else { $score += $this->sumOfPinsInFrame($frameIndex); $frameIndex += 2; } } return $score; } }