1 /* AUTOGENERATED FILE. DO NOT EDIT. */
3 //=======Test Runner Used To Run Each Test Below=====
4 #define RUN_TEST(TestFunc, TestLineNum) \
6 Unity.CurrentTestName = #TestFunc; \
7 Unity.CurrentTestLineNumber = TestLineNum; \
8 Unity.NumberOfTests++; \
14 if (TEST_PROTECT() && !TEST_IS_IGNORED) \
18 UnityConcludeTest(); \
21 //=======Automagically Detected Files To Include=====
28 //=======External Functions This Runner Calls=====
29 extern void setUp(void);
30 extern void tearDown(void);
31 extern void test_PositiveInteger(void);
32 extern void test_NegativeInteger(void);
33 extern void test_PositiveIntegerPositiveFraction(void);
34 extern void test_NegativeIntegerNegativeFraction(void);
35 extern void test_PositiveIntegerNegativeFraction(void);
36 extern void test_NegativeIntegerPositiveFraction(void);
37 extern void test_SingleDecimalInteger(void);
38 extern void test_SingleDecimalRounding(void);
41 //=======Test Reset Option=====
53 int main(int argc, char *argv[])
56 UnityBegin("sfptostr.c");
57 RUN_TEST(test_PositiveInteger, 11);
58 RUN_TEST(test_NegativeInteger, 12);
59 RUN_TEST(test_PositiveIntegerPositiveFraction, 13);
60 RUN_TEST(test_NegativeIntegerNegativeFraction, 14);
61 RUN_TEST(test_PositiveIntegerNegativeFraction, 15);
62 RUN_TEST(test_NegativeIntegerPositiveFraction, 16);
63 RUN_TEST(test_SingleDecimalInteger, 17);
64 RUN_TEST(test_SingleDecimalRounding, 18);