1 /* AUTOGENERATED FILE. DO NOT EDIT. */
3 //=======Test Runner Used To Run Each Test Below=====
4 #define RUN_TEST(TestFunc, TestLineNum) \
6 Unity.CurrentTestName = #TestFunc; \
7 Unity.CurrentTestLineNumber = TestLineNum; \
8 Unity.NumberOfTests++; \
14 if (TEST_PROTECT() && !TEST_IS_IGNORED) \
18 UnityConcludeTest(); \
21 //=======Automagically Detected Files To Include=====
28 //=======External Functions This Runner Calls=====
29 extern void setUp(void);
30 extern void tearDown(void);
31 extern void test_MD5KeyTypeWithoutDigestLength(void);
32 extern void test_MD5KeyTypeWithDigestLength(void);
33 extern void test_SHA1KeyTypeWithDigestLength(void);
34 extern void test_MD5KeyName(void);
35 extern void test_SHA1KeyName(void);
38 //=======Test Reset Option=====
50 int main(int argc, char *argv[])
53 UnityBegin("ssl_init.c");
54 RUN_TEST(test_MD5KeyTypeWithoutDigestLength, 17);
55 RUN_TEST(test_MD5KeyTypeWithDigestLength, 18);
56 RUN_TEST(test_SHA1KeyTypeWithDigestLength, 19);
57 RUN_TEST(test_MD5KeyName, 20);
58 RUN_TEST(test_SHA1KeyName, 21);