1 /* AUTOGENERATED FILE. DO NOT EDIT. */
3 //=======Test Runner Used To Run Each Test Below=====
4 #define RUN_TEST(TestFunc, TestLineNum) \
6 Unity.CurrentTestName = #TestFunc; \
7 Unity.CurrentTestLineNumber = TestLineNum; \
8 Unity.NumberOfTests++; \
14 if (TEST_PROTECT() && !TEST_IS_IGNORED) \
18 UnityConcludeTest(); \
21 //=======Automagically Detected Files To Include=====
26 #include "ntp_types.h"
27 #include "ntp_stdlib.h"
28 #include "fileHandlingTest.h"
29 #include "kod_management.h"
31 //=======External Functions This Runner Calls=====
32 extern void setUp(void);
33 extern void tearDown(void);
34 extern void test_ReadEmptyFile(void);
35 extern void test_ReadCorrectFile(void);
36 extern void test_ReadFileWithBlankLines(void);
37 extern void test_WriteEmptyFile(void);
38 extern void test_WriteFileWithSingleEntry(void);
39 extern void test_WriteFileWithMultipleEntries(void);
42 //=======Test Reset Option=====
54 int main(int argc, char *argv[])
57 UnityBegin("kodFile.c");
58 RUN_TEST(test_ReadEmptyFile, 19);
59 RUN_TEST(test_ReadCorrectFile, 20);
60 RUN_TEST(test_ReadFileWithBlankLines, 21);
61 RUN_TEST(test_WriteEmptyFile, 22);
62 RUN_TEST(test_WriteFileWithSingleEntry, 23);
63 RUN_TEST(test_WriteFileWithMultipleEntries, 24);