1 /* AUTOGENERATED FILE. DO NOT EDIT. */
3 //=======Test Runner Used To Run Each Test Below=====
4 #define RUN_TEST(TestFunc, TestLineNum) \
6 Unity.CurrentTestName = #TestFunc; \
7 Unity.CurrentTestLineNumber = TestLineNum; \
8 Unity.NumberOfTests++; \
14 if (TEST_PROTECT() && !TEST_IS_IGNORED) \
18 UnityConcludeTest(); \
21 //=======Automagically Detected Files To Include=====
27 #include "ntp_stdlib.h"
28 #include "ntp_calendar.h"
31 //=======External Functions This Runner Calls=====
32 extern void setUp(void);
33 extern void tearDown(void);
34 extern void test_AddTrustedKeys(void);
35 extern void test_AddUntrustedKey(void);
36 extern void test_HaveKeyCorrect(void);
37 extern void test_HaveKeyIncorrect(void);
38 extern void test_AddWithAuthUseKey(void);
39 extern void test_EmptyKey(void);
40 extern void test_auth_log2(void);
43 //=======Test Reset Option=====
55 int main(int argc, char *argv[])
58 UnityBegin("authkeys.c");
59 RUN_TEST(test_AddTrustedKeys, 25);
60 RUN_TEST(test_AddUntrustedKey, 26);
61 RUN_TEST(test_HaveKeyCorrect, 27);
62 RUN_TEST(test_HaveKeyIncorrect, 28);
63 RUN_TEST(test_AddWithAuthUseKey, 29);
64 RUN_TEST(test_EmptyKey, 30);
65 RUN_TEST(test_auth_log2, 31);