1 /* AUTOGENERATED FILE. DO NOT EDIT. */
3 //=======Test Runner Used To Run Each Test Below=====
4 #define RUN_TEST(TestFunc, TestLineNum) \
6 Unity.CurrentTestName = #TestFunc; \
7 Unity.CurrentTestLineNumber = TestLineNum; \
8 Unity.NumberOfTests++; \
14 if (TEST_PROTECT() && !TEST_IS_IGNORED) \
18 UnityConcludeTest(); \
21 //=======Automagically Detected Files To Include=====
26 #include "ntp_stdlib.h"
28 //=======External Functions This Runner Calls=====
29 extern void setUp(void);
30 extern void tearDown(void);
31 extern void test_SingleDigit(void);
32 extern void test_MultipleDigits(void);
33 extern void test_Zero(void);
34 extern void test_MaximumUnsigned32bit(void);
35 extern void test_Overflow(void);
36 extern void test_IllegalCharacter(void);
37 extern void test_IllegalDigit(void);
40 //=======Test Reset Option=====
52 int main(int argc, char *argv[])
55 UnityBegin("octtoint.c");
56 RUN_TEST(test_SingleDigit, 8);
57 RUN_TEST(test_MultipleDigits, 9);
58 RUN_TEST(test_Zero, 10);
59 RUN_TEST(test_MaximumUnsigned32bit, 11);
60 RUN_TEST(test_Overflow, 12);
61 RUN_TEST(test_IllegalCharacter, 13);
62 RUN_TEST(test_IllegalDigit, 14);