1 /* AUTOGENERATED FILE. DO NOT EDIT. */
3 //=======Test Runner Used To Run Each Test Below=====
4 #define RUN_TEST(TestFunc, TestLineNum) \
6 Unity.CurrentTestName = #TestFunc; \
7 Unity.CurrentTestLineNumber = TestLineNum; \
8 Unity.NumberOfTests++; \
14 if (TEST_PROTECT() && !TEST_IS_IGNORED) \
18 UnityConcludeTest(); \
21 //=======Automagically Detected Files To Include=====
26 //=======External Functions This Runner Calls=====
27 extern void setUp(void);
28 extern void tearDown(void);
29 extern void test_SingleDigit(void);
30 extern void test_MultipleDigits(void);
31 extern void test_Zero(void);
32 extern void test_MaximumUnsigned32bit(void);
33 extern void test_Overflow(void);
34 extern void test_IllegalCharacter(void);
35 extern void test_IllegalDigit(void);
38 //=======Test Reset Option=====
49 int main(int argc, char *argv[])
52 Unity.TestFile = "octtoint.c";
53 UnityBegin("octtoint.c");
54 RUN_TEST(test_SingleDigit, 7);
55 RUN_TEST(test_MultipleDigits, 15);
56 RUN_TEST(test_Zero, 24);
57 RUN_TEST(test_MaximumUnsigned32bit, 33);
58 RUN_TEST(test_Overflow, 42);
59 RUN_TEST(test_IllegalCharacter, 50);
60 RUN_TEST(test_IllegalDigit, 58);