1 /* AUTOGENERATED FILE. DO NOT EDIT. */
3 //=======Test Runner Used To Run Each Test Below=====
4 #define RUN_TEST(TestFunc, TestLineNum) \
6 Unity.CurrentTestName = #TestFunc; \
7 Unity.CurrentTestLineNumber = TestLineNum; \
8 Unity.NumberOfTests++; \
14 if (TEST_PROTECT() && !TEST_IS_IGNORED) \
18 UnityConcludeTest(); \
21 //=======Automagically Detected Files To Include=====
26 #include "ntp_stdlib.h"
27 #include "ntp_calendar.h"
28 #include "sockaddrtest.h"
30 //=======External Functions This Runner Calls=====
31 extern void setUp(void);
32 extern void tearDown(void);
33 extern void test_IPv4AddressWithPort(void);
34 extern void test_IPv6AddressWithPort(void);
35 extern void test_IgnoreIPv6Fields(void);
36 extern void test_ScopedIPv6AddressWithPort(void);
37 extern void test_HashEqual(void);
38 extern void test_HashNotEqual(void);
41 //=======Test Reset Option=====
53 int main(int argc, char *argv[])
56 UnityBegin("socktoa.c");
57 RUN_TEST(test_IPv4AddressWithPort, 11);
58 RUN_TEST(test_IPv6AddressWithPort, 13);
59 RUN_TEST(test_IgnoreIPv6Fields, 14);
60 RUN_TEST(test_ScopedIPv6AddressWithPort, 16);
61 RUN_TEST(test_HashEqual, 17);
62 RUN_TEST(test_HashNotEqual, 18);