11 #=======================================================================
12 # File name: HEBREW.TXT
14 # Contents: Map (external version) from Mac OS Hebrew
15 # character set to Unicode 2.1 and later.
17 # Copyright: (c) 1995-2002, 2005 by Apple Computer, Inc., all rights
20 # Contact: charsets@apple.com
24 # c02 2005-Apr-05 Update header comments; add section on
25 # roundtrip considerations. Matches internal
26 # xml <c1.4> and Text Encoding Converter 2.0.
27 # b3,c1 2002-Dec-19 Don't require left-right context for digits
28 # 0x30-0x39. Change mapping of 0x81 to use
29 # decomposition. Reverse the mappings of 0xA8,
30 # 0xA9. Update URLs, notes. Matches internal
32 # b02 1999-Sep-22 Update contact e-mail address. Matches
33 # internal utom<b1>, ufrm<b1>, and Text
34 # Encoding Converter version 1.5.
35 # n03 1998-Feb-05 Show required Unicode character
36 # directionality in a different way. Update
37 # mappings for 0xC0 and 0xDE to use
38 # transcoding hints; matches internal utom<n6>,
39 # ufrm<n20>, and Text Encoding Converter
40 # version 1.3. Rewrite header comments.
41 # n01 1995-Nov-15 First version. Matches internal ufrm<n8>.
46 # Apple, the Apple logo, and Macintosh are trademarks of Apple
47 # Computer, Inc., registered in the United States and other countries.
48 # Unicode is a trademark of Unicode Inc. For the sake of brevity,
49 # throughout this document, "Macintosh" can be used to refer to
50 # Macintosh computers and "Unicode" can be used to refer to the
53 # Apple Computer, Inc. ("Apple") makes no warranty or representation,
54 # either express or implied, with respect to this document and the
55 # included data, its quality, accuracy, or fitness for a particular
56 # purpose. In no event will Apple be liable for direct, indirect,
57 # special, incidental, or consequential damages resulting from any
58 # defect or inaccuracy in this document or the included data.
60 # These mapping tables and character lists are subject to change.
61 # The latest tables should be available from the following:
63 # <http://www.unicode.org/Public/MAPPINGS/VENDORS/APPLE/>
65 # For general information about Mac OS encodings and these mapping
66 # tables, see the file "README.TXT".
71 # Three tab-separated columns;
72 # '#' begins a comment which continues to the end of the line.
73 # Column #1 is the Mac OS Hebrew code (in hex as 0xNN).
74 # Column #2 is the corresponding Unicode or Unicode sequence (in
75 # hex as 0xNNNN, 0xNNNN+0xNNNN, etc.). Sequences of up to 3
76 # Unicode characters are used here. A single Unicode character
77 # may be preceded by a tag indicating required directionality
78 # (i.e. 0xNNNN or 0xNNNN).
79 # Column #3 is a comment containing the Unicode name.
81 # The entries are in Mac OS Hebrew code order.
83 # Some of these mappings require the use of corporate characters.
84 # See the file "CORPCHAR.TXT" and notes below.
86 # Control character mappings are not shown in this table, following
87 # the conventions of the standard UTC mapping tables. However, the
88 # Mac OS Hebrew character set uses the standard control characters at
91 # Notes on Mac OS Hebrew:
92 # -----------------------
94 # This is a legacy Mac OS encoding; in the Mac OS X Carbon and Cocoa
95 # environments, it is only supported via transcoding to and from
100 # The Mac OS Hebrew character set supports the Hebrew and Yiddish
101 # languages. It incorporates the Hebrew letter repertoire of
102 # ISO 8859-8, and uses the same code points for them, 0xE0-0xFA.
103 # It also incorporates the ASCII character set. In addition, the
104 # Mac OS Hebrew character set includes the following:
106 # - Hebrew points (nikud marks) at 0xC6, 0xCB-0xCF and 0xD8-0xDF.
107 # These are non-spacing combining marks. Note that the RAFE point
108 # at 0xD8 is not displayed correctly in some fonts, and cannot be
109 # typed using the keyboard layouts in the current Hebrew localized
110 # systems. Also note: The character given in Unicode as QAMATS
111 # (U+05B8) actually refers to two different sounds, depending on
112 # context. For example, when ALEF is followed by QAMATS, the QAMATS
113 # can actually refer to two different sounds depending on the
114 # following letters. The Mac OS Hebrew character set separately
115 # encodes these two sounds for the same graphic shape, as "qamats"
116 # (0xCB) and "qamats qatan" (0xDE). The "qamats" character is more
117 # common, so it is mapped to the Unicode QAMATS; "qamats qatan" can
118 # only be used with a limited number of characters, and it is
119 # mapped using a corporate-zone variant tag (see below).
121 # - Various Hebrew ligatures at 0x81, 0xC0, 0xC7, 0xC8, 0xD6, and
122 # 0xD7. Also note that the Yiddish YOD YOD PATAH ligature at 0x81
123 # is missing in some fonts.
125 # - The NEW SHEQEL SIGN at 0xA6.
127 # - Latin characters with diacritics at 0x80 and 0x82-0x9F. However,
128 # most of these cannot be typed using the keyboard layouts in the
129 # Hebrew localized systems.
131 # - Right-left versions of certain ASCII punctuation, symbols and
132 # digits: 0xA0-0xA5, 0xA7-0xBF, 0xFB-0xFF. See below.
134 # - Miscellaneous additional punctuation at 0xC1, 0xC9, 0xCA, and
135 # 0xD0-0xD5. There is a variant of the Hebrew encoding in which
136 # the LEFT SINGLE QUOTATION MARK at 0xD4 is replaced by FIGURE
137 # SPACE. The glyphs for some of the other punctuation characters
138 # are missing in some fonts.
140 # - Four obsolete characters at 0xC2-0xC5 known as canorals (not to
141 # be confused with cantillation marks!). These were used for
142 # manual positioning of nikud marks before System 7.1 (at which
143 # point nikud positioning became automatic with WorldScript.).
145 # 2. Directional characters and roundtrip fidelity
147 # The Mac OS Hebrew character set was developed around 1987. At that
148 # time the bidirectional line line layout algorithm used in the Mac OS
149 # Hebrew system was fairly simple; it used only a few direction
150 # classes (instead of the 19 now used in the Unicode bidirectional
151 # algorithm). In order to permit users to handle some tricky layou
152 # problems, certain punctuation, symbol, and digit characters have
153 # duplicate code points, one with a left-right direction attribute and
154 # the other with a right-left direction attribute.
156 # For example, plus sign is encoded at 0x2B with a left-right
157 # attribute, and at 0xAB with a right-left attribute. However, there
158 # is only one PLUS SIGN character in Unicode. This leads to some
159 # interesting problems when mapping between Mac OS Hebrew and Unicode;
162 # A related problem is that even when a particular character is
163 # encoded only once in Mac OS Hebrew, it may have a different
164 # direction attribute than the corresponding Unicode character.
166 # For example, the Mac OS Hebrew character at 0xC9 is HORIZONTAL
167 # ELLIPSIS with strong right-left direction. However, the Unicode
168 # character HORIZONTAL ELLIPSIS has direction class neutral.
172 # The table in this file gives the Unicode mappings for the standard
173 # Mac OS Hebrew encoding. This encoding is supported by many of the
174 # Apple fonts (including all of the fonts in the Hebrew Language Kit),
175 # and is the encoding supported by the text processing utilities.
176 # However, some TrueType fonts provided with the localized Hebrew
177 # system implement a slightly different encoding; the difference is
178 # only in one code point, 0xD4. For the standard variant, this is:
179 # 0xD4 -> 0x2018 LEFT SINGLE QUOTATION MARK, right-left
181 # The TrueType variant is used by the following TrueType fonts from
182 # the localized system: Caesarea, Carmel Book, Gilboa, Ramat Sharon,
183 # and Sinai Book. For these, 0xD4 is as follows:
184 # 0xD4 -> 0x2007 FIGURE SPACE, right-left
186 # Unicode mapping issues and notes:
187 # ---------------------------------
189 # 1. Matching the direction of Mac OS Hebrew characters
191 # When Mac OS Hebrew encodes a character twice but with different
192 # direction attributes for the two code points - as in the case of
193 # plus sign mentioned above - we need a way to map both Mac OS Hebrew
194 # code points to Unicode and back again without loss of information.
195 # With the plus sign, for example, mapping one of the Mac OS Hebrew
196 # characters to a code in the Unicode corporate use zone is
197 # undesirable, since both of the plus sign characters are likely to
198 # be used in text that is interchanged.
200 # The problem is solved with the use of direction override characters
201 # and direction-dependent mappings. When mapping from Mac OS Hebrew
202 # to Unicode, we use direction overrides as necessary to force the
203 # direction of the resulting Unicode characters.
205 # The required direction is indicated by a direction tag in the
206 # mappings. A tag of <LR> means the corresponding Unicode character
207 # must have a strong left-right context, and a tag of <RL> indicates
208 # a right-left context.
210 # For example, the mapping of 0x2B is given as 0x002B; the
211 # mapping of 0xAB is given as 0x002B. If we map an isolated
212 # instance of 0x2B to Unicode, it should be mapped as follows (LRO
213 # indicates LEFT-RIGHT OVERRIDE, PDF indicates POP DIRECTION
216 # 0x2B -> 0x202D (LRO) + 0x002B (PLUS SIGN) + 0x202C (PDF)
218 # When mapping several characters in a row that require direction
219 # forcing, the overrides need only be used at the beginning and end.
222 # 0x24 0x20 0x28 0x29 -> 0x202D 0x0024 0x0020 0x0028 0x0029 0x202C
224 # If neutral characters that require direction forcing are already
225 # between strong-direction characters with matching directionality,
226 # then direction overrides need not be used. Direction overrides are
227 # always needed to map the right-left digits at 0xB0-0xB9.
229 # When mapping from Unicode to Mac OS Hebrew, the Unicode
230 # bidirectional algorithm should be used to determine resolved
231 # direction of the Unicode characters. The mapping from Unicode to
232 # Mac OS Hebrew can then be disambiguated by the use of the resolved
235 # Unicode 0x002B -> Mac OS Hebrew 0x2B (if L) or 0xAB (if R)
237 # However, this also means the direction override characters should
238 # be discarded when mapping from Unicode to Mac OS Hebrew (after
239 # they have been used to determine resolved direction), since the
240 # direction override information is carried by the code point itself.
242 # Even when direction overrides are not needed for roundtrip
243 # fidelity, they are sometimes used when mapping Mac OS Hebrew
244 # characters to Unicode in order to achieve similar text layout with
245 # the resulting Unicode text. For example, the single Mac OS Hebrew
246 # ellipsis character has direction class right-left,and there is no
247 # left-right version. However, the Unicode HORIZONTAL ELLIPSIS
248 # character has direction class neutral (which means it may end up
249 # with a resolved direction of left-right if surrounded by left-right
250 # characters). When mapping the Mac OS Hebrew ellipsis to Unicode, it
251 # is surrounded with a direction override to help preserve proper
252 # text layout. The resolved direction is not needed or used when
253 # mapping the Unicode HORIZONTAL ELLIPSIS back to Mac OS Hebrew.
255 # 2. Use of corporate-zone Unicodes
257 # The goals in the mappings provided here are:
258 # - Ensure roundtrip mapping from every character in the Mac OS
259 # Hebrew character set to Unicode and back
260 # - Use standard Unicode characters as much as possible, to
261 # maximize interchangeability of the resulting Unicode text.
262 # Whenever possible, avoid having content carried by private-use
265 # Some of the characters in the Mac OS Hebrew character set do not
266 # correspond to distinct, single Unicode characters. To map these
267 # and satisfy both goals above, we employ various strategies.
269 # a) If possible, use private use characters in combination with
270 # standard Unicode characters to mark variants of the standard
273 # Apple has defined a block of 32 corporate characters as "transcoding
274 # hints." These are used in combination with standard Unicode characters
275 # to force them to be treated in a special way for mapping to other
276 # encodings; they have no other effect. Sixteen of these transcoding
277 # hints are "grouping hints" - they indicate that the next 2-4 Unicode
278 # characters should be treated as a single entity for transcoding. The
279 # other sixteen transcoding hints are "variant tags" - they are like
280 # combining characters, and can follow a standard Unicode (or a sequence
281 # consisting of a base character and other combining characters) to
282 # cause it to be treated in a special way for transcoding. These always
283 # terminate a combining-character sequence.
285 # Two transcoding hints are used in this mapping table: a grouping hint
288 # 0xF86A group next 2 characters, right-left directionality
291 # In Mac OS Hebrew, 0xC0 is a ligature for lamed holam. This can also
292 # be represented in Mac OS Hebrew as 0xEC+0xDD, using separate
293 # characters for lamed and holam. The latter sequence is mapped to
294 # Unicode as 0x05DC+0x05B9, i.e. as the sequence HEBREW LETTER LAMED +
295 # HEBREW POINT HOLAM. We want to map the ligature 0xC0 using the same
296 # standard Unicode characters, but for round-trip fidelity we need to
297 # distinguish it from the mapping of the sequence 0xEC+0xDD. Thus for
298 # 0xC0 we use a grouping hint, and map as follows:
300 # 0xC0 -> 0xF86A+0x05DC+0x05B9
302 # The variant tag is used for "qamats qatan" to mark it as an alternate
303 # for HEBREW POINT QAMATS, as follows:
305 # 0xDE -> 0x05B8+0xF87F
307 # b) Otherwise, use private use characters by themselves to map Mac OS
308 # Hebrew characters which have no relationship to any standard Unicode
311 # The following additional corporate zone Unicode characters are used
312 # for this purpose here (to map the obsolete "canorals", see above):
314 # 0xF89B Hebrew canoral 1
315 # 0xF89C Hebrew canoral 2
316 # 0xF89D Hebrew canoral 3
317 # 0xF89E Hebrew canoral 4
319 # 3. Roundtrip considerations when mapping to decomposed Unicode
321 # Both Mac OS Hebrew and Unicode provide multiple ways of representing
322 # certain letter-and-point combinations. For example, HEBREW LETTER
323 # VAV WITH HOLAM can be represented in Unicode as the single character
324 # 0xFB4B or as the sequence 0x05D5 0x05B9; similarly, it can be
325 # represented in Mac OS Hebrew as 0xC7 or as the sequence 0xE5 0xDD.
326 # This leads to some roundtrip problems. First note that we have the
327 # following mappings without such problems:
329 # Mac standard decomp. of reverse map
330 # OS Unicode mapping std. mapping of decomp.
331 # ---- ---------------------------------- ------------- -----------
332 # 0xC6 0x05BC ... POINT DAGESH OR MAPIQ 0x05BC (same) 0xC6
333 # 0xE5 0x05D5 ... LETTER VAV 0x05D5 (same) 0xE5
334 # 0xDD 0x05B9 ... POINT HOLAM 0x05B9 (same) 0xDD
336 # However, those mappings above cause roundtrip problems for the
337 # the following mappings if they are decomposed:
339 # Mac standard decomp. of reverse map
340 # OS Unicode mapping std. mapping of decomp.
341 # ---- ---------------------------------- ------------- -----------
342 # 0xC7 0xFB4B ... LETTER VAV WITH HOLAM 0x05D5 0x05B9 0xE5 0xDD
343 # 0xC8 0xFB35 ... LETTER VAV WITH DAGESH 0x05D5 0x05BC 0xE5 0xC6
345 # One solution is to use a grouping transcoding hint with the two
346 # decompositions above to mark the decomposed sequence for special
347 # treatment in transcoding. This yields the following mappings to
348 # decomposed Unicode:
352 # ---- --------------------
353 # 0xC7 0xF86A 0x05D5 0x05B9
354 # 0xC8 0xF86A 0x05D5 0x05BC
356 # Details of mapping changes in each version:
357 # -------------------------------------------
359 # Changes from version b02 to version b03/c01:
361 # - Stop specifying left-right context for digits 0x30-0x39, since the
362 # corresponding Unicodes 0x0030-0x0039 already have left-right
365 # - Change mapping of 0x81 from 0xFB1F HEBREW LIGATURE YIDDISH YOD YOD
366 # PATAH to its canonical decomposition 0x05F2+0x05B7 to improve
367 # cross-platform compatibility (Windows doesn't handle 0xFB1F)
369 # - Interchange the mappings of 0xA8 and 0xA9 to obtain the correct
370 # open/close behavior; they work differently than in Mac Arabic.
371 # The old mapping was
372 # 0xA8 0x0028 # LEFT PARENTHESIS, right-left
373 # 0xA9 0x0029 # RIGHT PARENTHESIS, right-left
374 # and the new mapping is
375 # 0xA8 0x0029 # RIGHT PARENTHESIS, right-left
376 # 0xA9 0x0028 # LEFT PARENTHESIS, right-left
378 # Changes from version n01 to version n03:
380 # - Change mapping for 0xC0 from single corporate character to
381 # grouping hint plus standard Unicodes
383 # - Change mapping for 0xDE from single corporate character to
384 # standard Unicode plus variant tag
388 0x00 - 0x7F = 0x0000 -
389 0x80 = 0x00C4 # LATIN CAPITAL LETTER A WITH DIAERESIS
390 0x81 = 0xFB1F # 0x05F2+0x05B7 # HEBREW LIGATURE YIDDISH YOD YOD PATAH
391 0x82 = 0x00C7 # LATIN CAPITAL LETTER C WITH CEDILLA
392 0x83 = 0x00C9 # LATIN CAPITAL LETTER E WITH ACUTE
393 0x84 = 0x00D1 # LATIN CAPITAL LETTER N WITH TILDE
394 0x85 = 0x00D6 # LATIN CAPITAL LETTER O WITH DIAERESIS
395 0x86 = 0x00DC # LATIN CAPITAL LETTER U WITH DIAERESIS
396 0x87 = 0x00E1 # LATIN SMALL LETTER A WITH ACUTE
397 0x88 = 0x00E0 # LATIN SMALL LETTER A WITH GRAVE
398 0x89 = 0x00E2 # LATIN SMALL LETTER A WITH CIRCUMFLEX
399 0x8A = 0x00E4 # LATIN SMALL LETTER A WITH DIAERESIS
400 0x8B = 0x00E3 # LATIN SMALL LETTER A WITH TILDE
401 0x8C = 0x00E5 # LATIN SMALL LETTER A WITH RING ABOVE
402 0x8D = 0x00E7 # LATIN SMALL LETTER C WITH CEDILLA
403 0x8E = 0x00E9 # LATIN SMALL LETTER E WITH ACUTE
404 0x8F = 0x00E8 # LATIN SMALL LETTER E WITH GRAVE
405 0x90 = 0x00EA # LATIN SMALL LETTER E WITH CIRCUMFLEX
406 0x91 = 0x00EB # LATIN SMALL LETTER E WITH DIAERESIS
407 0x92 = 0x00ED # LATIN SMALL LETTER I WITH ACUTE
408 0x93 = 0x00EC # LATIN SMALL LETTER I WITH GRAVE
409 0x94 = 0x00EE # LATIN SMALL LETTER I WITH CIRCUMFLEX
410 0x95 = 0x00EF # LATIN SMALL LETTER I WITH DIAERESIS
411 0x96 = 0x00F1 # LATIN SMALL LETTER N WITH TILDE
412 0x97 = 0x00F3 # LATIN SMALL LETTER O WITH ACUTE
413 0x98 = 0x00F2 # LATIN SMALL LETTER O WITH GRAVE
414 0x99 = 0x00F4 # LATIN SMALL LETTER O WITH CIRCUMFLEX
415 0x9A = 0x00F6 # LATIN SMALL LETTER O WITH DIAERESIS
416 0x9B = 0x00F5 # LATIN SMALL LETTER O WITH TILDE
417 0x9C = 0x00FA # LATIN SMALL LETTER U WITH ACUTE
418 0x9D = 0x00F9 # LATIN SMALL LETTER U WITH GRAVE
419 0x9E = 0x00FB # LATIN SMALL LETTER U WITH CIRCUMFLEX
420 0x9F = 0x00FC # LATIN SMALL LETTER U WITH DIAERESIS
421 0xA0 = 0x0020 # SPACE, right-left
422 0xA1 = 0x0021 # EXCLAMATION MARK, right-left
423 0xA2 = 0x0022 # QUOTATION MARK, right-left
424 0xA3 = 0x0023 # NUMBER SIGN, right-left
425 0xA4 = 0x0024 # DOLLAR SIGN, right-left
426 0xA5 = 0x0025 # PERCENT SIGN, right-left
427 0xA6 = 0x20AA # NEW SHEQEL SIGN
428 0xA7 = 0x0027 # APOSTROPHE, right-left
429 0xA8 = 0x0029 # RIGHT PARENTHESIS, right-left # close parenthesis
430 0xA9 = 0x0028 # LEFT PARENTHESIS, right-left # open parenthesis
431 0xAA = 0x002A # ASTERISK, right-left
432 0xAB = 0x002B # PLUS SIGN, right-left
433 0xAC = 0x002C # COMMA, right-left
434 0xAD = 0x002D # HYPHEN-MINUS, right-left
435 0xAE = 0x002E # FULL STOP, right-left
436 0xAF = 0x002F # SOLIDUS, right-left
437 0xB0 = 0x0030 # DIGIT ZERO, right-left (need override)
438 0xB1 = 0x0031 # DIGIT ONE, right-left (need override)
439 0xB2 = 0x0032 # DIGIT TWO, right-left (need override)
440 0xB3 = 0x0033 # DIGIT THREE, right-left (need override)
441 0xB4 = 0x0034 # DIGIT FOUR, right-left (need override)
442 0xB5 = 0x0035 # DIGIT FIVE, right-left (need override)
443 0xB6 = 0x0036 # DIGIT SIX, right-left (need override)
444 0xB7 = 0x0037 # DIGIT SEVEN, right-left (need override)
445 0xB8 = 0x0038 # DIGIT EIGHT, right-left (need override)
446 0xB9 = 0x0039 # DIGIT NINE, right-left (need override)
447 0xBA = 0x003A # COLON, right-left
448 0xBB = 0x003B # SEMICOLON, right-left
449 0xBC = 0x003C # LESS-THAN SIGN, right-left
450 0xBD = 0x003D # EQUALS SIGN, right-left
451 0xBE = 0x003E # GREATER-THAN SIGN, right-left
452 0xBF = 0x003F # QUESTION MARK, right-left
453 0xC0 = 0x05B9 # 0xF86A+0x05DC+0x05B9 # Hebrew ligature lamed holam
454 0xC1 = 0x201E # DOUBLE LOW-9 QUOTATION MARK, right-left
455 0xC2 = 0xF89B # Hebrew canoral 1
456 0xC3 = 0xF89C # Hebrew canoral 2
457 0xC4 = 0xF89D # Hebrew canoral 3
458 0xC5 = 0xF89E # Hebrew canoral 4
459 0xC6 = 0x05BC # HEBREW POINT DAGESH OR MAPIQ
460 0xC7 = 0xFB4B # HEBREW LETTER VAV WITH HOLAM
461 0xC8 = 0xFB35 # HEBREW LETTER VAV WITH DAGESH
462 0xC9 = 0x2026 # HORIZONTAL ELLIPSIS, right-left
463 0xCA = 0x00A0 # NO-BREAK SPACE, right-left
464 0xCB = 0x05B8 # HEBREW POINT QAMATS
465 0xCC = 0x05B7 # HEBREW POINT PATAH
466 0xCD = 0x05B5 # HEBREW POINT TSERE
467 0xCE = 0x05B6 # HEBREW POINT SEGOL
468 0xCF = 0x05B4 # HEBREW POINT HIRIQ
469 0xD0 = 0x2013 # EN DASH, right-left
470 0xD1 = 0x2014 # EM DASH, right-left
471 0xD2 = 0x201C # LEFT DOUBLE QUOTATION MARK, right-left
472 0xD3 = 0x201D # RIGHT DOUBLE QUOTATION MARK, right-left
473 0xD4 = 0x2018 # LEFT SINGLE QUOTATION MARK, right-left
474 0xD5 = 0x2019 # RIGHT SINGLE QUOTATION MARK, right-left
475 0xD6 = 0xFB2A # HEBREW LETTER SHIN WITH SHIN DOT
476 0xD7 = 0xFB2B # HEBREW LETTER SHIN WITH SIN DOT
477 0xD8 = 0x05BF # HEBREW POINT RAFE
478 0xD9 = 0x05B0 # HEBREW POINT SHEVA
479 0xDA = 0x05B2 # HEBREW POINT HATAF PATAH
480 0xDB = 0x05B1 # HEBREW POINT HATAF SEGOL
481 0xDC = 0x05BB # HEBREW POINT QUBUTS
482 0xDD = 0x05B9 # HEBREW POINT HOLAM
483 0xDE = 0xF87F # 0x05B8+0xF87F # HEBREW POINT QAMATS, alternate form "qamats qatan"
484 0xDF = 0x05B3 # HEBREW POINT HATAF QAMATS
485 0xE0 = 0x05D0 # HEBREW LETTER ALEF
486 0xE1 = 0x05D1 # HEBREW LETTER BET
487 0xE2 = 0x05D2 # HEBREW LETTER GIMEL
488 0xE3 = 0x05D3 # HEBREW LETTER DALET
489 0xE4 = 0x05D4 # HEBREW LETTER HE
490 0xE5 = 0x05D5 # HEBREW LETTER VAV
491 0xE6 = 0x05D6 # HEBREW LETTER ZAYIN
492 0xE7 = 0x05D7 # HEBREW LETTER HET
493 0xE8 = 0x05D8 # HEBREW LETTER TET
494 0xE9 = 0x05D9 # HEBREW LETTER YOD
495 0xEA = 0x05DA # HEBREW LETTER FINAL KAF
496 0xEB = 0x05DB # HEBREW LETTER KAF
497 0xEC = 0x05DC # HEBREW LETTER LAMED
498 0xED = 0x05DD # HEBREW LETTER FINAL MEM
499 0xEE = 0x05DE # HEBREW LETTER MEM
500 0xEF = 0x05DF # HEBREW LETTER FINAL NUN
501 0xF0 = 0x05E0 # HEBREW LETTER NUN
502 0xF1 = 0x05E1 # HEBREW LETTER SAMEKH
503 0xF2 = 0x05E2 # HEBREW LETTER AYIN
504 0xF3 = 0x05E3 # HEBREW LETTER FINAL PE
505 0xF4 = 0x05E4 # HEBREW LETTER PE
506 0xF5 = 0x05E5 # HEBREW LETTER FINAL TSADI
507 0xF6 = 0x05E6 # HEBREW LETTER TSADI
508 0xF7 = 0x05E7 # HEBREW LETTER QOF
509 0xF8 = 0x05E8 # HEBREW LETTER RESH
510 0xF9 = 0x05E9 # HEBREW LETTER SHIN
511 0xFA = 0x05EA # HEBREW LETTER TAV
512 0xFB = 0x007D # RIGHT CURLY BRACKET, right-left
513 0xFC = 0x005D # RIGHT SQUARE BRACKET, right-left
514 0xFD = 0x007B # LEFT CURLY BRACKET, right-left
515 0xFE = 0x005B # LEFT SQUARE BRACKET, right-left
516 0xFF = 0x007C # VERTICAL LINE, right-left