11 #=======================================================================
12 # File name: SYMBOL.TXT
14 # Contents: Map (external version) from Mac OS Symbol
15 # character set to Unicode 4.0 and later.
17 # Copyright: (c) 1994-2002, 2005 by Apple Computer, Inc., all rights
20 # Contact: charsets@apple.com
24 # c02 2005-Apr-05 Change mappings for 0xBD, 0xE0. Update
25 # header comments. Matches internal xml <c1.2>
26 # and Text Encoding Converter 2.0.
27 # b4,c1 2002-Dec-19 Update mappings for encoded glyph fragments
28 # 0xBE, 0xE6-EF, 0xF4, 0xF6-FE to use new
29 # Unicode 3.2 characters instead of sequences
30 # involving corporate-use characters. Update
31 # URLs, notes. Matches internal utom<b4>.
32 # b03 1999-Sep-22 Update contact e-mail address. Matches
33 # internal utom<b3>, ufrm<b3>, and Text
34 # Encoding Converter version 1.5.
35 # b02 1998-Aug-18 Encoding changed for Mac OS 8.5; add new
36 # mapping from 0xA0 to EURO SIGN. Matches
37 # internal utom<b3>, ufrm<b3>.
38 # n05 1998-Feb-05 Update to match internal utom<n5>, ufrm<n15>
39 # and Text Encoding Converter version 1.3:
40 # Use standard Unicodes plus transcoding hints
41 # instead of single corporate characters, also
42 # change mappings for 0xE1 & 0xF1 from U+2329
43 # & U+232A to their canonical decompositions;
44 # see details below. Also update header
45 # comments to new format.
46 # n03 1995-Apr-15 First version (after fixing some typos).
47 # Matches internal ufrm<n4>.
52 # Apple, the Apple logo, and Macintosh are trademarks of Apple
53 # Computer, Inc., registered in the United States and other countries.
54 # Unicode is a trademark of Unicode Inc. For the sake of brevity,
55 # throughout this document, "Macintosh" can be used to refer to
56 # Macintosh computers and "Unicode" can be used to refer to the
59 # Apple Computer, Inc. ("Apple") makes no warranty or representation,
60 # either express or implied, with respect to this document and the
61 # included data, its quality, accuracy, or fitness for a particular
62 # purpose. In no event will Apple be liable for direct, indirect,
63 # special, incidental, or consequential damages resulting from any
64 # defect or inaccuracy in this document or the included data.
66 # These mapping tables and character lists are subject to change.
67 # The latest tables should be available from the following:
69 # <http://www.unicode.org/Public/MAPPINGS/VENDORS/APPLE/>
71 # For general information about Mac OS encodings and these mapping
72 # tables, see the file "README.TXT".
77 # Three tab-separated columns;
78 # '#' begins a comment which continues to the end of the line.
79 # Column #1 is the Mac OS Symbol code (in hex as 0xNN)
80 # Column #2 is the corresponding Unicode or Unicode sequence
81 # (in hex as 0xNNNN or 0xNNNN+0xNNNN).
82 # Column #3 is a comment containing the Unicode name.
83 # In some cases an additional comment follows the Unicode name.
85 # The entries are in Mac OS Symbol code order.
87 # Some of these mappings require the use of corporate characters.
88 # See the file "CORPCHAR.TXT" and notes below.
90 # Control character mappings are not shown in this table, following
91 # the conventions of the standard UTC mapping tables. However, the
92 # Mac OS Symbol character set uses the standard control characters
93 # at 0x00-0x1F and 0x7F.
95 # Notes on Mac OS Symbol:
96 # -----------------------
98 # This is a legacy Mac OS encoding; in the Mac OS X Carbon and Cocoa
99 # environments, it is only supported directly in programming
100 # interfaces for QuickDraw Text, the Script Manager, and related
101 # Text Utilities. For other purposes it is supported via transcoding
102 # to and from Unicode.
104 # The Mac OS Symbol encoding shares the script code smRoman
105 # (0) with the Mac OS Roman encoding. To determine if the Symbol
106 # encoding is being used, you must check if the font name is
109 # Before Mac OS 8.5, code point 0xA0 was unused. In Mac OS 8.5
110 # and later versions, code point 0xA0 is EURO SIGN and maps to
111 # U+20AC (the Symbol font is updated for Mac OS 8.5 to reflect
114 # The layout of the Mac OS Symbol character set is identical to
115 # the layout of the Adobe Symbol encoding vector, with the
116 # addition of the Apple logo character at 0xF0.
118 # This character set encodes a number of glyph fragments. Some are
119 # used as extenders: 0x60 is used to extend radical signs, 0xBD and
120 # 0xBE are used to extend vertical and horizontal arrows, etc. In
121 # addition, there are top, bottom, and center sections for
122 # parentheses, brackets, integral signs, and other signs that may
123 # extend vertically for 2 or more lines of normal text. As of
124 # Unicode 3.2, most of these are now encoded in Unicode; a few are
125 # not, so these are mapped using corporate-zone Unicode characters
128 # In addition, Symbol separately encodes both serif and sans-serif
129 # forms for copyright, trademark, and registered signs. Unicode
130 # encodes only the abstract characters, so one set of these (the
131 # sans-serif forms) are also mapped using corporate-zone Unicode
132 # characters (see below).
134 # The following code points are unused, and are not shown here:
137 # Unicode mapping issues and notes:
138 # ---------------------------------
140 # The goals in the mappings provided here are:
141 # - Ensure roundtrip mapping from every character in the Mac OS
142 # Symbol character set to Unicode and back
143 # - Use standard Unicode characters as much as possible, to
144 # maximize interchangeability of the resulting Unicode text.
145 # Whenever possible, avoid having content carried by private-use
148 # Some of the characters in the Mac OS Symbol character set do not
149 # correspond to distinct, single Unicode characters. To map these
150 # and satisfy both goals above, we employ various strategies.
152 # a) If possible, use private use characters in combination with
153 # standard Unicode characters to mark variants of the standard
156 # Apple has defined a block of 32 corporate characters as "transcoding
157 # hints." These are used in combination with standard Unicode
158 # characters to force them to be treated in a special way for mapping
159 # to other encodings; they have no other effect. Sixteen of these
160 # transcoding hints are "grouping hints" - they indicate that the next
161 # 2-4 Unicode characters should be treated as a single entity for
162 # transcoding. The other sixteen transcoding hints are "variant tags"
163 # - they are like combining characters, and can follow a standard
164 # Unicode (or a sequence consisting of a base character and other
165 # combining characters) to cause it to be treated in a special way for
166 # transcoding. These always terminate a combining-character sequence.
168 # The transcoding coding hint used in this mapping table is the
169 # variant tag 0xF87F. Since this is combined with standard Unicode
170 # characters, some characters in the Mac OS Symbol character set map
171 # to a sequence of two Unicodes instead of a single Unicode character.
173 # For example, the Mac OS Symbol character at 0xE2 is an alternate,
174 # sans-serif form of the REGISTERED SIGN (the standard mapping is for
175 # the abstract character at 0xD2, which here has a serif form). So 0xE2
176 # is mapped to 0x00AE (REGISTERED SIGN) + 0xF87F (a variant tag).
178 # b) Otherwise, use private use characters by themselves to map
179 # Mac OS Symbol characters which have no relationship to any standard
182 # The following additional corporate zone Unicode characters are
183 # used for this purpose here:
185 # 0xF8E5 radical extender
188 # NOTE: The graphic image associated with the Apple logo character
189 # is not authorized for use without permission of Apple, and
190 # unauthorized use might constitute trademark infringement.
192 # Details of mapping changes in each version:
193 # -------------------------------------------
195 # Changes from version c01 to version c02:
197 # - Update mappings for 0xBD from 0xF8E6 to 0x23D0 (use new Unicode
199 # - Correct mapping for 0xE0 from 0x22C4 to 0x25CA
201 # Changes from version b02 to version b03/c01:
203 # - Update mappings for encoded glyph fragments 0xBE, 0xE6-EF, 0xF4,
204 # 0xF6-FE to use new Unicode 3.2 characters instead of using either
205 # single corporate-use characters (e.g. 0xBE was mapped to 0xF8E7) or
206 # sequences combining a standard Unicode character with a transcoding
207 # hint (e.g. 0xE6 was mapped to 0x0028+0xF870).
209 # Changes from version n05 to version b02:
211 # - Encoding changed for Mac OS 8.5; 0xA0 now maps to 0x20AC, EURO
212 # SIGN. 0xA0 was unmapped in earlier versions.
214 # Changes from version n03 to version n05:
216 # - Change strict mapping for 0xE1 & 0xF1 from U+2329 & U+232A
217 # to their canonical decompositions, U+3008 & U+3009.
219 # - Change mapping for the following to use standard Unicode +
220 # transcoding hint, instead of single corporate-zone
221 # character: 0xE2-0xE4, 0xE6-0xEE, 0xF4, 0xF6-0xFE.
225 0x00 - 0x7F = 0x0000 -
292 #0xE2 = 0x00AE+0xF87F
293 #0xE3 = 0x00A9+0xF87F
294 #0xE4 = 0x2122+0xF87F