2 * Copyright (c) 1992, 1993
3 * The Regents of the University of California. All rights reserved.
5 * This code is derived from software developed by the Computer Systems
6 * Engineering group at Lawrence Berkeley Laboratory under DARPA
7 * contract BG 91-66 and contributed to Berkeley.
9 * Redistribution and use in source and binary forms, with or without
10 * modification, are permitted provided that the following conditions
12 * 1. Redistributions of source code must retain the above copyright
13 * notice, this list of conditions and the following disclaimer.
14 * 2. Redistributions in binary form must reproduce the above copyright
15 * notice, this list of conditions and the following disclaimer in the
16 * documentation and/or other materials provided with the distribution.
17 * 4. Neither the name of the University nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 * @(#)fbio.h 8.2 (Berkeley) 10/30/93
42 #include <sys/types.h>
44 #include <sys/ioccom.h>
47 * Frame buffer ioctls (from Sprite, trimmed to essentials for X11).
51 * Frame buffer type codes.
53 #define FBTYPE_SUN1BW 0 /* multibus mono */
54 #define FBTYPE_SUN1COLOR 1 /* multibus color */
55 #define FBTYPE_SUN2BW 2 /* memory mono */
56 #define FBTYPE_SUN2COLOR 3 /* color w/rasterop chips */
57 #define FBTYPE_SUN2GP 4 /* GP1/GP2 */
58 #define FBTYPE_SUN5COLOR 5 /* RoadRunner accelerator */
59 #define FBTYPE_SUN3COLOR 6 /* memory color */
60 #define FBTYPE_MEMCOLOR 7 /* memory 24-bit */
61 #define FBTYPE_SUN4COLOR 8 /* memory color w/overlay */
63 #define FBTYPE_NOTSUN1 9 /* reserved for customer */
64 #define FBTYPE_NOTSUN2 10 /* reserved for customer */
65 #define FBTYPE_PCIMISC 11 /* (generic) PCI misc. disp. */
67 #define FBTYPE_SUNFAST_COLOR 12 /* accelerated 8bit */
68 #define FBTYPE_SUNROP_COLOR 13 /* MEMCOLOR with rop h/w */
69 #define FBTYPE_SUNFB_VIDEO 14 /* Simple video mixing */
70 #define FBTYPE_RESERVED5 15 /* reserved, do not use */
71 #define FBTYPE_RESERVED4 16 /* reserved, do not use */
72 #define FBTYPE_SUNGP3 17
73 #define FBTYPE_SUNGT 18
74 #define FBTYPE_SUNLEO 19 /* zx Leo */
77 #define FBTYPE_HERCULES 21
81 #define FBTYPE_PC98 25
83 #define FBTYPE_TGA2 27
85 #define FBTYPE_MDICOLOR 28 /* cg14 */
86 #define FBTYPE_TCXCOLOR 29 /* SUNW,tcx */
87 #define FBTYPE_CREATOR 30
89 #define FBTYPE_LASTPLUSONE 31 /* max number of fbs (change as add) */
92 * Frame buffer descriptor as returned by FBIOGTYPE.
95 int fb_type; /* as defined above */
96 int fb_height; /* in pixels */
97 int fb_width; /* in pixels */
98 int fb_depth; /* bits per pixel */
99 int fb_cmsize; /* size of color map (entries) */
100 int fb_size; /* total size in bytes */
102 #define FBIOGTYPE _IOR('F', 0, struct fbtype)
106 * General purpose structure for passing info in and out of frame buffers
107 * (used for gp1) -- unsupported.
110 int fb_physaddr; /* physical frame buffer address */
111 int fb_hwwidth; /* fb board width */
112 int fb_hwheight; /* fb board height */
113 int fb_addrdelta; /* phys addr diff between boards */
114 u_char *fb_ropaddr; /* fb virtual addr */
115 int fb_unit; /* minor devnum of fb */
117 #define FBIOGINFO _IOR('F', 2, struct fbinfo)
124 int index; /* first element (0 origin) */
125 int count; /* number of elements */
126 u_char *red; /* red color map elements */
127 u_char *green; /* green color map elements */
128 u_char *blue; /* blue color map elements */
130 #define FBIOPUTCMAP _IOW('F', 3, struct fbcmap)
131 #define FBIOGETCMAP _IOW('F', 4, struct fbcmap)
134 * Set/get attributes.
136 #define FB_ATTR_NDEVSPECIFIC 8 /* no. of device specific values */
137 #define FB_ATTR_NEMUTYPES 4 /* no. of emulation types */
140 int flags; /* flags; see below */
141 int emu_type; /* emulation type (-1 if unused) */
142 int dev_specific[FB_ATTR_NDEVSPECIFIC]; /* catchall */
144 #define FB_ATTR_AUTOINIT 1 /* emulation auto init flag */
145 #define FB_ATTR_DEVSPECIFIC 2 /* dev. specific stuff valid flag */
148 int real_type; /* real device type */
149 int owner; /* PID of owner, 0 if myself */
150 struct fbtype fbtype; /* fbtype info for real device */
151 struct fbsattr sattr; /* see above */
152 int emu_types[FB_ATTR_NEMUTYPES]; /* possible emulations */
155 #define FBIOSATTR _IOW('F', 5, struct fbsattr)
156 #define FBIOGATTR _IOR('F', 6, struct fbgattr)
161 #define FBVIDEO_OFF 0
164 #define FBIOSVIDEO _IOW('F', 7, int)
165 #define FBIOGVIDEO _IOR('F', 8, int)
167 /* vertical retrace */
168 #define FBIOVERTICAL _IO('F', 9)
171 * Hardware cursor control (for, e.g., CG6). A rather complex and icky
172 * interface that smells like VMS, but there it is....
180 short set; /* flags; see below */
181 short enable; /* nonzero => cursor on, 0 => cursor off */
182 struct fbcurpos pos; /* position on display */
183 struct fbcurpos hot; /* hot-spot within cursor */
184 struct fbcmap cmap; /* cursor color map */
185 struct fbcurpos size; /* number of valid bits in image & mask */
186 caddr_t image; /* cursor image bits */
187 caddr_t mask; /* cursor mask bits */
189 #define FB_CUR_SETCUR 0x01 /* set on/off (i.e., obey fbcursor.enable) */
190 #define FB_CUR_SETPOS 0x02 /* set position */
191 #define FB_CUR_SETHOT 0x04 /* set hot-spot */
192 #define FB_CUR_SETCMAP 0x08 /* set cursor color map */
193 #define FB_CUR_SETSHAPE 0x10 /* set size & bits */
194 #define FB_CUR_SETALL (FB_CUR_SETCUR | FB_CUR_SETPOS | FB_CUR_SETHOT | \
195 FB_CUR_SETCMAP | FB_CUR_SETSHAPE)
197 /* controls for cursor attributes & shape (including position) */
198 #define FBIOSCURSOR _IOW('F', 24, struct fbcursor)
199 #define FBIOGCURSOR _IOWR('F', 25, struct fbcursor)
201 /* controls for cursor position only */
202 #define FBIOSCURPOS _IOW('F', 26, struct fbcurpos)
203 #define FBIOGCURPOS _IOW('F', 27, struct fbcurpos)
205 /* get maximum cursor size */
206 #define FBIOGCURMAX _IOR('F', 28, struct fbcurpos)
209 * Video board information
212 u_short accessible_width; /* accessible bytes in scanline */
213 u_short accessible_height; /* number of accessible scanlines */
214 u_short line_bytes; /* number of bytes/scanline */
215 u_short hdb_capable; /* can this thing hardware db? */
216 u_short vmsize; /* video memory size */
217 u_char boardrev; /* board revision # */
221 #define FBIOGXINFO _IOR('F', 39, struct brd_info)
224 * Monitor information
227 u_long mon_type; /* bit array */
228 #define MON_TYPE_STEREO 0x8 /* stereo display */
229 #define MON_TYPE_0_OFFSET 0x4 /* black level 0 ire instead of 7.5 */
230 #define MON_TYPE_OVERSCAN 0x2 /* overscan */
231 #define MON_TYPE_GRAY 0x1 /* greyscale monitor */
232 u_long pixfreq; /* pixel frequency in Hz */
233 u_long hfreq; /* horizontal freq in Hz */
234 u_long vfreq; /* vertical freq in Hz */
235 u_long vsync; /* vertical sync in scanlines */
236 u_long hsync; /* horizontal sync in pixels */
237 /* these are in pixel units */
238 u_short hfporch; /* horizontal front porch */
239 u_short hbporch; /* horizontal back porch */
240 u_short vfporch; /* vertical front porch */
241 u_short vbporch; /* vertical back porch */
243 #define FBIOMONINFO _IOR('F', 40, struct mon_info)
250 #define FB_CMAP_BLOCK (1 << 0) /* wait for vertical refresh */
251 #define FB_CMAP_KERNEL (1 << 1) /* called within kernel */
252 int id; /* color map id */
253 int index; /* first element (0 origin) */
254 int count; /* number of elements */
255 u_char *red; /* red color map elements */
256 u_char *green; /* green color map elements */
257 u_char *blue; /* blue color map elements */
259 #define FBIOPUTCMAPI _IOW('F', 41, struct fbcmap_i)
260 #define FBIOGETCMAPI _IOW('F', 42, struct fbcmap_i)
262 /* The new style frame buffer ioctls. */
264 /* video mode information block */
266 int vi_mode; /* mode number, see below */
268 #define V_INFO_COLOR (1 << 0)
269 #define V_INFO_GRAPHICS (1 << 1)
270 #define V_INFO_LINEAR (1 << 2)
271 #define V_INFO_VESA (1 << 3)
272 #define V_INFO_NONVGA (1 << 4)
279 vm_offset_t vi_window; /* physical address */
280 size_t vi_window_size;
281 size_t vi_window_gran;
282 vm_offset_t vi_buffer; /* physical address */
283 size_t vi_buffer_size;
285 #define V_INFO_MM_OTHER (-1)
286 #define V_INFO_MM_TEXT 0
287 #define V_INFO_MM_PLANAR 1
288 #define V_INFO_MM_PACKED 2
289 #define V_INFO_MM_DIRECT 3
290 #define V_INFO_MM_CGA 100
291 #define V_INFO_MM_HGC 101
292 #define V_INFO_MM_VGAX 102
293 /* for MM_PACKED and MM_DIRECT only */
294 int vi_pixel_size; /* in bytes */
295 /* for MM_DIRECT only */
296 int vi_pixel_fields[4]; /* RGB and reserved fields */
297 int vi_pixel_fsizes[4];
299 u_char vi_reserved[64];
300 vm_offset_t vi_registers; /* physical address */
301 vm_offset_t vi_registers_size;
303 typedef struct video_info video_info_t;
305 /* adapter infromation block */
306 struct video_adapter {
309 #define KD_OTHER 0 /* unknown */
310 #define KD_MONO 1 /* monochrome adapter */
311 #define KD_HERCULES 2 /* hercules adapter */
312 #define KD_CGA 3 /* color graphics adapter */
313 #define KD_EGA 4 /* enhanced graphics adapter */
314 #define KD_VGA 5 /* video graphics adapter */
315 #define KD_PC98 6 /* PC-98 display */
316 #define KD_TGA 7 /* TGA */
317 #define KD_TGA2 8 /* TGA2 */
322 #define V_ADP_COLOR (1 << 0)
323 #define V_ADP_MODECHANGE (1 << 1)
324 #define V_ADP_STATESAVE (1 << 2)
325 #define V_ADP_STATELOAD (1 << 3)
326 #define V_ADP_FONT (1 << 4)
327 #define V_ADP_PALETTE (1 << 5)
328 #define V_ADP_BORDER (1 << 6)
329 #define V_ADP_VESA (1 << 7)
330 #define V_ADP_BOOTDISPLAY (1 << 8)
331 #define V_ADP_PROBED (1 << 16)
332 #define V_ADP_INITIALIZED (1 << 17)
333 #define V_ADP_REGISTERED (1 << 18)
334 #define V_ADP_ATTACHED (1 << 19)
335 #define V_ADP_DAC8 (1 << 20)
336 vm_offset_t va_io_base;
338 vm_offset_t va_crtc_addr;
339 vm_offset_t va_mem_base;
341 vm_offset_t va_window; /* virtual address */
342 size_t va_window_size;
343 size_t va_window_gran;
344 u_int va_window_orig;
345 vm_offset_t va_buffer; /* virtual address */
346 size_t va_buffer_size;
348 int va_initial_bios_mode;
350 struct video_info va_info;
358 int va_little_bitian;
359 int va_little_endian;
361 vm_offset_t va_registers; /* virtual address */
362 vm_offset_t va_registers_size;
364 typedef struct video_adapter video_adapter_t;
366 struct video_adapter_info {
372 vm_offset_t va_io_base;
374 vm_offset_t va_crtc_addr;
375 vm_offset_t va_mem_base;
377 vm_offset_t va_window; /* virtual address */
378 size_t va_window_size;
379 size_t va_window_gran;
380 vm_offset_t va_unused0;
381 size_t va_buffer_size;
383 int va_initial_bios_mode;
390 u_int va_window_orig;
392 u_char va_reserved[64];
394 typedef struct video_adapter_info video_adapter_info_t;
396 /* some useful video adapter index */
397 #define V_ADP_PRIMARY 0
398 #define V_ADP_SECONDARY 1
400 /* video mode numbers */
402 #define M_B40x25 0 /* black & white 40 columns */
403 #define M_C40x25 1 /* color 40 columns */
404 #define M_B80x25 2 /* black & white 80 columns */
405 #define M_C80x25 3 /* color 80 columns */
406 #define M_BG320 4 /* black & white graphics 320x200 */
407 #define M_CG320 5 /* color graphics 320x200 */
408 #define M_BG640 6 /* black & white graphics 640x200 hi-res */
409 #define M_EGAMONO80x25 7 /* ega-mono 80x25 */
410 #define M_CG320_D 13 /* ega mode D */
411 #define M_CG640_E 14 /* ega mode E */
412 #define M_EGAMONOAPA 15 /* ega mode F */
413 #define M_CG640x350 16 /* ega mode 10 */
414 #define M_ENHMONOAPA2 17 /* ega mode F with extended memory */
415 #define M_ENH_CG640 18 /* ega mode 10* */
416 #define M_ENH_B40x25 19 /* ega enhanced black & white 40 columns */
417 #define M_ENH_C40x25 20 /* ega enhanced color 40 columns */
418 #define M_ENH_B80x25 21 /* ega enhanced black & white 80 columns */
419 #define M_ENH_C80x25 22 /* ega enhanced color 80 columns */
420 #define M_VGA_C40x25 23 /* vga 8x16 font on color */
421 #define M_VGA_C80x25 24 /* vga 8x16 font on color */
422 #define M_VGA_M80x25 25 /* vga 8x16 font on mono */
424 #define M_VGA11 26 /* vga 640x480 2 colors */
425 #define M_BG640x480 26
426 #define M_VGA12 27 /* vga 640x480 16 colors */
427 #define M_CG640x480 27
428 #define M_VGA13 28 /* vga 320x200 256 colors */
429 #define M_VGA_CG320 28
431 #define M_VGA_C80x50 30 /* vga 8x8 font on color */
432 #define M_VGA_M80x50 31 /* vga 8x8 font on color */
433 #define M_VGA_C80x30 32 /* vga 8x16 font on color */
434 #define M_VGA_M80x30 33 /* vga 8x16 font on color */
435 #define M_VGA_C80x60 34 /* vga 8x8 font on color */
436 #define M_VGA_M80x60 35 /* vga 8x8 font on color */
437 #define M_VGA_CG640 36 /* vga 640x400 256 color */
438 #define M_VGA_MODEX 37 /* vga 320x240 256 color */
440 #define M_VGA_C90x25 40 /* vga 8x16 font on color */
441 #define M_VGA_M90x25 41 /* vga 8x16 font on mono */
442 #define M_VGA_C90x30 42 /* vga 8x16 font on color */
443 #define M_VGA_M90x30 43 /* vga 8x16 font on mono */
444 #define M_VGA_C90x43 44 /* vga 8x8 font on color */
445 #define M_VGA_M90x43 45 /* vga 8x8 font on mono */
446 #define M_VGA_C90x50 46 /* vga 8x8 font on color */
447 #define M_VGA_M90x50 47 /* vga 8x8 font on mono */
448 #define M_VGA_C90x60 48 /* vga 8x8 font on color */
449 #define M_VGA_M90x60 49 /* vga 8x8 font on mono */
451 #define M_ENH_B80x43 0x70 /* ega black & white 80x43 */
452 #define M_ENH_C80x43 0x71 /* ega color 80x43 */
454 #define M_PC98_80x25 98 /* PC98 text 80x25 */
455 #define M_PC98_80x30 99 /* PC98 text 80x30 */
456 #define M_PC98_EGC640x400 100 /* PC98 graphic 640x400 16 colors */
457 #define M_PC98_PEGC640x400 101 /* PC98 graphic 640x400 256 colors */
458 #define M_PC98_PEGC640x480 102 /* PC98 graphic 640x480 256 colors */
460 #define M_HGC_P0 0xe0 /* hercules graphics - page 0 @ B0000 */
461 #define M_HGC_P1 0xe1 /* hercules graphics - page 1 @ B8000 */
462 #define M_MCA_MODE 0xff /* monochrome adapter mode */
464 #define M_TEXT_80x25 200 /* generic text modes */
465 #define M_TEXT_80x30 201
466 #define M_TEXT_80x43 202
467 #define M_TEXT_80x50 203
468 #define M_TEXT_80x60 204
469 #define M_TEXT_132x25 205
470 #define M_TEXT_132x30 206
471 #define M_TEXT_132x43 207
472 #define M_TEXT_132x50 208
473 #define M_TEXT_132x60 209
475 #define M_VESA_BASE 0x100 /* VESA mode number base */
476 #define M_VESA_CG640x400 0x100 /* 640x400, 256 color */
477 #define M_VESA_CG640x480 0x101 /* 640x480, 256 color */
478 #define M_VESA_800x600 0x102 /* 800x600, 16 color */
479 #define M_VESA_CG800x600 0x103 /* 800x600, 256 color */
480 #define M_VESA_1024x768 0x104 /* 1024x768, 16 color */
481 #define M_VESA_CG1024x768 0x105 /* 1024x768, 256 color */
482 #define M_VESA_1280x1024 0x106 /* 1280x1024, 16 color */
483 #define M_VESA_CG1280x1024 0x107 /* 1280x1024, 256 color */
484 #define M_VESA_C80x60 0x108 /* 8x8 font */
485 #define M_VESA_C132x25 0x109 /* 8x16 font */
486 #define M_VESA_C132x43 0x10a /* 8x14 font */
487 #define M_VESA_C132x50 0x10b /* 8x8 font */
488 #define M_VESA_C132x60 0x10c /* 8x8 font */
489 #define M_VESA_32K_320 0x10d /* 320x200, 5:5:5 */
490 #define M_VESA_64K_320 0x10e /* 320x200, 5:6:5 */
491 #define M_VESA_FULL_320 0x10f /* 320x200, 8:8:8 */
492 #define M_VESA_32K_640 0x110 /* 640x480, 5:5:5 */
493 #define M_VESA_64K_640 0x111 /* 640x480, 5:6:5 */
494 #define M_VESA_FULL_640 0x112 /* 640x480, 8:8:8 */
495 #define M_VESA_32K_800 0x113 /* 800x600, 5:5:5 */
496 #define M_VESA_64K_800 0x114 /* 800x600, 5:6:5 */
497 #define M_VESA_FULL_800 0x115 /* 800x600, 8:8:8 */
498 #define M_VESA_32K_1024 0x116 /* 1024x768, 5:5:5 */
499 #define M_VESA_64K_1024 0x117 /* 1024x768, 5:6:5 */
500 #define M_VESA_FULL_1024 0x118 /* 1024x768, 8:8:8 */
501 #define M_VESA_32K_1280 0x119 /* 1280x1024, 5:5:5 */
502 #define M_VESA_64K_1280 0x11a /* 1280x1024, 5:6:5 */
503 #define M_VESA_FULL_1280 0x11b /* 1280x1024, 8:8:8 */
504 #define M_VESA_MODE_MAX 0x1ff
506 struct video_display_start {
510 typedef struct video_display_start video_display_start_t;
512 struct video_color_palette {
513 int index; /* first element (zero-based) */
514 int count; /* number of elements */
515 u_char *red; /* red */
516 u_char *green; /* green */
517 u_char *blue; /* blue */
518 u_char *transparent; /* may be NULL */
520 typedef struct video_color_palette video_color_palette_t;
523 #define FBIO_ADAPTER _IOR('F', 100, int)
524 #define FBIO_ADPTYPE _IOR('F', 101, int)
525 #define FBIO_ADPINFO _IOR('F', 102, struct video_adapter_info)
527 /* video mode control */
528 #define FBIO_MODEINFO _IOWR('F', 103, struct video_info)
529 #define FBIO_FINDMODE _IOWR('F', 104, struct video_info)
530 #define FBIO_GETMODE _IOR('F', 105, int)
531 #define FBIO_SETMODE _IOW('F', 106, int)
533 /* get/set frame buffer window origin */
534 #define FBIO_GETWINORG _IOR('F', 107, u_int)
535 #define FBIO_SETWINORG _IOW('F', 108, u_int)
537 /* get/set display start address */
538 #define FBIO_GETDISPSTART _IOR('F', 109, video_display_start_t)
539 #define FBIO_SETDISPSTART _IOW('F', 110, video_display_start_t)
541 /* get/set scan line width */
542 #define FBIO_GETLINEWIDTH _IOR('F', 111, u_int)
543 #define FBIO_SETLINEWIDTH _IOW('F', 112, u_int)
545 /* color palette control */
546 #define FBIO_GETPALETTE _IOW('F', 113, video_color_palette_t)
547 #define FBIO_SETPALETTE _IOW('F', 114, video_color_palette_t)
550 #define V_DISPLAY_ON 0
551 #define V_DISPLAY_BLANK 1
552 #define V_DISPLAY_STAND_BY 2
553 #define V_DISPLAY_SUSPEND 3
555 #define FBIO_BLANK _IOW('F', 115, int)
557 #endif /* !_SYS_FBIO_H_ */