1 #------------------------------------------------------------------------------
2 # blender: file(1) magic for Blender 3D data files
4 # Coded by Guillermo S. Romero <gsromero@alumnos.euitt.upm.es> using the
5 # data from Ton Roosendaal <ton@blender.nl>. Ton or his company do not
6 # support the rule, so mail GSR if problems with it. Rule version: 1.1.
7 # You can get latest version with comments and details about the format
8 # at http://acd.asoc.euitt.upm.es/~gsromero/3d/blender/magic.blender
10 0 string =BLENDER Blender3D,
11 >7 string =_ saved as 32-bits
12 >7 string =- saved as 64-bits
13 >8 string =v little endian
14 >8 string =V big endian
15 >9 byte x with version %c.