1 #------------------------------------------------------------------------------
2 # games: file(1) for games
4 # Fabio Bonelli <fabiobonelli@libero.it>
5 # Quake II - III data files
6 0 string IDP2 Quake II 3D Model file,
7 >20 long x %lu skin(s),
10 >40 long x %lu frame(s),
11 >16 long x Frame size %lu bytes,
12 >24 long x %lu vertices/frame,
13 >28 long x %lu texture coordinates,
14 >32 long x %lu triangles/frame
17 >4 long 0x26 II Map file (BSP)
18 >4 long 0x2E III Map file (BSP)
20 0 string IDS2 Quake II SP2 sprite file
22 #---------------------------------------------------------------------------
24 # submitted by Nicolas Patrois
26 0 string \xcb\x1dBoom\xe6\xff\x03\x01 Boom or linuxdoom demo
27 # some doom lmp files don't match, I've got one beginning with \x6d\x02\x01\x01
29 24 string LxD\ 203 Linuxdoom save
31 >44 string x , world=%s
35 0 string PACK Quake I or II world or extension
37 #0 string -1\x0a Quake I demo
38 #>30 string x version %.4s
39 #>61 string x level %s
41 #0 string 5\x0a Quake I save
47 0 string 5\x0aIntroduction Quake I save: start Introduction
48 0 string 5\x0athe_Slipgate_Complex Quake I save: e1m1 The slipgate complex
49 0 string 5\x0aCastle_of_the_Damned Quake I save: e1m2 Castle of the damned
50 0 string 5\x0athe_Necropolis Quake I save: e1m3 The necropolis
51 0 string 5\x0athe_Grisly_Grotto Quake I save: e1m4 The grisly grotto
52 0 string 5\x0aZiggurat_Vertigo Quake I save: e1m8 Ziggurat vertigo (secret)
53 0 string 5\x0aGloom_Keep Quake I save: e1m5 Gloom keep
54 0 string 5\x0aThe_Door_To_Chthon Quake I save: e1m6 The door to Chthon
55 0 string 5\x0aThe_House_of_Chthon Quake I save: e1m7 The house of Chthon
56 0 string 5\x0athe_Installation Quake I save: e2m1 The installation
57 0 string 5\x0athe_Ogre_Citadel Quake I save: e2m2 The ogre citadel
58 0 string 5\x0athe_Crypt_of_Decay Quake I save: e2m3 The crypt of decay (dopefish lives!)
59 0 string 5\x0aUnderearth Quake I save: e2m7 Underearth (secret)
60 0 string 5\x0athe_Ebon_Fortress Quake I save: e2m4 The ebon fortress
61 0 string 5\x0athe_Wizard's_Manse Quake I save: e2m5 The wizard's manse
62 0 string 5\x0athe_Dismal_Oubliette Quake I save: e2m6 The dismal oubliette
63 0 string 5\x0aTermination_Central Quake I save: e3m1 Termination central
64 0 string 5\x0aVaults_of_Zin Quake I save: e3m2 Vaults of Zin
65 0 string 5\x0athe_Tomb_of_Terror Quake I save: e3m3 The tomb of terror
66 0 string 5\x0aSatan's_Dark_Delight Quake I save: e3m4 Satan's dark delight
67 0 string 5\x0athe_Haunted_Halls Quake I save: e3m7 The haunted halls (secret)
68 0 string 5\x0aWind_Tunnels Quake I save: e3m5 Wind tunnels
69 0 string 5\x0aChambers_of_Torment Quake I save: e3m6 Chambers of torment
70 0 string 5\x0athe_Sewage_System Quake I save: e4m1 The sewage system
71 0 string 5\x0aThe_Tower_of_Despair Quake I save: e4m2 The tower of despair
72 0 string 5\x0aThe_Elder_God_Shrine Quake I save: e4m3 The elder god shrine
73 0 string 5\x0athe_Palace_of_Hate Quake I save: e4m4 The palace of hate
74 0 string 5\x0aHell's_Atrium Quake I save: e4m5 Hell's atrium
75 0 string 5\x0athe_Nameless_City Quake I save: e4m8 The nameless city (secret)
76 0 string 5\x0aThe_Pain_Maze Quake I save: e4m6 The pain maze
77 0 string 5\x0aAzure_Agony Quake I save: e4m7 Azure agony
78 0 string 5\x0aShub-Niggurath's_Pit Quake I save: end Shub-Niggurath's pit
80 # Quake DeathMatch levels
82 0 string 5\x0aPlace_of_Two_Deaths Quake I save: dm1 Place of two deaths
83 0 string 5\x0aClaustrophobopolis Quake I save: dm2 Claustrophobopolis
84 0 string 5\x0aThe_Abandoned_Base Quake I save: dm3 The abandoned base
85 0 string 5\x0aThe_Bad_Place Quake I save: dm4 The bad place
86 0 string 5\x0aThe_Cistern Quake I save: dm5 The cistern
87 0 string 5\x0aThe_Dark_Zone Quake I save: dm6 The dark zone
91 0 string 5\x0aCommand_HQ Quake I save: start Command HQ
92 0 string 5\x0aThe_Pumping_Station Quake I save: hip1m1 The pumping station
93 0 string 5\x0aStorage_Facility Quake I save: hip1m2 Storage facility
94 0 string 5\x0aMilitary_Complex Quake I save: hip1m5 Military complex (secret)
95 0 string 5\x0athe_Lost_Mine Quake I save: hip1m3 The lost mine
96 0 string 5\x0aResearch_Facility Quake I save: hip1m4 Research facility
97 0 string 5\x0aAncient_Realms Quake I save: hip2m1 Ancient realms
98 0 string 5\x0aThe_Gremlin's_Domain Quake I save: hip2m6 The gremlin's domain (secret)
99 0 string 5\x0aThe_Black_Cathedral Quake I save: hip2m2 The black cathedral
100 0 string 5\x0aThe_Catacombs Quake I save: hip2m3 The catacombs
101 0 string 5\x0athe_Crypt__ Quake I save: hip2m4 The crypt
102 0 string 5\x0aMortum's_Keep Quake I save: hip2m5 Mortum's keep
103 0 string 5\x0aTur_Torment Quake I save: hip3m1 Tur torment
104 0 string 5\x0aPandemonium Quake I save: hip3m2 Pandemonium
105 0 string 5\x0aLimbo Quake I save: hip3m3 Limbo
106 0 string 5\x0athe_Edge_of_Oblivion Quake I save: hipdm1 The edge of oblivion (secret)
107 0 string 5\x0aThe_Gauntlet Quake I save: hip3m4 The gauntlet
108 0 string 5\x0aArmagon's_Lair Quake I save: hipend Armagon's lair
112 0 string 5\x0aThe_Academy Quake I save: start The academy
113 0 string 5\x0aThe_Lab Quake I save: d1 The lab
114 0 string 5\x0aArea_33 Quake I save: d1b Area 33
115 0 string 5\x0aSECRET_MISSIONS Quake I save: d3b Secret missions
116 0 string 5\x0aThe_Hospital Quake I save: d10 The hospital (secret)
117 0 string 5\x0aThe_Genetics_Lab Quake I save: d11 The genetics lab (secret)
118 0 string 5\x0aBACK_2_MALICE Quake I save: d4b Back to Malice
119 0 string 5\x0aArea44 Quake I save: d1c Area 44
120 0 string 5\x0aTakahiro_Towers Quake I save: d2 Takahiro towers
121 0 string 5\x0aA_Rat's_Life Quake I save: d3 A rat's life
122 0 string 5\x0aInto_The_Flood Quake I save: d4 Into the flood
123 0 string 5\x0aThe_Flood Quake I save: d5 The flood
124 0 string 5\x0aNuclear_Plant Quake I save: d6 Nuclear plant
125 0 string 5\x0aThe_Incinerator_Plant Quake I save: d7 The incinerator plant
126 0 string 5\x0aThe_Foundry Quake I save: d7b The foundry
127 0 string 5\x0aThe_Underwater_Base Quake I save: d8 The underwater base
128 0 string 5\x0aTakahiro_Base Quake I save: d9 Takahiro base
129 0 string 5\x0aTakahiro_Laboratories Quake I save: d12 Takahiro laboratories
130 0 string 5\x0aStayin'_Alive Quake I save: d13 Stayin' alive
131 0 string 5\x0aB.O.S.S._HQ Quake I save: d14 B.O.S.S. HQ
132 0 string 5\x0aSHOWDOWN! Quake I save: d15 Showdown!
134 # Malice DeathMatch levels
136 0 string 5\x0aThe_Seventh_Precinct Quake I save: ddm1 The seventh precinct
137 0 string 5\x0aSub_Station Quake I save: ddm2 Sub station
138 0 string 5\x0aCrazy_Eights! Quake I save: ddm3 Crazy eights!
139 0 string 5\x0aEast_Side_Invertationa Quake I save: ddm4 East side invertationa
140 0 string 5\x0aSlaughterhouse Quake I save: ddm5 Slaughterhouse
141 0 string 5\x0aDOMINO Quake I save: ddm6 Domino
142 0 string 5\x0aSANDRA'S_LADDER Quake I save: ddm7 Sandra's ladder
145 0 string MComprHD MAME CHD compressed hard disk image,
146 >12 belong x version %lu
148 # doom - submitted by Jon Dowland
150 0 string =IWAD doom main IWAD data
151 >4 lelong x containing %d lumps
152 0 string =PWAD doom patch PWAD data
153 >4 lelong x containing %d lumps
156 # Summary: Warcraft 3 save
158 # Created by: "Nelson A. de Oliveira" <naoliv@gmail.com>
159 0 string Warcraft\ III\ recorded\ game %s
162 # Summary: Warcraft 3 map
164 # Created by: "Nelson A. de Oliveira" <naoliv@gmail.com>
165 0 string HM3W Warcraft III map file
168 # Summary: SGF Smart Game Format
170 # Reference: http://www.red-bean.com/sgf/
171 # Created by: Eduardo Sabbatella <eduardo_sabbatella@yahoo.com.ar>
172 # Modified by (1): Abel Cheung (regex, more game format)
173 # FIXME: Some games don't have GM (game type)
174 0 regex \\(;.*GM\\[[0-9]{1,2}\\] Smart Game Format
177 >>&0 string 2] (Othello)
178 >>&0 string 3] (chess)
179 >>&0 string 4] (Gomoku+Renju)
180 >>&0 string 5] (Nine Men's Morris)
181 >>&0 string 6] (Backgammon)
182 >>&0 string 7] (Chinese chess)
183 >>&0 string 8] (Shogi)
184 >>&0 string 9] (Lines of Action)
185 >>&0 string 10] (Ataxx)
186 >>&0 string 11] (Hex)
187 >>&0 string 12] (Jungle)
188 >>&0 string 13] (Neutron)
189 >>&0 string 14] (Philosopher's Football)
190 >>&0 string 15] (Quadrature)
191 >>&0 string 16] (Trax)
192 >>&0 string 17] (Tantrix)
193 >>&0 string 18] (Amazons)
194 >>&0 string 19] (Octi)
195 >>&0 string 20] (Gess)
196 >>&0 string 21] (Twixt)
197 >>&0 string 22] (Zertz)
198 >>&0 string 23] (Plateau)
199 >>&0 string 24] (Yinsh)
200 >>&0 string 25] (Punct)
201 >>&0 string 26] (Gobblet)
202 >>&0 string 27] (hive)
203 >>&0 string 28] (Exxit)
204 >>&0 string 29] (Hnefatal)
205 >>&0 string 30] (Kuba)
206 >>&0 string 31] (Tripples)
207 >>&0 string 32] (Chase)
208 >>&0 string 33] (Tumbling Down)
209 >>&0 string 34] (Sahara)
210 >>&0 string 35] (Byte)
211 >>&0 string 36] (Focus)
212 >>&0 string 37] (Dvonn)
213 >>&0 string 38] (Tamsk)
214 >>&0 string 39] (Gipf)
215 >>&0 string 40] (Kropki)
218 # Summary: Civilization 4 video
220 # Created by: Abel Cheung <abelcheung@gmail.com>
221 0 string BIKi Civilization 4 Video
224 ##############################################
225 # NetImmerse/Gamebryo game engine entries
227 # Summary: Gamebryo game engine file
228 # Extension: .nif, .kf
229 # Created by: Abel Cheung <abelcheung@gmail.com>
230 0 string Gamebryo\ File\ Format,\ Version\ Gamebryo game engine file
231 >&0 regex [0-9a-z.]+ \b, version %s
233 # Summary: Gamebryo game engine file
235 # Created by: Abel Cheung <abelcheung@gmail.com>
236 0 string ;Gamebryo\ KFM\ File\ Version\ Gamebryo game engine animation File
237 >&0 regex [0-9a-z.]+ \b, version %s
239 # Summary: NetImmerse game engine file
241 # Created by: Abel Cheung <abelcheung@gmail.com>
242 0 string NetImmerse\ File\ Format,\ Versio
243 >&0 string n\ NetImmerse game engine file
244 >>&0 regex [0-9a-z.]+ \b, version %s