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Merge clang trunk r338150, and resolve conflicts.
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1 //===- MachineDominators.cpp - Machine Dominator Calculation --------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements simple dominator construction algorithms for finding
11 // forward dominators on machine functions.
12 //
13 //===----------------------------------------------------------------------===//
14
15 #include "llvm/CodeGen/MachineDominators.h"
16 #include "llvm/ADT/SmallBitVector.h"
17 #include "llvm/CodeGen/Passes.h"
18 #include "llvm/Support/CommandLine.h"
19
20 using namespace llvm;
21
22 // Always verify dominfo if expensive checking is enabled.
23 #ifdef EXPENSIVE_CHECKS
24 static bool VerifyMachineDomInfo = true;
25 #else
26 static bool VerifyMachineDomInfo = false;
27 #endif
28 static cl::opt<bool, true> VerifyMachineDomInfoX(
29     "verify-machine-dom-info", cl::location(VerifyMachineDomInfo), cl::Hidden,
30     cl::desc("Verify machine dominator info (time consuming)"));
31
32 namespace llvm {
33 template class DomTreeNodeBase<MachineBasicBlock>;
34 template class DominatorTreeBase<MachineBasicBlock, false>; // DomTreeBase
35 }
36
37 char MachineDominatorTree::ID = 0;
38
39 INITIALIZE_PASS(MachineDominatorTree, "machinedomtree",
40                 "MachineDominator Tree Construction", true, true)
41
42 char &llvm::MachineDominatorsID = MachineDominatorTree::ID;
43
44 void MachineDominatorTree::getAnalysisUsage(AnalysisUsage &AU) const {
45   AU.setPreservesAll();
46   MachineFunctionPass::getAnalysisUsage(AU);
47 }
48
49 bool MachineDominatorTree::runOnMachineFunction(MachineFunction &F) {
50   CriticalEdgesToSplit.clear();
51   NewBBs.clear();
52   DT.reset(new DomTreeBase<MachineBasicBlock>());
53   DT->recalculate(F);
54   return false;
55 }
56
57 MachineDominatorTree::MachineDominatorTree()
58     : MachineFunctionPass(ID) {
59   initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry());
60 }
61
62 void MachineDominatorTree::releaseMemory() {
63   CriticalEdgesToSplit.clear();
64   DT.reset(nullptr);
65 }
66
67 void MachineDominatorTree::verifyAnalysis() const {
68   if (DT && VerifyMachineDomInfo) {
69     MachineFunction &F = *getRoot()->getParent();
70
71     DomTreeBase<MachineBasicBlock> OtherDT;
72     OtherDT.recalculate(F);
73     if (getRootNode()->getBlock() != OtherDT.getRootNode()->getBlock() ||
74         DT->compare(OtherDT)) {
75       errs() << "MachineDominatorTree for function " << F.getName()
76             << " is not up to date!\nComputed:\n";
77       DT->print(errs());
78       errs() << "\nActual:\n";
79       OtherDT.print(errs());
80       abort();
81     }
82   }
83 }
84
85 void MachineDominatorTree::print(raw_ostream &OS, const Module*) const {
86   if (DT)
87     DT->print(OS);
88 }
89
90 void MachineDominatorTree::applySplitCriticalEdges() const {
91   // Bail out early if there is nothing to do.
92   if (CriticalEdgesToSplit.empty())
93     return;
94
95   // For each element in CriticalEdgesToSplit, remember whether or not element
96   // is the new immediate domminator of its successor. The mapping is done by
97   // index, i.e., the information for the ith element of CriticalEdgesToSplit is
98   // the ith element of IsNewIDom.
99   SmallBitVector IsNewIDom(CriticalEdgesToSplit.size(), true);
100   size_t Idx = 0;
101
102   // Collect all the dominance properties info, before invalidating
103   // the underlying DT.
104   for (CriticalEdge &Edge : CriticalEdgesToSplit) {
105     // Update dominator information.
106     MachineBasicBlock *Succ = Edge.ToBB;
107     MachineDomTreeNode *SuccDTNode = DT->getNode(Succ);
108
109     for (MachineBasicBlock *PredBB : Succ->predecessors()) {
110       if (PredBB == Edge.NewBB)
111         continue;
112       // If we are in this situation:
113       // FromBB1        FromBB2
114       //    +              +
115       //   + +            + +
116       //  +   +          +   +
117       // ...  Split1  Split2 ...
118       //           +   +
119       //            + +
120       //             +
121       //            Succ
122       // Instead of checking the domiance property with Split2, we check it with
123       // FromBB2 since Split2 is still unknown of the underlying DT structure.
124       if (NewBBs.count(PredBB)) {
125         assert(PredBB->pred_size() == 1 && "A basic block resulting from a "
126                                            "critical edge split has more "
127                                            "than one predecessor!");
128         PredBB = *PredBB->pred_begin();
129       }
130       if (!DT->dominates(SuccDTNode, DT->getNode(PredBB))) {
131         IsNewIDom[Idx] = false;
132         break;
133       }
134     }
135     ++Idx;
136   }
137
138   // Now, update DT with the collected dominance properties info.
139   Idx = 0;
140   for (CriticalEdge &Edge : CriticalEdgesToSplit) {
141     // We know FromBB dominates NewBB.
142     MachineDomTreeNode *NewDTNode = DT->addNewBlock(Edge.NewBB, Edge.FromBB);
143
144     // If all the other predecessors of "Succ" are dominated by "Succ" itself
145     // then the new block is the new immediate dominator of "Succ". Otherwise,
146     // the new block doesn't dominate anything.
147     if (IsNewIDom[Idx])
148       DT->changeImmediateDominator(DT->getNode(Edge.ToBB), NewDTNode);
149     ++Idx;
150   }
151   NewBBs.clear();
152   CriticalEdgesToSplit.clear();
153 }