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Merge llvm, clang, lld, lldb, compiler-rt and libc++ r308421, and update
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1 //===- MachineDominators.cpp - Machine Dominator Calculation --------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements simple dominator construction algorithms for finding
11 // forward dominators on machine functions.
12 //
13 //===----------------------------------------------------------------------===//
14
15 #include "llvm/CodeGen/MachineDominators.h"
16 #include "llvm/ADT/SmallBitVector.h"
17 #include "llvm/CodeGen/Passes.h"
18 #include "llvm/Support/CommandLine.h"
19
20 using namespace llvm;
21
22 // Always verify dominfo if expensive checking is enabled.
23 #ifdef EXPENSIVE_CHECKS
24 static bool VerifyMachineDomInfo = true;
25 #else
26 static bool VerifyMachineDomInfo = false;
27 #endif
28 static cl::opt<bool, true> VerifyMachineDomInfoX(
29     "verify-machine-dom-info", cl::location(VerifyMachineDomInfo),
30     cl::desc("Verify machine dominator info (time consuming)"));
31
32 namespace llvm {
33 template class DomTreeNodeBase<MachineBasicBlock>;
34 template class DominatorTreeBase<MachineBasicBlock, false>; // DomTreeBase
35 }
36
37 char MachineDominatorTree::ID = 0;
38
39 INITIALIZE_PASS(MachineDominatorTree, "machinedomtree",
40                 "MachineDominator Tree Construction", true, true)
41
42 char &llvm::MachineDominatorsID = MachineDominatorTree::ID;
43
44 void MachineDominatorTree::getAnalysisUsage(AnalysisUsage &AU) const {
45   AU.setPreservesAll();
46   MachineFunctionPass::getAnalysisUsage(AU);
47 }
48
49 bool MachineDominatorTree::runOnMachineFunction(MachineFunction &F) {
50   CriticalEdgesToSplit.clear();
51   NewBBs.clear();
52   DT.reset(new DomTreeBase<MachineBasicBlock>());
53   DT->recalculate(F);
54   return false;
55 }
56
57 MachineDominatorTree::MachineDominatorTree()
58     : MachineFunctionPass(ID) {
59   initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry());
60 }
61
62 void MachineDominatorTree::releaseMemory() {
63   CriticalEdgesToSplit.clear();
64   DT.reset(nullptr);
65 }
66
67 void MachineDominatorTree::verifyAnalysis() const {
68   if (DT && VerifyMachineDomInfo)
69     verifyDomTree();
70 }
71
72 void MachineDominatorTree::print(raw_ostream &OS, const Module*) const {
73   if (DT)
74     DT->print(OS);
75 }
76
77 void MachineDominatorTree::applySplitCriticalEdges() const {
78   // Bail out early if there is nothing to do.
79   if (CriticalEdgesToSplit.empty())
80     return;
81
82   // For each element in CriticalEdgesToSplit, remember whether or not element
83   // is the new immediate domminator of its successor. The mapping is done by
84   // index, i.e., the information for the ith element of CriticalEdgesToSplit is
85   // the ith element of IsNewIDom.
86   SmallBitVector IsNewIDom(CriticalEdgesToSplit.size(), true);
87   size_t Idx = 0;
88
89   // Collect all the dominance properties info, before invalidating
90   // the underlying DT.
91   for (CriticalEdge &Edge : CriticalEdgesToSplit) {
92     // Update dominator information.
93     MachineBasicBlock *Succ = Edge.ToBB;
94     MachineDomTreeNode *SuccDTNode = DT->getNode(Succ);
95
96     for (MachineBasicBlock *PredBB : Succ->predecessors()) {
97       if (PredBB == Edge.NewBB)
98         continue;
99       // If we are in this situation:
100       // FromBB1        FromBB2
101       //    +              +
102       //   + +            + +
103       //  +   +          +   +
104       // ...  Split1  Split2 ...
105       //           +   +
106       //            + +
107       //             +
108       //            Succ
109       // Instead of checking the domiance property with Split2, we check it with
110       // FromBB2 since Split2 is still unknown of the underlying DT structure.
111       if (NewBBs.count(PredBB)) {
112         assert(PredBB->pred_size() == 1 && "A basic block resulting from a "
113                                            "critical edge split has more "
114                                            "than one predecessor!");
115         PredBB = *PredBB->pred_begin();
116       }
117       if (!DT->dominates(SuccDTNode, DT->getNode(PredBB))) {
118         IsNewIDom[Idx] = false;
119         break;
120       }
121     }
122     ++Idx;
123   }
124
125   // Now, update DT with the collected dominance properties info.
126   Idx = 0;
127   for (CriticalEdge &Edge : CriticalEdgesToSplit) {
128     // We know FromBB dominates NewBB.
129     MachineDomTreeNode *NewDTNode = DT->addNewBlock(Edge.NewBB, Edge.FromBB);
130
131     // If all the other predecessors of "Succ" are dominated by "Succ" itself
132     // then the new block is the new immediate dominator of "Succ". Otherwise,
133     // the new block doesn't dominate anything.
134     if (IsNewIDom[Idx])
135       DT->changeImmediateDominator(DT->getNode(Edge.ToBB), NewDTNode);
136     ++Idx;
137   }
138   NewBBs.clear();
139   CriticalEdgesToSplit.clear();
140 }
141
142 void MachineDominatorTree::verifyDomTree() const {
143   if (!DT)
144     return;
145   MachineFunction &F = *getRoot()->getParent();
146
147   DomTreeBase<MachineBasicBlock> OtherDT;
148   OtherDT.recalculate(F);
149   if (getRootNode()->getBlock() != OtherDT.getRootNode()->getBlock() ||
150       DT->compare(OtherDT)) {
151     errs() << "MachineDominatorTree is not up to date!\nComputed:\n";
152     DT->print(errs());
153     errs() << "\nActual:\n";
154     OtherDT.print(errs());
155     abort();
156   }
157 }