1 //===-- StackID.cpp ---------------------------------------------*- C++ -*-===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
12 // Other libraries and framework includes
14 #include "lldb/Target/StackID.h"
15 #include "lldb/Symbol/Block.h"
16 #include "lldb/Symbol/Symbol.h"
17 #include "lldb/Symbol/SymbolContext.h"
18 #include "lldb/Utility/Stream.h"
20 using namespace lldb_private;
22 void StackID::Dump(Stream *s) {
23 s->Printf("StackID (pc = 0x%16.16" PRIx64 ", cfa = 0x%16.16" PRIx64
24 ", symbol_scope = %p",
25 m_pc, m_cfa, static_cast<void *>(m_symbol_scope));
29 m_symbol_scope->CalculateSymbolContext(&sc);
31 s->Printf(" (Block {0x%8.8" PRIx64 "})", sc.block->GetID());
33 s->Printf(" (Symbol{0x%8.8x})", sc.symbol->GetID());
38 bool lldb_private::operator==(const StackID &lhs, const StackID &rhs) {
39 if (lhs.GetCallFrameAddress() != rhs.GetCallFrameAddress())
42 SymbolContextScope *lhs_scope = lhs.GetSymbolContextScope();
43 SymbolContextScope *rhs_scope = rhs.GetSymbolContextScope();
45 // Only compare the PC values if both symbol context scopes are nullptr
46 if (lhs_scope == nullptr && rhs_scope == nullptr)
47 return lhs.GetPC() == rhs.GetPC();
49 return lhs_scope == rhs_scope;
52 bool lldb_private::operator!=(const StackID &lhs, const StackID &rhs) {
53 if (lhs.GetCallFrameAddress() != rhs.GetCallFrameAddress())
56 SymbolContextScope *lhs_scope = lhs.GetSymbolContextScope();
57 SymbolContextScope *rhs_scope = rhs.GetSymbolContextScope();
59 if (lhs_scope == nullptr && rhs_scope == nullptr)
60 return lhs.GetPC() != rhs.GetPC();
62 return lhs_scope != rhs_scope;
65 bool lldb_private::operator<(const StackID &lhs, const StackID &rhs) {
66 const lldb::addr_t lhs_cfa = lhs.GetCallFrameAddress();
67 const lldb::addr_t rhs_cfa = rhs.GetCallFrameAddress();
69 // FIXME: We are assuming that the stacks grow downward in memory. That's not
70 // necessary, but true on
71 // all the machines we care about at present. If this changes, we'll have to
72 // deal with that. The ABI is the
73 // agent who knows this ordering, but the StackID has no access to the ABI.
74 // The most straightforward way
75 // to handle this is to add a "m_grows_downward" bool to the StackID, and set
76 // it in the constructor.
77 // But I'm not going to waste a bool per StackID on this till we need it.
79 if (lhs_cfa != rhs_cfa)
80 return lhs_cfa < rhs_cfa;
82 SymbolContextScope *lhs_scope = lhs.GetSymbolContextScope();
83 SymbolContextScope *rhs_scope = rhs.GetSymbolContextScope();
85 if (lhs_scope != nullptr && rhs_scope != nullptr) {
86 // Same exact scope, lhs is not less than (younger than rhs)
87 if (lhs_scope == rhs_scope)
92 lhs_scope->CalculateSymbolContext(&lhs_sc);
93 rhs_scope->CalculateSymbolContext(&rhs_sc);
95 // Items with the same function can only be compared
96 if (lhs_sc.function == rhs_sc.function && lhs_sc.function != nullptr &&
97 lhs_sc.block != nullptr && rhs_sc.function != nullptr &&
98 rhs_sc.block != nullptr) {
99 return rhs_sc.block->Contains(lhs_sc.block);