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1 //===-- ThreadPlanStepOverRange.cpp -----------------------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9
10 // C Includes
11 // C++ Includes
12 // Other libraries and framework includes
13 // Project includes
14 #include "lldb/Target/ThreadPlanStepOverRange.h"
15 #include "lldb/Symbol/Block.h"
16 #include "lldb/Symbol/CompileUnit.h"
17 #include "lldb/Symbol/Function.h"
18 #include "lldb/Symbol/LineTable.h"
19 #include "lldb/Target/Process.h"
20 #include "lldb/Target/RegisterContext.h"
21 #include "lldb/Target/Target.h"
22 #include "lldb/Target/Thread.h"
23 #include "lldb/Target/ThreadPlanStepOut.h"
24 #include "lldb/Target/ThreadPlanStepThrough.h"
25 #include "lldb/Utility/Log.h"
26 #include "lldb/Utility/Stream.h"
27
28 using namespace lldb_private;
29 using namespace lldb;
30
31 uint32_t ThreadPlanStepOverRange::s_default_flag_values = 0;
32
33 //----------------------------------------------------------------------
34 // ThreadPlanStepOverRange: Step through a stack range, either stepping over or
35 // into
36 // based on the value of \a type.
37 //----------------------------------------------------------------------
38
39 ThreadPlanStepOverRange::ThreadPlanStepOverRange(
40     Thread &thread, const AddressRange &range,
41     const SymbolContext &addr_context, lldb::RunMode stop_others,
42     LazyBool step_out_avoids_code_without_debug_info)
43     : ThreadPlanStepRange(ThreadPlan::eKindStepOverRange,
44                           "Step range stepping over", thread, range,
45                           addr_context, stop_others),
46       ThreadPlanShouldStopHere(this), m_first_resume(true) {
47   SetFlagsToDefault();
48   SetupAvoidNoDebug(step_out_avoids_code_without_debug_info);
49 }
50
51 ThreadPlanStepOverRange::~ThreadPlanStepOverRange() = default;
52
53 void ThreadPlanStepOverRange::GetDescription(Stream *s,
54                                              lldb::DescriptionLevel level) {
55   if (level == lldb::eDescriptionLevelBrief) {
56     s->Printf("step over");
57     return;
58   }
59   s->Printf("Stepping over");
60   bool printed_line_info = false;
61   if (m_addr_context.line_entry.IsValid()) {
62     s->Printf(" line ");
63     m_addr_context.line_entry.DumpStopContext(s, false);
64     printed_line_info = true;
65   }
66
67   if (!printed_line_info || level == eDescriptionLevelVerbose) {
68     s->Printf(" using ranges: ");
69     DumpRanges(s);
70   }
71
72   s->PutChar('.');
73 }
74
75 void ThreadPlanStepOverRange::SetupAvoidNoDebug(
76     LazyBool step_out_avoids_code_without_debug_info) {
77   bool avoid_nodebug = true;
78   switch (step_out_avoids_code_without_debug_info) {
79   case eLazyBoolYes:
80     avoid_nodebug = true;
81     break;
82   case eLazyBoolNo:
83     avoid_nodebug = false;
84     break;
85   case eLazyBoolCalculate:
86     avoid_nodebug = m_thread.GetStepOutAvoidsNoDebug();
87     break;
88   }
89   if (avoid_nodebug)
90     GetFlags().Set(ThreadPlanShouldStopHere::eStepOutAvoidNoDebug);
91   else
92     GetFlags().Clear(ThreadPlanShouldStopHere::eStepOutAvoidNoDebug);
93   // Step Over plans should always avoid no-debug on step in.  Seems like you
94   // shouldn't
95   // have to say this, but a tail call looks more like a step in that a step
96   // out, so
97   // we want to catch this case.
98   GetFlags().Set(ThreadPlanShouldStopHere::eStepInAvoidNoDebug);
99 }
100
101 bool ThreadPlanStepOverRange::IsEquivalentContext(
102     const SymbolContext &context) {
103   // Match as much as is specified in the m_addr_context:
104   // This is a fairly loose sanity check.  Note, sometimes the target doesn't
105   // get filled
106   // in so I left out the target check.  And sometimes the module comes in as
107   // the .o file from the
108   // inlined range, so I left that out too...
109   if (m_addr_context.comp_unit) {
110     if (m_addr_context.comp_unit != context.comp_unit)
111       return false;
112     if (m_addr_context.function) {
113       if (m_addr_context.function != context.function)
114         return false;
115       // It is okay to return to a different block of a straight function, we
116       // only have to
117       // be more careful if returning from one inlined block to another.
118       if (m_addr_context.block->GetInlinedFunctionInfo() == nullptr &&
119           context.block->GetInlinedFunctionInfo() == nullptr)
120         return true;
121       return m_addr_context.block == context.block;
122     }
123   }
124   // Fall back to symbol if we have no decision from comp_unit/function/block.
125   if (m_addr_context.symbol && m_addr_context.symbol == context.symbol) {
126     return true;
127   }
128   return false;
129 }
130
131 bool ThreadPlanStepOverRange::ShouldStop(Event *event_ptr) {
132   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
133
134   if (log) {
135     StreamString s;
136     s.Address(
137         m_thread.GetRegisterContext()->GetPC(),
138         m_thread.CalculateTarget()->GetArchitecture().GetAddressByteSize());
139     log->Printf("ThreadPlanStepOverRange reached %s.", s.GetData());
140   }
141
142   // If we're out of the range but in the same frame or in our caller's frame
143   // then we should stop.
144   // When stepping out we only stop others if we are forcing running one thread.
145   bool stop_others = (m_stop_others == lldb::eOnlyThisThread);
146   ThreadPlanSP new_plan_sp;
147   FrameComparison frame_order = CompareCurrentFrameToStartFrame();
148
149   if (frame_order == eFrameCompareOlder) {
150     // If we're in an older frame then we should stop.
151     //
152     // A caveat to this is if we think the frame is older but we're actually in
153     // a trampoline.
154     // I'm going to make the assumption that you wouldn't RETURN to a
155     // trampoline.  So if we are
156     // in a trampoline we think the frame is older because the trampoline
157     // confused the backtracer.
158     // As below, we step through first, and then try to figure out how to get
159     // back out again.
160
161     new_plan_sp =
162         m_thread.QueueThreadPlanForStepThrough(m_stack_id, false, stop_others);
163
164     if (new_plan_sp && log)
165       log->Printf(
166           "Thought I stepped out, but in fact arrived at a trampoline.");
167   } else if (frame_order == eFrameCompareYounger) {
168     // Make sure we really are in a new frame.  Do that by unwinding and seeing
169     // if the
170     // start function really is our start function...
171     for (uint32_t i = 1;; ++i) {
172       StackFrameSP older_frame_sp = m_thread.GetStackFrameAtIndex(i);
173       if (!older_frame_sp) {
174         // We can't unwind the next frame we should just get out of here &
175         // stop...
176         break;
177       }
178
179       const SymbolContext &older_context =
180           older_frame_sp->GetSymbolContext(eSymbolContextEverything);
181       if (IsEquivalentContext(older_context)) {
182         new_plan_sp = m_thread.QueueThreadPlanForStepOutNoShouldStop(
183             false, nullptr, true, stop_others, eVoteNo, eVoteNoOpinion, 0,
184             true);
185         break;
186       } else {
187         new_plan_sp = m_thread.QueueThreadPlanForStepThrough(m_stack_id, false,
188                                                              stop_others);
189         // If we found a way through, then we should stop recursing.
190         if (new_plan_sp)
191           break;
192       }
193     }
194   } else {
195     // If we're still in the range, keep going.
196     if (InRange()) {
197       SetNextBranchBreakpoint();
198       return false;
199     }
200
201     if (!InSymbol()) {
202       // This one is a little tricky.  Sometimes we may be in a stub or
203       // something similar,
204       // in which case we need to get out of there.  But if we are in a stub
205       // then it's
206       // likely going to be hard to get out from here.  It is probably easiest
207       // to step into the
208       // stub, and then it will be straight-forward to step out.
209       new_plan_sp = m_thread.QueueThreadPlanForStepThrough(m_stack_id, false,
210                                                            stop_others);
211     } else {
212       // The current clang (at least through 424) doesn't always get the address
213       // range for the
214       // DW_TAG_inlined_subroutines right, so that when you leave the inlined
215       // range the line table says
216       // you are still in the source file of the inlining function.  This is
217       // bad, because now you are missing
218       // the stack frame for the function containing the inlining, and if you
219       // sensibly do "finish" to get
220       // out of this function you will instead exit the containing function.
221       // To work around this, we check whether we are still in the source file
222       // we started in, and if not assume
223       // it is an error, and push a plan to get us out of this line and back to
224       // the containing file.
225
226       if (m_addr_context.line_entry.IsValid()) {
227         SymbolContext sc;
228         StackFrameSP frame_sp = m_thread.GetStackFrameAtIndex(0);
229         sc = frame_sp->GetSymbolContext(eSymbolContextEverything);
230         if (sc.line_entry.IsValid()) {
231           if (sc.line_entry.original_file !=
232                   m_addr_context.line_entry.original_file &&
233               sc.comp_unit == m_addr_context.comp_unit &&
234               sc.function == m_addr_context.function) {
235             // Okay, find the next occurrence of this file in the line table:
236             LineTable *line_table = m_addr_context.comp_unit->GetLineTable();
237             if (line_table) {
238               Address cur_address = frame_sp->GetFrameCodeAddress();
239               uint32_t entry_idx;
240               LineEntry line_entry;
241               if (line_table->FindLineEntryByAddress(cur_address, line_entry,
242                                                      &entry_idx)) {
243                 LineEntry next_line_entry;
244                 bool step_past_remaining_inline = false;
245                 if (entry_idx > 0) {
246                   // We require the previous line entry and the current line
247                   // entry come
248                   // from the same file.
249                   // The other requirement is that the previous line table entry
250                   // be part of an
251                   // inlined block, we don't want to step past cases where
252                   // people have inlined
253                   // some code fragment by using #include <source-fragment.c>
254                   // directly.
255                   LineEntry prev_line_entry;
256                   if (line_table->GetLineEntryAtIndex(entry_idx - 1,
257                                                       prev_line_entry) &&
258                       prev_line_entry.original_file ==
259                           line_entry.original_file) {
260                     SymbolContext prev_sc;
261                     Address prev_address =
262                         prev_line_entry.range.GetBaseAddress();
263                     prev_address.CalculateSymbolContext(&prev_sc);
264                     if (prev_sc.block) {
265                       Block *inlined_block =
266                           prev_sc.block->GetContainingInlinedBlock();
267                       if (inlined_block) {
268                         AddressRange inline_range;
269                         inlined_block->GetRangeContainingAddress(prev_address,
270                                                                  inline_range);
271                         if (!inline_range.ContainsFileAddress(cur_address)) {
272
273                           step_past_remaining_inline = true;
274                         }
275                       }
276                     }
277                   }
278                 }
279
280                 if (step_past_remaining_inline) {
281                   uint32_t look_ahead_step = 1;
282                   while (line_table->GetLineEntryAtIndex(
283                       entry_idx + look_ahead_step, next_line_entry)) {
284                     // Make sure we haven't wandered out of the function we
285                     // started from...
286                     Address next_line_address =
287                         next_line_entry.range.GetBaseAddress();
288                     Function *next_line_function =
289                         next_line_address.CalculateSymbolContextFunction();
290                     if (next_line_function != m_addr_context.function)
291                       break;
292
293                     if (next_line_entry.original_file ==
294                         m_addr_context.line_entry.original_file) {
295                       const bool abort_other_plans = false;
296                       const RunMode stop_other_threads = RunMode::eAllThreads;
297                       lldb::addr_t cur_pc = m_thread.GetStackFrameAtIndex(0)
298                                                 ->GetRegisterContext()
299                                                 ->GetPC();
300                       AddressRange step_range(
301                           cur_pc,
302                           next_line_address.GetLoadAddress(&GetTarget()) -
303                               cur_pc);
304
305                       new_plan_sp = m_thread.QueueThreadPlanForStepOverRange(
306                           abort_other_plans, step_range, sc,
307                           stop_other_threads);
308                       break;
309                     }
310                     look_ahead_step++;
311                   }
312                 }
313               }
314             }
315           }
316         }
317       }
318     }
319   }
320
321   // If we get to this point, we're not going to use a previously set "next
322   // branch" breakpoint, so delete it:
323   ClearNextBranchBreakpoint();
324
325   // If we haven't figured out something to do yet, then ask the ShouldStopHere
326   // callback:
327   if (!new_plan_sp) {
328     new_plan_sp = CheckShouldStopHereAndQueueStepOut(frame_order);
329   }
330
331   if (!new_plan_sp)
332     m_no_more_plans = true;
333   else {
334     // Any new plan will be an implementation plan, so mark it private:
335     new_plan_sp->SetPrivate(true);
336     m_no_more_plans = false;
337   }
338
339   if (!new_plan_sp) {
340     // For efficiencies sake, we know we're done here so we don't have to do
341     // this
342     // calculation again in MischiefManaged.
343     SetPlanComplete();
344     return true;
345   } else
346     return false;
347 }
348
349 bool ThreadPlanStepOverRange::DoPlanExplainsStop(Event *event_ptr) {
350   // For crashes, breakpoint hits, signals, etc, let the base plan (or some plan
351   // above us)
352   // handle the stop.  That way the user can see the stop, step around, and then
353   // when they
354   // are done, continue and have their step complete.  The exception is if we've
355   // hit our
356   // "run to next branch" breakpoint.
357   // Note, unlike the step in range plan, we don't mark ourselves complete if we
358   // hit an
359   // unexplained breakpoint/crash.
360
361   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
362   StopInfoSP stop_info_sp = GetPrivateStopInfo();
363   bool return_value;
364
365   if (stop_info_sp) {
366     StopReason reason = stop_info_sp->GetStopReason();
367
368     if (reason == eStopReasonTrace) {
369       return_value = true;
370     } else if (reason == eStopReasonBreakpoint) {
371       return_value = NextRangeBreakpointExplainsStop(stop_info_sp);
372     } else {
373       if (log)
374         log->PutCString("ThreadPlanStepInRange got asked if it explains the "
375                         "stop for some reason other than step.");
376       return_value = false;
377     }
378   } else
379     return_value = true;
380
381   return return_value;
382 }
383
384 bool ThreadPlanStepOverRange::DoWillResume(lldb::StateType resume_state,
385                                            bool current_plan) {
386   if (resume_state != eStateSuspended && m_first_resume) {
387     m_first_resume = false;
388     if (resume_state == eStateStepping && current_plan) {
389       // See if we are about to step over an inlined call in the middle of the
390       // inlined stack, if so figure
391       // out its extents and reset our range to step over that.
392       bool in_inlined_stack = m_thread.DecrementCurrentInlinedDepth();
393       if (in_inlined_stack) {
394         Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
395         if (log)
396           log->Printf("ThreadPlanStepInRange::DoWillResume: adjusting range to "
397                       "the frame at inlined depth %d.",
398                       m_thread.GetCurrentInlinedDepth());
399         StackFrameSP stack_sp = m_thread.GetStackFrameAtIndex(0);
400         if (stack_sp) {
401           Block *frame_block = stack_sp->GetFrameBlock();
402           lldb::addr_t curr_pc = m_thread.GetRegisterContext()->GetPC();
403           AddressRange my_range;
404           if (frame_block->GetRangeContainingLoadAddress(
405                   curr_pc, m_thread.GetProcess()->GetTarget(), my_range)) {
406             m_address_ranges.clear();
407             m_address_ranges.push_back(my_range);
408             if (log) {
409               StreamString s;
410               const InlineFunctionInfo *inline_info =
411                   frame_block->GetInlinedFunctionInfo();
412               const char *name;
413               if (inline_info)
414                 name =
415                     inline_info
416                         ->GetName(frame_block->CalculateSymbolContextFunction()
417                                       ->GetLanguage())
418                         .AsCString();
419               else
420                 name = "<unknown-notinlined>";
421
422               s.Printf(
423                   "Stepping over inlined function \"%s\" in inlined stack: ",
424                   name);
425               DumpRanges(&s);
426               log->PutString(s.GetString());
427             }
428           }
429         }
430       }
431     }
432   }
433
434   return true;
435 }