1 /* AUTOGENERATED FILE. DO NOT EDIT. */
3 //=======Test Runner Used To Run Each Test Below=====
4 #define RUN_TEST(TestFunc, TestLineNum) \
6 Unity.CurrentTestName = #TestFunc; \
7 Unity.CurrentTestLineNumber = TestLineNum; \
8 Unity.NumberOfTests++; \
14 if (TEST_PROTECT() && !TEST_IS_IGNORED) \
18 UnityConcludeTest(); \
21 //=======Automagically Detected Files To Include=====
26 #include "ntp_workimpl.h"
27 #include "ntp_types.h"
29 #include "ntp_stdlib.h"
30 #include "sntp-opts.h"
31 #include "kod_management.h"
34 //=======External Functions This Runner Calls=====
35 extern void setUp(void);
36 extern void tearDown(void);
37 extern void test_SingleEntryHandling(void);
38 extern void test_MultipleEntryHandling(void);
39 extern void test_NoMatchInSearch(void);
40 extern void test_AddDuplicate(void);
41 extern void test_DeleteEntry(void);
44 //=======Test Reset Option=====
56 int main(int argc, char *argv[])
59 UnityBegin("kodDatabase.c");
60 RUN_TEST(test_SingleEntryHandling, 14);
61 RUN_TEST(test_MultipleEntryHandling, 15);
62 RUN_TEST(test_NoMatchInSearch, 16);
63 RUN_TEST(test_AddDuplicate, 17);
64 RUN_TEST(test_DeleteEntry, 18);