1 /* AUTOGENERATED FILE. DO NOT EDIT. */
3 //=======Test Runner Used To Run Each Test Below=====
4 #define RUN_TEST(TestFunc, TestLineNum) \
6 Unity.CurrentTestName = #TestFunc; \
7 Unity.CurrentTestLineNumber = TestLineNum; \
8 Unity.NumberOfTests++; \
14 if (TEST_PROTECT() && !TEST_IS_IGNORED) \
18 UnityConcludeTest(); \
21 //=======Automagically Detected Files To Include=====
26 #include "ntp_types.h"
27 #include "ntp_stdlib.h"
28 #include "fileHandlingTest.h"
29 #include "kod_management.h"
31 //=======External Functions This Runner Calls=====
32 extern void setUp(void);
33 extern void tearDown(void);
34 extern void test_ReadEmptyFile(void);
35 extern void test_ReadCorrectFile(void);
36 extern void test_ReadFileWithBlankLines(void);
37 extern void test_WriteEmptyFile(void);
38 extern void test_WriteFileWithSingleEntry(void);
39 extern void test_WriteFileWithMultipleEntries(void);
42 //=======Suite Setup=====
43 static void suite_setup(void)
45 extern int change_logfile(const char*, int);
46 change_logfile("stderr", 0);
49 //=======Test Reset Option=====
61 int main(int argc, char *argv[])
65 UnityBegin("kodFile.c");
66 RUN_TEST(test_ReadEmptyFile, 19);
67 RUN_TEST(test_ReadCorrectFile, 20);
68 RUN_TEST(test_ReadFileWithBlankLines, 21);
69 RUN_TEST(test_WriteEmptyFile, 22);
70 RUN_TEST(test_WriteFileWithSingleEntry, 23);
71 RUN_TEST(test_WriteFileWithMultipleEntries, 24);