1 /* AUTOGENERATED FILE. DO NOT EDIT. */
3 //=======Test Runner Used To Run Each Test Below=====
4 #define RUN_TEST(TestFunc, TestLineNum) \
6 Unity.CurrentTestName = #TestFunc; \
7 Unity.CurrentTestLineNumber = TestLineNum; \
8 Unity.NumberOfTests++; \
14 if (TEST_PROTECT() && !TEST_IS_IGNORED) \
18 UnityConcludeTest(); \
21 //=======Automagically Detected Files To Include=====
27 #include "fileHandlingTest.h"
29 #include "utilities.h"
32 //=======External Functions This Runner Calls=====
33 extern void setUp(void);
34 extern void tearDown(void);
35 extern void test_IPv4Address(void);
36 extern void test_IPv6Address(void);
37 extern void test_SetLiVnMode1(void);
38 extern void test_SetLiVnMode2(void);
39 extern void test_PktOutput(void);
40 extern void test_LfpOutputBinaryFormat(void);
41 extern void test_LfpOutputDecimalFormat(void);
44 //=======Test Reset Option=====
56 int main(int argc, char *argv[])
59 UnityBegin("utilities.c");
60 RUN_TEST(test_IPv4Address, 16);
61 RUN_TEST(test_IPv6Address, 17);
62 RUN_TEST(test_SetLiVnMode1, 18);
63 RUN_TEST(test_SetLiVnMode2, 19);
64 RUN_TEST(test_PktOutput, 20);
65 RUN_TEST(test_LfpOutputBinaryFormat, 21);
66 RUN_TEST(test_LfpOutputDecimalFormat, 22);